Gimbal Camera Stabilizer

steadycam

Professional cameramen use steadicams to make their shots look smooth and clean. However, their prices are generally way too high for an indie’s budget. Previous attempts have tried adding a counterweight and moving the camera away from the hands. [YB2Normal] took a different method and used a bob and gimbal to hold the camera upright. The gimbal is free to rotate along 3 axes, so the camera can stay in place. The whole thing cost less than $15. The first video he made with he mount is after the break.

[youtube http://www.youtube.com/watch?v=nXB0ncUQLn4%5D

Related: Building a Snorricam

[via Gizmodo]

IDisplay, Webcam Multitouch

[youtube http://www.youtube.com/watch?v=mlLY0zic7u0%5D

Embedded above is an interesting multitouch demo by [Lahiru]. The goal of the project was to find an easy way to retrofit current LCDs for multitouch. Instead of using infrared or capacitive recognition, it uses a standard webcam mounted overhead. To calibrate, you draw polygon around the desktop screen as the webcam sees it. The camera can identify the location of markers placed on the screen and their color. iDisplay can also recognize hands making the pinch motion and sends these as touch events via TUIO, so it works with existing touch software. It’s written in C++ using OpenCV for image processing with openFrameworks as the application framework.

[via NUI Group]

Wide Angle Lense Mod For The ATC2K

wal

For those that have them, the ATC2K action camera is a decent little piece of equipment. It is waterproof and can save video for roughly 30 minutes on a flash card. The viewing angle of the lens leaves something to be desired though. This has been remedied in newer models. [raalst] shows us how to modify the ATC2K to install a new, wider angle lens, while retaining the waterproof seal.  He also takes us through a necessary mod to ensure clear video under water since the new lens was not initially intended for it.  Just in case you are curious, he’s using his for hobby radio controlled submarine dives.

LED Bottle Wall

[vimeo 5116519]

Here are two new projects from [Alex Beim] at Tangible Interactions. The video above is the bottle wall with a controllable LED behind each bottle. Embedded below is the 7×5 pixel Rainbow Box. He’s planning on writing a Quartz Composer patch to actively drive the display.

Continue reading “LED Bottle Wall”

Peggy 2 Super Pixels

rgb

[Windell] from Evil Mad Scientist Laboratories took one of their Peggy 2 kits and gave it a little upgrade. The Peggy 2 is a programmable 25×25 LED display. It’s Arduino compatible and can accommodate big 10mm LEDs. Most people assemble them using just one color, but [Windell] decided to create giant RGB pixels by placing discrete red, green, blue, and white LEDs next to each other in the board. This creates a 12.5×12.5 grid of full color pixels. It’s an interesting effect and you should definitely check out the video embedded below which shows how the transition can be smoothed using a diffuser. Continue reading “Peggy 2 Super Pixels”

Space Invader Button

spaceinvaderbutton

[Marcus] saw [Alex]’s 64 pixel project and decided it could be implemented in even less space. Pictured above is his Space Invader button with a bicolor LED matrix. The controller board is all SMD and piggybacked on the matrix. An ATmega164P drives the 24 pins via transistors. In addition to animation, the board can do LED sensing too. It’s a very clever project and [Marcus] has some notes about working with such tiny components. You can see a video of it below. Continue reading “Space Invader Button”