Vintage IBM Daisywheel Prints Again After Reverse Engineering

Just before the dawn of the PC era, IBM typewriters reached their technical zenith with the Wheelwriter line. A daisy-wheel printer with interchangeable print heads, memory features, and the beginnings of word processing capabilities, the Wheelwriters never got much time to shine before they were eclipsed by PCs. Wheelwriters are available dirt cheap now, and like many IBM products are very hackable, as shown by this simple Arduino interface to make a Wheelwriter into a printer.

[Chris Gregg] likes playing with typewriters – he even got an old Smith Corona to play [Leroy Anderson]’s The Typewriter – and he’s gotten pretty good with these largely obsolete but lovable electromechanical relics. Interfacing a PC to the Wheelwriter could have been as simple as scrounging up an original interface card for the machine, but those are like hen’s teeth, and besides, where’s the sport in that? So [Chris] hooked a logic analyzer to the well-labeled port that would have connected to the interface card and reverse engineered the somewhat odd serial protocol by banging on keys. The interface he came up with for the Wheelwriter is pretty simple – just a Light Blue Bean Plus and a MOSFET to drive the bus high and low for the correct amount of time. The result is what amounts to an alphanumeric printer, but with a little extra code some dot-matrix graphics are possible too.

Having spent a lot of time reverse engineering serial comms, we can appreciate the amount of work this took to accomplish. Looking to do something similar but don’t have the dough for a logic analyzer? Maybe you can free up $22 and get cracking on a similarly impressive hack.

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C64 Keyboard Emulation Over Serial

There’s a lot of reasons you might want to emulate the keyboard on your Commodore 64. The ravages of time and dust may have put the original keyboard out of order, or perhaps you need to type in a long program and don’t fancy pecking away with the less-than-stellar feedback of the standard keys. [podstawek] has come up with the solution: a Commodore 64 keyboard emulator that works over serial.

It’s a simple concept, but one that works well. A Python script accepts incoming keypresses or pre-typed text, then converts them into a 6-bit binary code, which is sent to an Arduino over the serial connection. The Arduino uses the 6-bit code as addresses for an MT8808 crosspoint switch.

MT8808 Functional Diagram from Datasheet

The MT8808 is essentially an 8×8 matrix of controllable switches, which acts as the perfect tool to interface with the C64’s 8×8 keyboard matrix. Hardware wise, this behaves as if someone were actually pressing the keys on the real keyboard. It’s just replacing the original key switches with an electronic version controlled by the Arduino.

[podstawek] already has the setup working on Mac, and it should work on Linux and Windows too. There’s a little more to do yet – modifying the script to allow complex macros and to enable keys to be held – so check out the Github if you want to poke around in the source. Overall it’s a tidy, useful hack to replace the stock keyboard.

The C64 remains a popular platform for hacking — it’s even had a Twitter client since 2009.

Crippled Calculator Features Unlocked With Automated Help

[Aguilera Dario] likes his Casio fx-82ES calculator. However, it was missing a few functions, including complex numbers. A Casio fx-991ES has more functions but, of course, costs more. A quick Google revealed that if you press the right buttons, though, you can transform an fx-82ES into an fx-991ES.

Because it is apparently a buffer overflow exploit, the hack involves a lot of keys and once you cycle the power you have to do it again. [Aguilera] realized this would be a good candidate for automation and added a microcontroller to push his buttons. You can see a video of a breadboard version below. He also has a PCB version in the works that should be better integrated.

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X Marks The Clock

There’s no shortage of Arduino-based clocks around. [Mr_fid’s] clock, though, gets a second look because it is very unique looking. Then it gets a third look because it would be very difficult to read for the uninitiated.

The clock uses three Xs made of LEDs. There is one X for the hours (this is a 24-hour clock), another for the minutes, and one for the seconds. The left side of each X represents the tens’ digit of the number, while the right-side is the units.

But wait… even with two segments on each side of the X, that only allows for numbers from 0 to 3 in binary, right? [Mr_fid] uses another dimension–color–to get around that limitation. Although he calls this a binary clock, it is more accurately a binary-coded-decimal (BCD) clock. Red LEDs represent the numbers one to three. Green LEDs are four to six. Two blue segments represent seven to nine. It sounds complicated, but if you watch the video, below, it will make sense.

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Baby’s First Hands-Free Stroller

So you’ve had your first child. Congratulations; your life will never be the same again. [Dusan] was noticing how the introduction of his children into his life altered it by giving him less time for his hobbies in his home laboratory, and decided to incorporate his children into his hacks. The first one to roll out of his lab is a remote-controlled baby stroller.

After some engineering-style measurements (lots of rounding and estimating), [Dusan] found two motors to drive each of the back wheels on a custom stroller frame. He created a set of wooden gears to transfer power from the specialized motors to the wheels. After some batteries and an Arduino were installed, the stroller was ready to get on the road. At this point, though, [Dusan] had a problem. He had failed to consider the fact that children grow, and the added weight of the child was now too much for his stroller. After some adjustments were made (using a lighter stroller frame), the stroller was eventually able to push his kid around without any problems.

This is an interesting hack that we’re not sure has much utility other than the enjoyment that came from creating it. Although [Dusan]’s kid certainly seems to enjoy cruising around in it within a close distance to its operator. Be sure to check out the video of it in operation below, and don’t forget that babies are a great way to persuade your significant other that you need more tools in your work bench, like a CNC machine for example.

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Ardu McDuino Plays The Bagpipes

To “pipe in” the new year, [John] decided to build a bagpipe-playing robot. Unlike other instrument-playing robots that we’ve seen before, this one is somewhat anatomically correct as well. John went the extra mile and 3D printed fingers and hands to play his set of pipes.

The brains of the robot are handled by an Arduino Mega 2560, which drives a set of solenoids through a driver board. The hands themselves are printed from the open source Enabling the Future project which is an organization that 3D prints prosthetic hands for matched recipients, especially people who can’t otherwise afford prosthetics. He had to scale up his hands by 171% to get them to play the pipes correctly, but from there it was a fairly straightforward matter of providing air to the bag (via a human being) and programming the Arduino to play a few songs.

The bagpipe isn’t a particularly common instrument (at least in parts of the world that aren’t Scottish) so it’s interesting to see a robot built to play one. Of course, your music-playing robot might be able to make music with something that’s not generally considered a musical instrument at all. And if none of these suit your needs, you can always build your own purpose-built semi-robotic instrument as well.

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Recording Functioning Muscles To Rehab Spinal Cord Injury Patients

[Diego Marino] and his colleagues at the Politecnico di Torino (Polytechnic University of Turin, Italy) designed a prototype that allows for patients with motor deficits, such as spinal cord injury (SCI), to do rehabilitation via Functional Electrical Stimulation. They devised a system that records and interprets muscle signals from the physiotherapist and then stimulates specific muscles, in the patient, via an electro-stimulator.

The acquisition system is based on a BITalino board that records the Surface Electromyography (sEMG) signal from the muscles of the physiotherapist, while they perform a specific exercise designed for the patient’s rehabilitation plan. The BITalino uses Bluetooth to send the data to a PC where the data is properly crunched in Matlab in order to recognize and to isolate the muscular activity patterns.

After that, the signals are ‘replayed’ on the patient using a relay-board connected to a Globus Genesy 600 electro-stimulator. This relay board hack is mostly because the Globus Genesy is not programmable so this was a fast way for them to implement the stimulator. In their video we can see the muscle activation being replayed immediately after the ‘physiotherapist’ performs the movement. It’s clearly a prototype but it does show promising results.

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