Hand Waving Unlocks Door

Who doesn’t like the user interface in the movie Minority Report where [Tom Cruise] manipulates a giant computer screen by just waving his hands in front of it? [AdhamN] wanted to unlock his door with hand gestures. While it isn’t as seamless as [Tom’s] Hollywood interface, it manages to do the job. You just have to hold on to your smartphone while you gesture.

The project uses an Arduino and a servo motor to move a bolt back and forth. The gesture part requires a 1sheeld board. This is a board that interfaces to a phone and allows you to use its capabilities (in this case, the accelerometer) from your Arduino program.

The rest should be obvious. The 1sheeld reads the accelerometer data and when it sees the right gesture, it operates the servo. It would be interesting to do this with a smart watch, which would perhaps look a little less obvious.

We covered the 1sheeld board awhile back. Of course, you could also use NFC or some other sensor technology to trigger the mechanism. You can find a video that describes the 1sheeld below.

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Convert Any USB Keyboard To Bluetooth

[DastardlyLabs] saw a video about converting a PS/2 keyboard to Bluetooth and realized he didn’t have any PS/2 keyboards anymore. So he pulled the same trick with a USB keyboard. Along the way, he made three videos explaining how it all works.

The project uses a stock DuinoFun USB mini host shield with a modification to allow it to work on 5V. An Arduino mini pro provides the brains. A FT-232 USB to serial board is used to program the Arduino. A standard Bluetooth module has to have HID firmware installed. [Dastardly] makes a homemade daughterboard–er, shield–to connect it to the Arduino.

The result is a nice little sandwich with a USB plug, a Bluetooth antenna, and some pins for reprogramming if necessary. Resist the urge to solder the Bluetooth board in–since it talks on the same port as the Arduino uses for programming, you’ll have to remove it before uploading new code.

If you need help reprogramming the HC-05 Bluetooth module, we’ve covered that before. This project drew inspiration from [Evan’s] similar project for PS/2 keyboards.

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Hackaday Prize Entry: Magic Bit-Of-Wire Motion Detector Library For Arduino

We’re still not sure exactly how [connornishijima]’s motion detector works, though many readers offered plausible explanations in the comments the last time we covered it. It works well enough, though, and he’s gone and doubled down on the Arduino way and bundled it up nicely into a library.

In the previous article we covered [connor] demonstrating the motion detector. Something about the way the ADC circuit for the Arduino is wired up makes it work. The least likely theory so far involves life force, or more specifically, the Force… from Star Wars. The most likely theories are arguing between capacitance and electrostatic charge.

Either way, it was reliable enough a phenomenon that he put the promised time in and wrote a library. There’s even documentation on the GitHub. To initialize the library simply tell it which analog pin is hooked up, what the local AC frequency is (so its noise can be filtered out), and a final value that tells the Arduino how long to average values before reporting an event.

It seems to work well and might be fun to play with or wow the younger hackers in your life with your wizarding magics.

Cat-Operated Cat Food Dispenser

Tired of being harassed by your cat? [MomWillBeProud] made a cheap, effective — and more importantly cat-operated — cat food dispenser.

The feeder is of an efficient construction — a double cat food dish, one container to store the electronics, and a Pringles can to act as the hopper. A simple servo rotates the hopper thirty degrees and back on each button press; using gravity to drop food through an opening that appears due to this motion. The button itself is an old IKEA timer and a piece of plastic large enough for a hungry cat to swat.

An Arduino controls the servo, and while [MomWillBeProud] skips over going into detail on his code, you can check it out here.

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Antenna Rotation Arduino Style

Back in the days when you didn’t pay for your TV programming, it was common to have a yagi antenna on the roof. If you were lucky enough to have every TV station in the area in the same direction, you could just point the antenna and forget it. If you didn’t, you needed an antenna rotator. These days, rotators are more often found on communication antennas like ham radio beams. For terrestrial use, the antenna only needs to swing around and doesn’t need to change elevation. However, it does take a stout motor because wind loading can put a lot of force on the system.

[SP3TYF] has a HyGain AR-303 rotator and decided to build an Arduino-based controller for it. The finished product has an LCD and is able to drive a 24 V motor. You can control the azimuth of the antenna with a knob or via the computer.

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Pan And Tilt With Dual Controllers

It wasn’t long ago that faced with a controller project, you might shop for something with just the right features and try to minimize the cost. These days, if you are just doing a one-off, it might be just as easy to throw commodity hardware at it. After all, a Raspberry Pi costs less than a nice meal and it is more powerful than a full PC would have been not long ago.

When [Joe Coburn] wanted to make a pan and tilt webcam he didn’t try to find a minimal configuration. He just threw a Raspberry Pi in for interfacing to the Internet and an Arduino in to control two RC servo motors. A zip tie holds the servos together and potentially the web cam, too.

You can see the result in the video below. It is a simple matter to set up the camera with the Pi, send some commands to the Arduino and hook up to the Internet.

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Tricking Duck Hunt To See A Modern LCD TV As CRT

A must-have peripheral for games consoles of the 1980s and 1990s was the light gun. A lens and photo cell mounted in a gun-like plastic case, the console could calculate where on the screen it was pointing when its trigger was pressed by flashing the screen white and sensing the timing at which the on-screen flying spot triggered the photo cell.

Unfortunately light gun games hail from the era of CRT TVs, they do not work with modern LCDs as my colleague [Will Sweatman] eloquently illustrated late last year. Whereas a CRT displayed the dot on its screen in perfect synchronization with the console output, an LCD captures a whole frame, processes it and displays it in one go. All timing is lost, and the console can no longer sense position.

[Charlie] has attacked this problem with some more recent technology and a bit of lateral thinking, and has successfully brought light gun games back to life. He senses where the gun is pointing using a Wiimote with its sensor bar on top of the TV through a Raspberry Pi, and feeds the positional information to an Arduino. He then takes the video signal from the console and strips out its sync pulses which also go to the Arduino. Knowing both position and timing, the Arduino can then flash a white LED stuck to the end of the light gun barrel at the exact moment that part of the CRT would have been lit up, and as far as the game is concerned it has received the input it is expecting.

He explains the timing problem and his solution in the video below the break. He then shows us gameplay on a wide variety of consoles from the era using the device. More information and his code can be found on his GitHub repository.

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