Mechanical Keyboards Are Over, This Device Has Won

The desk of any self-respecting technology enthusiast in the 2020s is not complete without a special keyboard of some sort, be it a vintage IBM Model M, an esoteric layout or form factor, or just a standard keyboard made with clacky mechanical switches. But perhaps we’ve found the one esoteric keyboard to rule them all, in the form of [HIGEDARUMA]’s 8-bit keyboard. You can all go home now, the competition has been well and truly won by this input device with the simplest of premises; enter text by setting the ASCII value as binary on a row of toggle switches. No keyboard is more retro than the one you’d find on the earliest microcomputers!

Jokes aside, perhaps this keyboard may be just a little bit esoteric for many readers, but it’s nevertheless a well-executed project. Aside from the row of binary inputs there is a keypress button which sends whatever the value is to the computer, and a stock button that allows for multiple inputs to be stored and sent as one. If you pause for a moment and think how often you use Ctrl-C and Ctrl-V for example, this is an essential function. There’s more information on a Japanese website (Google Translate link), which reveals that under the hood it’s a Bluetooth device running on an ESP32.

We can imagine that with a bit of use it would be possible to memorize ASCII as binary pretty quickly, in fact we wouldn’t be at all surprised to find readers already possessing that skill. But somehow we can’t imagine it ever being a particularly fast text input device. Take a look for yourselves, it’s in the video below the break.

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StarPointer Keeps Scope On Target With Stellarium

On astronomical telescopes of even middling power, a small “finderscope” is often mounted in parallel to the main optics to assist in getting the larger instrument on target. The low magnification of the finderscope offers a far wider field of view than the primary telescope, which makes it much easier to find small objects in the sky. Even if your target is too small or faint to see in the finderscope, just being able to get your primary telescope pointed at the right celestial neighborhood is a huge help.

But [Dilshan Jayakody] still thought he could improve on things a bit. Instead of a small optical scope, his StarPointer is an electronic device that can determine the orientation of the telescope it’s mounted to. As the ADXL345 accelerometer and HMC5883L magnetometer inside the STM32F103C8 powered gadget detect motion, the angle data is sent to Stellarium — an open source planetarium program. Combined with a known latitude and longitude, this allows the software to show where the telescope is currently pointed in the night sky.

As demonstrated in the video after the break, this provides real-time feedback which is easy to understand even for the absolute beginner: all you need to do is slew the scope around until the object you want to look at it under the crosshairs. While we wouldn’t recommend looking at a bright computer screen right before trying to pick out dim objects in your telescope’s eyepiece, we can certainly see the appeal of this “virtual” finderscope.

Then again…who said this technique had to be limited to optical observations? As the StarPointer is an open hardware project, you could always integrate the tech into that DIY radio telescope you’ve always dreamed of building in the backyard.

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The Little Lightgun That Could: Sinden Makes Good

Back in 2018, we covered the work being done by [Andrew Sinden] to create a lightgun that could work on modern televisions. The project was looking for funding via Kickstarter, but due at least in part to skepticism about the technology involved, the campaign fell well short of its goal. It seemed, at the time, like the story would end there.

But we were recently pointed to a fascinating interview with [Andrew] that ran in The Guardian a couple months back that not only tells the rest of the story, but concludes with a happy ending — after years of hard work, the Sinden Lightgun is now available for purchase. It’s not exactly the turn-key product that some would like, as there’s a fair number of hoops one must jump through just to bag some eponymous waterfowl in Duck Hunt, but nothing that would scare off the average Hackaday reader.

Limited technical details about the 2018 prototype may have kept backers away.

The final version of the hardware ditches the realistic firearm aesthetic inherited from the Wii gun accessory it was designed to fit into, and now features a brightly-colored pistol enclosure that wouldn’t look out of place tethered to a Virtua Cop machine. It’s also gained an optional recoil solenoid for force feedback, though it tacks on another $60 to the already hefty $100 price tag for the base model.

We’re glad to see that [Andrew] recognized the importance of getting Linux support for the software side of things, as it enabled the development of a pre-configured Retropie image for the Raspberry Pi 4. Though you aren’t forced to emulate on the Pi, for those who would like to blast the occasional zombie on their desktop, Windows and x86 Linux are also supported.

Often times, when we cover a project here on Hackaday it’s a one-shot deal: somebody had a particular need or desire, built a gadget to fulfill it, and moved on. There’s nothing wrong with that, but there’s a certain feeling of pride when we see a project from this community develop into something more. While not every hacked together piece of hardware we feature has the potential to be the next Arduboy or Sinden Lightgun, we like to think that we’ve already covered the next big project-turned-product success story and just don’t know it yet.

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Custom 40% Model F Keyboard Is 100% Awesome

Look closely at this beauty. No, that’s not a chopped IBM Model M or anything — it’s a custom 40% capacitive buckling spring keyboard with an ortholinear layout made by [durken]. Makes it easy to imagine an alternate reality where IBM still exists as IBM and has strong keyboard game, or one where Unicomp are making dreams come true for those who don’t need anywhere near 101 or 104 keys.

Buckling what now? This lovely board uses capacitive buckling spring switches from an old IBM Model F. Basically, every time you press a key, a little spring is bent over (or buckled) in the name of connectivity. In the capacitive version, the spring pushes a hammer onto a pair of plates, causing a change in capacitance that gets recognized as a key press. In this case, those key presses are read by a TH-XWhatsit controller.

Using a Model F XT’s PCB as a guide, [durken] made a field of capacitive pads on one PCB, and made a second, ground plane PCB to avoid interference. In a true homage to these keyboards, [durken] decided to curve the PCB slightly, which naturally complicated almost everything, especially the barrel plate.

The solution was to make a separate barrel plate that slides into the case and gets screwed to the top via mounting bracket. For an extra bit of fun, [durken] mounted an SKCL lock switch under the IBM logo which enables solenoid mode. Be sure to check that out in the (updated!) video after the break.

One of the best things about a buckling spring keyboard is that each key sounds slightly different. Not so in solenoid mode, unless you were to use multiple solenoids.

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Odd Inputs And Peculiar Peripherals: A Joystick Like They Used To Make

With the rise of the gamepad courtesy of several generations of game consoles, the joystick has become an almost forgotten peripheral, sidelined into the world of flight simulators with its design tending towards copying that of aircraft joysticks. Classic joysticks from the 8- and 16-bit eras were far more workaday devices, more suitable for Space Invaders than Microsoft Flight Simulator, and it’s one of these that [Rob Smith] has recreated in 3D printed form.

The design he’s come up with bears a strong resemblance to the Zipstik, a classic stick that he already owned. It’s a fairly simple device that uses microswitches for all contacts, and is thus very tough. He’s produced a 3D-printed shaft but didn’t trust its strength, so copied the original by using a metal shaft with a pair of circlips. We remember our Zipstik as having a steel shaft; he replaces that with aluminium. A handy jig and a hacksaw allows him to create grooves for circlips, resulting in a sturdy ZipStik clone that should satisfy any retro gamer.

The stick is wired for an Amiga and includes a 555-based rapid-fire circuit, but that’s not the end of the electronics as he’s also created a USB interface for Amiga joysticks to go with it. Not everyone has a classic machine, so now everyone can enjoy the retro peripheral experience! Both builds can be seen in the videos below the break.

This isn’t the first Amiga joystick we’ve brought you, but it’s more sophisticated than some previous designs.

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Odd Inputs And Peculiar Peripherals: The Morse Keyboard

When it comes to rendering text input into an electronic form,the newest keyboards use USB for wired interfacing, while the oldest Morse keys use a single conductor. Shall the two ever meet? For [Matthew Sparks] the answer is yes, with his “The Gadget” Morse-to-USB HID interface which presents a Morse key to a computer as though it were a USB keyboard.

At its heart is a Seeduino Arduino clone, upon which the Morse key waggles a pin, and which through the extensive magic of software recognizes the keyed characters and converts them into USB key presses for the computer. It’s thus a surprisingly simple project, and the write-up spends far more time proselytizing the art of the carrier wave than it does on Arduino code.

Morse is simultaneously a manual art form, an efficient means of communicating through congested radio bands, and an anachronism, which probably explains its continued appeal in the radio amateur fraternity. We’re not sure how many keyboard warriors will switch to the single key with this project, but we can see that it might be a useful aid to learning as well as a pretty quick input method for the owner of an experienced fist.

Morse has featured in many projects here before, not least in this assistive Morse keyboard.

Odd Inputs And Peculiar Peripherals: Touch This Macro Pad

The need to provide custom controls for complex software packages has been satisfied in many ways, the most usual of which is to have a configurable keypad. It’s a challenge [Meir Michanie] has taken up in a slightly different way, by creating a custom touch-screen macro pad. Unlike the buttons, this allows entirely custom layouts with different shaped keys in any configuration.

At its heart is a versatile ESP32 touch screen development board of the type that can be found easily among the pages of your favorite online electronics mart. The Arduino IDE has been used to program the device, and configuration is as simple of providing it with a PNG of the desired layout, and a CSV file to define the buttons. The whole then connects via BLE where it’s presented to the host computer as a keyboard. The result is one of the coolest macro pads we’ve ever seen, with a limitless number of options.

With such a neat idea it’s perhaps no surprise among the numbers of macro pads that have made it to these pages there might be another take on the same idea.