Control Anything With An Apple Remote

If you’re like us, you probably have more than one Apple Remote kicking around in a parts drawer, and if you’re even more like us, you’re probably really annoyed at Apple’s tendency to use proprietary hardware and software at every turn (lightning connector, anyone?). But there’s hope for the Apple Remote now: [Sourcery] has completed a project that allows an Apple Remote to control anything you wish.

The idea is fairly straightforward: A device interprets the IR signals from an Apple Remote, and then outputs another IR signal that can do something useful on a non-Apple product. [Sourcery] uses an Arduino to do the IR translation, along with a set of IR emitters and detectors, and now the Apple Remote can control anything, from stereos to TVs to anything you can imagine. It also doesn’t remove the Apple Remote’s capability to control Apple products, in case you need yours to do that as well.

[Sourcery] notes that sometimes working with RAW IR signals can be a little difficult, but the information on their project and in their 25-minute video discusses how to deal with that, so make sure to check that out after the break. Don’t have an Apple Remote? You can do a similar thing with a PS3 controller.

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IP Tracker

An Arduino Device That Monitors Your External IP Address

[Bayres’] dad setup a webcam as a surveillance camera for a remote property. The only problem was that the only stable Internet connection they could get at this property was DSL. This meant that the external IP address of the webcam would change somewhat often; the needed a way to keep track of the external IP address whenever it changed. That’s when [Bayres] built a solution using Arduino and an Ethernet shield.

The main function of this device is to monitor the public IP address and report any changes. This is accomplished by first making a request to checkip.dyndns.org. This website simply reports your current public IP address. [Bayres] uses an Arduino library called Textfinder in order to search through the returned string and identify the IP address.

From there, the program compares this current value to the previous one. If there is any change, the program uses the Sendmail() function to reach out to an SMTP server and send an e-mail alert to [Beyres’] dad. The system also includes a small LCD. The Arduino outputs the current IP address to this display, making it easy to check up on the connection. The LCD is driven by 74HC595 shift register in order to conserve pins on the Arduino.

The system is also designed with a pretty slick setup interface. When it is booted, the user can enter a configuration menu via a Serial terminal. This setup menu allows the user to configure options such as SMTP server, email address, etc. These variables are then edited and can be committed to EEPROM as a more permanent storage solution. Whenever the system is booted, these values are read back out of the EEPROM and returned to their appropriate variables. This means you can reconfigure the device on the fly without having to edit the source code and re-upload.

Power Meter

Solar Panel System Monitoring Device Using Arduino

[Carl] recently upgraded his home with a solar panel system. This system compliments the electricity he gets from the grid by filling up a battery bank using free (as in beer) energy from the sun. The system came with a basic meter which really only shows the total amount of electricity the panels produce. [Carl] wanted to get more data out of his system. He managed to build his own monitor using an Arduino.

The trick of this build has to do with how the system works. The panel includes an LED light that blinks 1000 times for each kWh of electricity. [Carl] realized that if he could monitor the rate at which the LED is flashing, he could determine approximately how much energy is being generated at any given moment. We’ve seen similar projects in the past.

Like most people new to a technology, [Carl] built his project up by cobbling together other examples he found online. He started off by using a sketch that was originally designed to calculate the speed of a vehicle by measuring the time it took for the vehicle to pass between two points. [Carl] took this code and modified it to use a single photo resistor to detect the LED. He also built a sort of VU meter using several LEDs. The meter would increase and decrease proportionally to the reading on the electrical meter.

[Carl] continued improving on his system over time. He added an LCD panel so he could not only see the exact current measurement, but also the top measurement from the day. He put all of the electronics in a plastic tub and used a ribbon cable to move the LCD panel to a more convenient location. He also had his friend [Andy] clean up the Arduino code to make it easier for others to use as desired.

Laser-Cut Clock Uses Planetary Gear

[wyojustin] was trying to think of projects he could do that would take advantage of some of the fabrication tech that’s become available to the average hobbyist. Even though he doesn’t have any particular interest in clocks, [wyojustin] discovered that he could learn a lot about the tools he has access to by building a clock.

[wyojustin] first made a clock based off of a design by [Brian Wagner] that we featured a while back. The clock uses an idler wheel to move the hour ring so it doesn’t need a separate hour hand. After he built his first design, [wyojustin] realized he could add a planetary gear that could move an hour hand as well. After a bit of trial and error with gear ratios, he landed on a design that worked.

The clock’s movement is a stepper motor that’s driven by an Arduino. Although [wyojustin] isn’t too happy with the appearance of his electronics, the drive setup seems to work pretty well. Check out [wyojustin]’s site to see the other clock builds he’s done (including a version with a second hand), and you can peruse all of his design files on GitHub.

Looking for more clock-building inspiration? Check out some other awesome clock builds we’ve featured before.

Automated Pocky Dispenser

Sometimes, along comes a build project that is not so much a fail, as how not to do it. First off, some of us here had to look up what a Pocky is, never having heard, seen or tasted one – seriously. Once satisfied, we turned our attention to [Michael]’s Automated Pocky Dispenser. Took a while for us to figure out if it’s useful or not. But it’s a fun, quick project that [Michael] put together in around an hour using parts lying around in his office.

For those of you who’d like to know, a Pocky is a chocolate-coated biscuit stick, although you can also buy it in other flavors. You can grab one from a box, but maybe it tastes better when you dispense it by banging a big red button. [Michael] says he used  incredibly advanced construction techniques, but we leave it to our readers to decide on that. The key element of the build is the special “flexible coupling” that he built to transfer the rotation of the stepper motor to the dispensing mechanism. The rest of the build consists of an Arduino, stepper motor, driver, and giant red button. Special motor driving code ensures that the dispenser wiggles back and forth every time, preventing any stuck Pocky’s. And the Electronics are, well, hanging out for all to see. Happy with the success of his build, [Michael] is planning an upgraded version – to connect the Pocky Dispenser to the cloud for statistical gathering of office Pocky habits. He claims even Google does not have that data. To see the dispenser in action, check out the video below.

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Fish Feeder

3D Printed Fish Feeder

[Helios Labs] recently published version two of their 3D printed fish feeder. The system is designed to feed their fish twice a day. The design consists of nine separate STL files and can be mounted to a planter hanging above a fish tank in an aquaponics system. It probably wouldn’t take much to modify the design to work with a regular fish tank, though.

The system is very simple. The unit is primarily a box, or hopper, that holds the fish food. Towards the bottom is a 3D printed auger. The auger is super glued to the gear of a servo. The 9g servo is small and comes with internal limiters that only allow it to rotate about 180 degrees. The servo must be opened up and the limiters must be removed in order to enable a full 360 degree rotation. The servo is controlled by an Arduino, which can be mounted directly to the 3D printed case. The auger is designed in such a way as to prevent the fish food from accidentally entering the electronics compartment.

You might think that this project would use a real-time clock chip, or possibly interface with a computer to keep the time. Instead, the code simply feeds the fish one time as soon as it’s plugged in. Then it uses the “delay” function in order to wait a set period of time before feeding the fish a second time. In the example code this is set to 28,800,000 milliseconds, or eight hours. After feeding the fish a second time, the delay function is called again in order to wait until the original starting time.

Synth Guitar

Arduino Synth Guitar Really Rocks

[Gr4yhound] has been rocking out on his recently completed synth guitar. The guitar was built mostly from scratch using an Arduino, some harvested drum pads, and some ribbon potentiometers. The video below shows that not only does it sound good, but [Gr4yhound] obviously knows how to play it.

The physical portion of the build consists of two main components. The body of the guitar is made from a chunk of pine that was routed out by [Gr4yhound’s] own home-made CNC. Three circles were routed out to make room for the harvested Yamaha drum pads, some wiring, and a joystick shield. The other main component is the guitar neck. This was actually a Squire Affinity Strat neck with the frets removed.

For the electronics, [Gr4yhound] has released a series of schematics on Imgur. Three SoftPot membrane potentiometers were added to the neck to simulate strings. This setup allows [Gr4yhound] to adjust the finger position after the note has already been started. This results in a sliding sound that you can’t easily emulate on a keyboard. The three drum pads act as touch sensors for each of the three strings. [Gr4yhound] is able to play each string simultaneously, forming harmonies.

The joystick shield allows [Gr4yhound] to add additional effects to the overall sound. In one of his demo videos you can see him using the joystick to add an effect. An Arduino Micro acts as the primary controller and transmits the musical notes as MIDI commands. [Gr4yhound] is using a commercial MIDI to USB converter in order to play the music on a computer. The converter also allows him to power the Arduino via USB, eliminating the need for batteries.

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