Lattice Drops EULA Clause Forbidding FPGA Bitstream Reverse Engineering

Yesterday we reported that Lattice Semiconductor had inserted a clause that restricted the reverse engineering of bitstreams produced by their FPGA toolchains. Although not explicitly stated, it’s assumed that this was directed toward several projects over the past five years that have created fully open source toolchains by reverse engineering the bitstream protocols of the Lattice ICE40 and ECP5 FPGA architectures. Late yesterday Lattice made an announcement reversing course.

To the open source community, thank-you for pointing out a new bitstream usage restriction in the Lattice Propel license. We are excited about the community’s engagement with Lattice devices and our intent is to not hinder the creation of innovative open source FPGA tools.

It’s refreshing then to see this announcement from Lattice Semiconductor. Even more so is the unexpected turn of speed with which they have done so, within a couple of days of it being discovered by the open-source community. We report depressingly often on boneheaded legal moves from corporations intent on curbing open source uses of their products. This announcement from Lattice removes what was an admonition opposing open source toolchains, can we hope that the company will continue yesterday’s gesture and build a more lasting relationship with the open source community?

The underlying point to this story is that in the world of electronics there has long been an understanding that hardware hackers drive product innovation which will later lead to more sales. Texas Instruments would for years supply samples of exotic semiconductors to impecunious students for one example, and maybe you have a base-model Rigol oscilloscope with a tacitly-approved software hack that gives it an extra 50MHz of bandwidth for another.

We can only congratulate Lattice on their recognition that open source use of their products is beneficial for them, and wish that some of the other companies triggering similar stories would see the world in the same way. Try interacting more with your open source fans; they know and love your hardware more than the average user and embracing that could mean a windfall for you down the road.

Lattice Semiconductor Targets Bitstream Reverse Engineering In Latest Propel SDK License

The topic of reverse engineering is highly contentious at best when it comes to software and hardware development. Ever since the configuration protocol (bitstream) for Lattice Semiconductor’s iCE40 FPGAs was published in 2015 through reverse engineering efforts, there has been a silent war between proponents of open bitstream protocols and FPGA manufacturers, with the Lattice ECP5’s bitstream format having been largely reverse-engineered at this point.

Update: About eight hours after this article was published, Lattice Semiconductor issued a statement retracting the EULA language that banned bitstream reverse engineering. Please check out Hackaday’s article about this reversal.

Most recently, it appears that Lattice has fired a fresh shot across the bow of the open source projects. A recently discovered addition to the Propel SDK, which contains tools to program and debug Lattice devices, specifically references bitstream reverse engineering. When logged in with an account on the company’s website the user must agree to the Lattice Propel License Agreement for Lattice Propel 1.0 prior to download. That document includes the following language:

In particular, no right is granted hereunder […] (3) for reverse engineering a bitstream format or other signaling protocol of any Lattice Semiconductor Corporation programmable logic device.

Continue reading “Lattice Semiconductor Targets Bitstream Reverse Engineering In Latest Propel SDK License”

An Open Source HDMI Implementation For FPGAs

With some clever hacks and fast IO work, it’s possible to get your average garden-variety microcontroller to output some form of video. Old analog standards like composite and VGA are just slow enough that it’s possible to bitbash one’s way to success. If you’re serious about video work, however, you’ll want something more capable. For those use cases, [purisame]’s got what you need – an open source HDMI implementation for FPGAs.

Unlike other free and open source projects in this space, [purisame] has eschewed simply outputting compatible DVI signals on the port. This implementation is pure HDMI 1.4b, enabling the extended capabilities this brings, like combined video and audio streams. Thus far, it’s been tested on Xilinx and Altera platforms, though it may be compatible with Lattice, too.

In addition to the code, [purisame] breaks down options for those looking at going into production with an HDMI device. Licencing the technology for sale can be a fraught area, so a lawyer is recommended if you’re heading to market. Oh, and funnily enough, if your really do want to do HDMI on an Arduino, there’s a shield for that, too. Natch!

WiFi Goes Open

For most people, adding WiFi to a project means grabbing something like an ESP8266 or an ESP32. But if you are developing your own design on an FPGA, that means adding another package. If you are targeting Linux, the OpenWifi project has a good start at providing WiFi in Verilog. There are examples for many development boards and advice for porting to your own target on GitHub. You can also see one of the developers, [Xianjun Jiao], demonstrate the whole thing in the video below.

The demo uses a Xilinx Zynq, so the Linux backend runs on the Arm processor that is on the same chip as the FPGA doing the software-defined radio. We’ll warn you that this project is not for the faint of heart. If you want to understand the code, you’ll have to dig into a lot of WiFi trivia.

Continue reading “WiFi Goes Open”

FPGA Raises Component Video From A Sinclair ZX Spectrum

An abiding memory of the early-80s heyday of 8-bit computing for many is operating their computer from the carpet in front of the family TV. While the kids in the computer adverts had parents who bought them a portable colour telly on which to play Jet Set Willy, the average kid had used up all the Christmas present money on the computer itself. The cable would have been an RF connection to the TV antenna socket, and the picture quality? At the time we thought it was amazing because we didn’t know any different, but with the benefit of nearly 40 years’ hindsight, it was awful.

For ZX Spectrum owners in 2020 a standard modification is to bring out a composite video signal, but [c0pperdragon] has gone a step or two beyond that with a component video interface. And this isn’t a mod in which the signals are lifted from the Spectrum’s colour encoder circuitry, instead it uses an FPGA hooked directly to the ULA chip to generate the component video itself.

The Altera chip sits on a little PCB designed to occupy the footprint of the original Astec modulator, and sports a neat bundle of wires hooked up to the various Spectrum signals it needs. There are a couple of jumpers to select the output type and resolution, it supports YPbPr or RGsB outputs and both 288p and 576p. If you think perhaps it looks a little familiar, that’s because it’s the sister project of an earlier board for the Commodore 64. So if you have a Spectrum and are annoyed by UHF and PAL, perhaps it’s worth a look.

All Your Passwords Are Belong To FPGA

When used for cracking passwords, a modern high-end graphics card will absolutely chew through “classic” hashing algorithms like SHA-1 and SHA-2. When a single desktop machine can run through 50+ billion password combinations per second, even decent passwords can be guessed in a worryingly short amount of time. Luckily, advanced password hashing functions such as bcrypt are designed specifically to make these sort of brute-force attacks impractically slow.

Cracking bcrypt on desktop hardware might be out of the question, but the folks over at [Scattered Secrets] had a hunch that an array of FPGAs might be up to the task. While the clock speed on these programmable chips might seem low compared to a modern CPUs and GPUs, they don’t have all that burdensome overhead to contend with. This makes the dedicated circuitry in the FPGA many times more efficient at performing the same task. Using a decade-old FPGA board intended for mining cryptocurrency, the team was able to demonstrate a four-fold performance improvement over the latest generation of GPUs.

An earlier version of the FPGA cracker

After seeing what a single quad FPGA board was capable of, the [Scattered Secrets] team started scaling the concept up. The first version of the hardware crammed a dozen of the ZTEX FPGA boards and a master control computer computer into a standard 4U server case. For the second version, they bumped that up to 18 boards for a total of 72 FPGAs, and made incremental improvements to the power and connectivity systems.

Each 4U FPGA cracker is capable of 2.1 million bcrypt hashes per second, while consuming just 585 watts. To put that into perspective, [Scattered Secrets] says you’d need at least 75 Nvidia RTX-2080Ti graphics cards to match that performance. Such an array would not only take up a whole server rack, but would burn through a staggering 25 kilowatts. Now might be a good time to change your password to something longer, or finally get onboard with 2FA.

We’ve covered attempts to reverse engineer hardware designed for cryptocurrency mining, but those were based around application-specific integrated circuits (ASICs) which by definition are very difficult to repurpose. On the other hand, disused FPGA-based miners offer tantalizing possibilities; once you wrap your mind around how they work, anyway.

[Thanks to Piejoe for the tip.]

Crunching Giant Data From The Large Hadron Collider

Modern physics experiments are often complex, ambitious, and costly. The times where scientific progress could be made by conducting a small tabletop experiment in your lab are mostly over. Especially, in fields like astrophysics or particle physics, you need huge telescopes, expensive satellite missions, or giant colliders run by international collaborations with hundreds or thousands of participants. To drive this point home: the largest machine ever built by humankind is the Large Hadron Collider (LHC). You won’t be surprised to hear that even just managing the data it produces is a super-sized task.

Since its start in 2008, the LHC at CERN has received several upgrades to stay at the cutting edge of technology. Currently, the machine is in its second long shutdown and being prepared to restart in May 2021. One of the improvements of Run 3 will be to deliver particle collisions at a higher rate, quantified by the so-called luminosity. This enables experiments to gather more statistics and to better study rare processes. At the end of 2024, the LHC will be upgraded to the High-Luminosity LHC which will deliver an increased luminosity by up to a factor of 10 beyond the LHC’s original design value.

Currently, the major experiments ALICE, ATLAS, CMS, and LHCb are preparing themselves to cope with the expected data rates in the range of Terabytes per second. It is a perfect time to look into more detail at the data acquisition, storage, and analysis of modern high-energy physics experiments. Continue reading “Crunching Giant Data From The Large Hadron Collider”