Otters Deliver A High Power Stationary Audio Experience

Our favorite raft of otters is back at it again with another display of open source audio prowess as they bring us the OtterCastAmp, the newest member of the OtterCast family of open source audio multitools. If you looked at the previous entry in the series – the OtterCastAudio – and thought it was nice but lacking in the pixel count or output power departments then this is the device for you.

The Amp is fundamentally a very similar device to the OtterCastAudio. It shares the same Allwinner S3 Cortex-A application processor and runs the same embedded Linux build assembled with Buildroot. In turn it offers the same substantial set of features and audio protocol support. It can be targeted by Snapcast, Spotify Connect or AirPlay if those are your tools of choice, or act as a generic PulseAudio sink for your Linux audio needs. And there’s still a separate line in so it source audio as well.

One look at the chassis and it’s clear that unlike the OtterCastAudio this is not a simple Chromecast Audio replacement. The face of the OtterCastAmp is graced by a luscious 340×800 LCD for all the cover art your listening ear can enjoy. And the raft of connectors in the back (and mountain of inductors on the PCBA) make it clear that this is a fully fledged class D amplifier, driving up to 120W of power across four channels. Though it may drive a theoretical 30W or 60W peak across its various outputs, with a maximum supply power of 100W (via USB-C power delivery, naturally) the true maximum output will be a little lower. Rounding out the feature set is an Ethernet jack and some wonderfully designed copper PCB otters to enjoy inside and out.

As before, it looks like this design is very close to ready for prime time but not quite there yet, so order at your own risk. Full fab files and some hints are linked in the repo mentioned above. If home fabrication is a little much it looks like there might be a small manufacturing run of these devices coming soon.

Signal Conditioning Hack Chat This Wednesday

Join us on Wednesday, February 17 at noon Pacific for the Signal Conditioning Hack Chat with Jonathan Foote!

The real world is a messy place, because very little in it stays in a static state for very long. Things are always moving, vibrating, heating up or cooling down, speeding up or slowing down, or even changing in ways that defy easy description. But these changes describe the world, and understanding and controlling these changes requires sensors that can translate them into usable signals — “usable” being the key term.

Making a signal work for you usually requires some kind of signal processing — perhaps an amplifier to boost a weak signal from a strain gauge, or a driver for a thermocouple. Whatever the case, pulling a useful signal that represents a real-world process from the background noise of all the other signals going on around it can be challenging, as can engineering systems that can do the job in sometimes harsh environments. Drivers, filters, amplifiers, and transmitters must all work together to get the clearest picture of what’s going on in a system, lest bad data lead to bad decisions.

To help us understand the world of signal conditioning, Jonathan Foote will drop by the Hack Chat. You may remember Jonathan as the “recovering scientist” who did a great Remoticon talk on virtual modular synthesizers. It turns out that synths are just a sideline for Dr. Foote, who has a Ph.D. in Electrical Engineering and a ton of academic experience. He’s a bit of a Rennaissance man when it comes to areas of interest — machine learning, audio analysis, robotics, and of course, signal processing. He’ll share some insights on how to pull signals from the real world and put them to work.

join-hack-chatOur Hack Chats are live community events in the Hackaday.io Hack Chat group messaging. This week we’ll be sitting down on Wednesday, February 17 at 12:00 PM Pacific time. If time zones have you tied up, we have a handy time zone converter.

Click that speech bubble to the right, and you’ll be taken directly to the Hack Chat group on Hackaday.io. You don’t have to wait until Wednesday; join whenever you want and you can see what the community is talking about.

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It Costs WHAT?! A Sounding Into Hearing Aids

We are accustomed to medical devices being expensive, but sometimes the costs seem to far exceed reasonable expectations. At its most simplistic, a hearing aid should just be a battery, microphone, amplifier, and speaker, all wrapped in an enclosure, right? These kinds of parts can be had for a few dimes, so why do modern hearing aids cost thousands of dollars, and why can’t they seem to go down in price?

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Circuit VR: Even More Op Amps

In the last Circuit VR we looked at some basic op amp circuits in a simulator, including the non-inverting amplifier. Sometimes you want an amplifier that inverts the signal. That is a 5V input results in a -5V output (or -10V if the amplifier has a gain of 2). This corresponds to a 180 degree phase shift which can be useful in amplifiers, filters, and other circuits. Let’s take a look at an example circuit simulated with falstad.

Remember the Rules

Last time I mentioned two made up rules that are good shortcuts for analyzing op amp circuits:

  1. The inputs of the op amp don’t connect to anything internally.
  2. The output mysteriously will do what it can to make the inputs equal, as far as it is physically possible.

As a corollary to the second rule, you can easily analyze the circuit shown here by thinking of the negative (inverting) terminal as a virtual ground. It isn’t connected to ground, yet in a properly configured op amp circuit it might as well be at ground potential. Why? Because the + terminal is grounded and rule #2 says the op amp will change conditions to make sure the two terminals are the same. Since it can’t influence the + terminal, it will drive the voltage through the resistor network to ensure the – terminal is at 0V.

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Plant Communication Hack Chat

Join us on Wednesday, January 13th at noon Pacific for the Plant Communication Hack Chat with Lex Kravitz!

As far as conversation goes, plants are usually a pretty poor choice of partners. Sure, we’ve all heard that talking to you houseplants is supposed to be good for them, but expecting them to talk back in any meaningful way is likely to end in disappointment.

Or is it? For as simple and inanimate as plants appear to be, they actually have a rich set of behaviors. Plants can react to stimuli, moving toward attractants like light and nutrients and away from repellents. Some trees can secrete substances to prevent competitors crowding around them, by preventing their seedlings from ever even taking root. And we’ve known for a long time that plants can communicate with each other, through chemical signaling.

Plants are clearly capable of much more than just sitting there, but is there more to the story? Neuroscientist Lex Kravitz thinks so, which is why he has been wiring up his houseplants to sensitive amplifiers and looking for electrical signals. While the bulk of what we know about plant communications is centered on the chemical signals they send, it could be that there’s an electrical component to their behaviors too. Join us as Lex stops by the Hack Chat to talk about his plant communication experiments, and to see if it may someday be possible to listen in on what your plants are saying about you.

join-hack-chatOur Hack Chats are live community events in the Hackaday.io Hack Chat group messaging. This week we’ll be sitting down on Wednesday, January 13 at 12:00 PM Pacific time. If time zones have you tied up, we have a handy time zone converter.

Click that speech bubble to the right, and you’ll be taken directly to the Hack Chat group on Hackaday.io. You don’t have to wait until Wednesday; join whenever you want and you can see what the community is talking about.

Continue reading “Plant Communication Hack Chat”

FM Radio From Scratch Using An Arduino

Building radio receivers from scratch is still a popular project since it can be done largely with off-the-shelf discrete components and a wire long enough for the bands that the radio will receive. That’s good enough for AM radio, anyway, but you’ll need to try this DIY FM receiver if you want to listen to something more culturally relevant.

Receiving frequency-modulated radio waves is typically more difficult than their amplitude-modulated cousins because the circuitry necessary to demodulate an FM signal needs a frequency-to-voltage conversion that isn’t necessary with AM. For this build, [hesam.moshiri] uses a TEA5767 FM chip because of its ability to communicate over I2C. He also integrated a 3W amplifier into this build, and everything is controlled by an Arduino including a small LCD screen which displays the current tuned frequency. With the addition of a small 5V power supply, it’s a tidy and compact build as well.

While the FM receiver in this project wasn’t built from scratch like some AM receivers we’ve seen, it’s still an interesting build because of the small size, I2C capability, and also because all of the circuit schematics are available for all of the components in the build. For those reasons, it could be a great gateway project into more complex FM builds.

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SDR Transmitting Gets The Power

Most hobby-grade software defined radio setups don’t transmit. Of the few that do, most of them put out anemic levels around one milliwatt or so. If you want to do something outside of the lab, you’ll need an amplifier and that’s what [Tech Minds] shows how to do in a recent video. (Embedded below.)

The video covers LimeSDR, HackRF, and the Pluto SDR, although the amplifiers should work with any transmitter. The SPF5189Z module is quite cheap and covers 50 MHz to 4 GHz, amplifying everything you throw at it. The downside is that it will amplify everything you throw at it, even parts of the signal you don’t want, such as spurs and harmonics.

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