If you need to drive a big screen for a project, it’s fair to say your first thought isn’t going to be to use the ATtiny85. With just 512 bytes of RAM and 8 kilobytes of flash memory, the 8-bit micro seems a little cramped to drive, say, a 10″ screen. Yet that’s exactly what [ToSStudio] is doing with TinyTFT_LT7683: 1024 x 600 pixels of TFT goodness, over I2C no less.

The name kind of gives away the secret: it won’t work on just any TFT display. It’s using properties of the LT7683 display driver, though if you don’t have one of those, the RA8875 is also compatible. Those drivers can take more than just a pixel stream– a good thing, since you’d be hard pressed to get that many pixels streaming from an ATtiny. These are character/graphic display drivers, which means you can get them to draw both characters and graphics on the screen if you speak the lingo.
It’s still not blazing fast; the documentation suggests “static or moderately dynamic UIs” as the suggested use case, and a clock is of the pre-programmed examples. From that, we can surmise that you can get 1 FPS or better with this code. You’re limited both by the simple micro-controller and the bandwidth of the I2C bus, but within those limits this seems like a very powerful technique.
This isn’t the first ATtiny graphics library to blow our minds, but if you really want an impressive graphics demo from the little micro that could, you really need to race the beam.
Thanks to [Thomas Scherer] for the tip!







