Hackers And Heroes: Rise Of The CCC And Hackerspaces

From its roots in phone phreaking to the crackdowns and legal precedents that drove hacking mostly underground (or into business), hacker culture in the United States has seen a lot over the last three decades. Perhaps the biggest standout is the L0pht, a visible 1990s US hackerspace that engaged in open disclosure and was, arguably, the last of the publicly influential US hacker groups.

The details of the American hacker scene were well covered in my article yesterday. It ended on a bit of a down note. The L0pht is long gone, and no other groups that I know of have matched their mix of social responsibility and public visibility. This is a shame because a lot of hacker-relevant issues are getting decided in the USA right now, and largely without our input.

Chaos Computer Club

But let’s turn away from the USA and catch up with Germany. In the early 1980s, in Germany as in America, there were many local computer clubs that were not much more than a monthly evening in a cafeteria or a science museum or (as was the case with the CCC) a newspaper office. Early computer enthusiasts traded know-how, and software, for free. At least in America, nothing was more formally arranged than was necessary to secure a meeting space: we all knew when to show up, so what more needed to be done?

Things are a little different in the German soul. Peer inside and you’ll find the “Vereinsmentalität” — a “club-mentality”. Most any hobby or sport that you can do in Germany has an associated club that you can join. Winter biathlon, bee-keeping, watercolor painting, or hacking: when Germans do fun stuff, they like to get organized and do fun stuff together.

Continue reading “Hackers And Heroes: Rise Of The CCC And Hackerspaces”

LUX Searches In The Deep For Dark Matter

The Homestake Mine started yielding gold in 1876. If you had asked George Hearst, the operator at the time, if the mine would someday yield the secrets of the universe I bet he would have laughed you out of the room. But sure enough, by 1960 a laboratory deep in the mine started doing just that. Many experiments have been conducted there in the five and a half decades since. The Large Underground Xenon (LUX) experiment is one of them, and has been running is what is now called the Sanford Underground Research Facility (SURF) for about four years. LUX’s first round of data was collected in 2013, with the experiment and the rest of the data slated to conclude in 2016. The method, hardware, and results wrapped up in LUX are utterly fascinating.

Continue reading “LUX Searches In The Deep For Dark Matter”

String Racing Robots Are Here !

This could be the start of a new thing. [HarpDude] showed off his String Car Racers over on the Adafruit forum. It’s like a small model cable car on caffeine. String up enough of them and go head to head racing with others.

A motor with a small pulley runs over a length of string stretched between 2 posts. Below the pulley, acting as a counterweight balance, is the rest of the racer. A Trinket board, motor driver, 9V battery and a pair of long lever micro switches to detect end of travel. The switches also help reverse the motor. A piece of galvanized wire acts as a guide preventing the String Car from jumping off the string. And discovering the benefits of a micro-controller design, as against discrete TTL/CMOS, old timer [HarpDude] added two operational modes via software. “Pong”, where the String Car keeps going back and forth over the string until it stops of (battery) exhaustion. The other mode is “Boomerang” – a single return trip back and forth.

We are guessing the next upgrade would be to add some kind of radio on the car (ESP8266 perhaps) and build an app to control the String Car. That’s when gaming could become fun as it opens up possibilities. One way to improve performance would be to add two “idler” pulleys in line with the main drive pulley, and then snake the string through the three of them. Now you know what to do with all of those old motors you’ve scavenged from tape drives, CD drives and printers. Let the Games begin!

Thanks [Mike Stone] for tipping us off on this.

Learning And Failing At Digital Electronics

[spencerhamblin] is starting his explorations into digital electronics the hard way: reproducing a “simple” IC’s functionality by wiring up a board full of discrete transistors. In this case, the end product is a binary-to-seven-segment decoder built from scratch.

In engineering circles, this circuit is better known as a 7447 BCD to seven-segment decoder/driver, but just using a single chip has little pedagogical value. Building a simple circuit with 39 transistors, 31 resistors, and a handful of diodes is a good introduction to digital electronics, and after two attempts, [spencerhamblin] knocked it out of the park.

The build began with a piece of copper clad board, a bunch of cheap FETs from fleabay, and an incorrect schematic. While the first version of the project looked fantastic with Manhattan-style construction, and jumper wires everywhere, the schematic was fundamentally flawed and [spencer] got a little confused when converting the circuit to a common anode display.

Version two used a more standardized construction. This circuit was plotted in DipTrace, and the resulting PCB was sent off to OSHPark. The build was cleaner, but in capturing the schematic, [spencer] reversed the footprint of the seven segment display. That was easy enough to fix with a few short wires, and after a little bit of work [spencer] had a device that would convert binary to a seven segment display.

Introducing The BeagleBone Blue

The BeagleBone is a board that doesn’t get a lot of attention in a world of $5 Raspberry Pis, $8 single board computers based on router chipsets, and a dizzying array of Kickstarter projects promising Android and Linux on tiny credit card-sized single board computers. That doesn’t mean the BeagleBone still isn’t evolving, as evidenced by the recent announcement of the BeagleBone Blue.

The BeagleBone Blue is the latest board in the BeagleBone family, introduced last week at CES. The Blue is the result of a collaboration between UCSD Engineering and TI, and with that comes a BeagleBone built for one specific purpose: robotics and autonomous vehicles. With a suite of sensors very useful for robotics and a supported software stack ideal for robots and drones, the BeagleBone Blue is the perfect board for all kinds of robots.

On board the BeagleBone Blue is a 2 cell LiPo charger with cell balancing and a 6-16 V charger input. The board also comes with eight 6V servo outputs, four DC motor outputs and inputs for four quadrature encoders. Sensors include a nine axis IMU and barometer. Unlike all previous BeagleBones, the BeagleBone Blue also comes with wireless networking: 802.11bgn, Bluetooth 4.0 and BLE. USB 2.0 client and host ports are also included.

Like all of the recent BeagleBoards, including the recently released BeagleBone Green, the Blue uses the same AM3358 1 GHz ARM Cortex 8 CPU, features 512 MB of DDR3 RAM, 4GB of on board Flash, and features the main selling point of the BeagleBoard, two 32-bit programmable real-time units (PRUs) running at 200 MHz. The PRUs are what give the BeagleBone the ability to blink pins and control peripherals faster than any other single board Linux computer, and are extremely useful in robotics, the Blue’s target use.

Right now, the BeagleBone Blue isn’t available, although we do know you’ll be able to buy one this summer. Information on pricing and availability – as well as a few demos – will come in February.

Hacking Online Reviews

For this post, I want to return the word hacking to its nefarious definition. We prefer the kinder definition of a hacker as someone who creates or modifies things to fit some purpose or to improve its function. But a hacker can also be someone who breaks into computer systems or steals phone service or breaks encryption.

There are some “hacker battlefields” that are very visible. Protecting credit card numbers from hackers is a good example. But there are some subtle ones that many people don’t notice. For example, the battle for online reviews. You know, like on Amazon when you rate the soldering iron you bought and leave a note about how it works. That might seem like a strange place for hacking until you stop and think about why people do bad hacking.

Continue reading “Hacking Online Reviews”

3D Printed Tourbillon Clock

3D printed clocks have been done before, but never something like this. It’s a 3D printed clock with a tourbillon, a creative way to drive an escapement developed around the year 1800. Instead of a pendulum, this type of clock uses a rotating cage powered by a spring. It’s commonly found in some very expensive modern watches, but never before has something like this been 3D printed.

3D Printed Clock[Christoph Lamier] designed this tourbillon clock in Autodesk Fusion 360, with 50 printable parts, and a handful of pins, screws, and washers. The most delicate parts – the hairspring, anchor, escapement wheel, and a few gears were printed at 0.06 layer height. Everything else was printed at a much more normal resolution with 0.1mm layer height.

Because nearly the entire clock is 3D printed, this means the spring is 3D printed as well. This enormous 2 meter-long spiral of printed plastic could not have been printed without altering a few settings on the printer. The setting in question is Cura’s ‘combing’ or the ‘avoid crossing perimeters’ setting. If you don’t disable this setting, the print time increases by 30%, and moving the print head causes the plastic to ooze out over the spring.

There’s a 26-minute long video of the 3D printed tourbillon clock in action that is horrendously boring. It does demonstrate this clock works, though. You can check out the more interesting videos below.

Continue reading “3D Printed Tourbillon Clock”