When life hands you lemons, lemonade ends up being your drink of choice. When life hands you non-standard components, however, you’ve got little choice but to create your own standard to use them. Drinking lemonade in such a situation is left to your discretion.
The little audio record and playback modules [Fran Blanche] scored from eBay for a buck a piece are a good example. These widgets are chip-on-board devices that probably came from some toy manufacturer and can record and playback 20 seconds of audio with just a little external circuitry. [Fran] wants to record different clips on a bunch of these, and pictured using the card-edge connector provided to plug them the recording circuit. But the pad spacing didn’t fit any connector she could find, so she came up with her own. The module and a standard 0.1″ (2.54 mm) pitch header are both glued into a 3D-printed case, and the board is connected to the header by bonding wires. It makes a nice module that’s easily plugged in for recording, and as [Fran] points out, it’s pretty adorable to boot. Check it out in the video below.
Sure, the same thing could have been accomplished with a custom PCB breaking out the module’s pins to a standard card-edge connector. But [Fran] knows a thing or two about ordering PCBs, and our guess is she wanted to get this done with what was on hand rather than wait for weeks. There’s something to be said for semi-instant gratification, after all. And lemonade.
Continue reading “A Hacked Solution For Non-Standard Audio Modules”
There are few limits to the extent audiophiles will go in their quest for the perfect sound. This applies in particular to the loudspeaker, and with that aim [Heine Nielsen] has created an eye-catching set of 3D-printed egg-shaped enclosures.
The theory of a loudspeaker enclosure is that it should simulate an infinite space behind an infinite plane in which the speaker driver is mounted, and the reasoning behind spherical or egg-shaped enclosures goes that they better achieve that aim through presenting a uniform inner surface without the corners of a more conventional rectangular enclosure. [Heine]’s enclosures 3D-printed ported enclosures achieve this more easily than traditional methods of building this shape.
A loudspeaker enclosure is more than just a box though, whatever material it is made from must adequately dampen any resonances and absorb as much energy as possible. Conventional speakers try to achieve this by using high-mass and particulate materials, but 3D-printing does not lend itself to this. Instead, he created a significant air gap between two layers which he hopes will create the same effect.
This is an interesting design and approach to speaker cabinet construction, but we think from an audio perspective its one that will be well served by more development. What would be the effect of filling that air gap with something of higher mass, for example, and should the parameters of the egg shape and the port be derived for a particular driver by calculation from its Thiele-Small parameters. We look forward to more on this theme.
These aren’t the first 3D-printed enclosures we’ve seen, but if you’re after something truly unusual how about an electrostatic?
When you create a Thing for the Internet of Things, you’ve made a little computer that does a simple job and which probably has a minimal interface. But minimal interfaces leave little room for configuration, such as entering WiFi details. Perhaps if you made the Thing yourself you’ve hard-coded your WiFi credentials in your code, but that hardly translates to multiple instances. So, how to put end-user WiFi credentials easily on more than one Thing? Perhaps [Rob Dobson] has the answer with his technique of sending them as a sequence of audible tones.
Of course, this is nothing new, as any owner of an 8-bit machine that had a cassette interface will tell you. And on the face of it it’s much easier than those awkward impromptu hotspots with a web interface to which you connect and pass on your credentials. But while we quite like the convenience, we can’t help wondering whether expressing the credentials in audible free space might be a bit too insecure for many readers. The technique however remains valid, and we’re sure that other less sensitive applications might be found for it. Meanwhile we hope he hasn’t inadvertently shared his WiFi password in the video below the break.
Continue reading “Speak Your WiFi”
Thirty years ago, we would be lucky if a computer could play audio. Take a computer from twenty years ago, and you’ll be lucky if it can play an MP3 in real-time. Now, computers can handle hundreds of tracks of CD-quality audio, and microcontrollers are several times more powerful than a desktop computer of the mid-90s. This means, of course, that microcontrollers can do audio very, very well. For his entry to the Hackaday Prize, [Fabien] is capitalizing on this power to create a Swiss Army knife of audio synthesis. It’s called the Noise Nugget, and it’s just what you need when you want to put audio in anything.
The microcontroller in question is an ARM Cortex-M4 running at 180MHz, with a quality DAC. There’s connectivity in the form of USB, two audio outs, one audio in, I2C, UART, and GPIOs. With this, you’ve got a digital synthesizer with a MIDI interface, audio effects for guitar pedal tomfoolery, an audio effect trigger board for playing pre-recorded sounds, a digital recorder, and a USB sound interface.
So, with all that processing power, what can the Noise Nugget actually do? Well, first of all, it’s a sampler. [Fabien] has a video demo of the Noise Nugget set up in sampler mode, where it can play a lute-ish sample and a cat sound. All of this is controlled over MIDI and played through a cheap speaker. The results — except for the cat sample — sound great. You can check that video out below.
Continue reading “The Swiss Army Knife of Audio Synthesis”
Digital video is cool and all, but it can’t compete with analog in terms of smooth, creamy glitches and distortion. [gieskes] has developed an analog audio-visual synthesizer that is a great example of the old-school retro visuals you can create with a handful of simple components.
Known as the 3TrinsRGB+1c, it’s available both assembled and in kit form. It’s probably best to start with the manual. Synthesis is achieved through the use of a HEF40106 hex inverting buffer – a cheap and readily available part that nonetheless provides for excellent results. Video can be switched between RGB oscillators and a series of inputs, and there are various controls to create those classic scrolling effects and other visual oddities.
Additionally, a series of connections to the underlying circuitry are broken out on a header connector. This allows for extra modules to be plugged in, and several designs are available to expand the unit’s capabilities.
Analog video isn’t used so much on a day-to-day basis anymore, but it’s a great technology to tinker and experiment with. We’ve seen some of [gieskes] experiments in this arena before, too – like this Arduino video sampler. Video after the break.
Continue reading “AV Synth is Psychedelic Analog Mayhem”
Chances are good that a fair number of us have been roped into “one of those” projects before. You know the type: vague specs, limited budget, and of course they need it yesterday. But you know 3D-printers and Raspberduinos and whatnot; surely you can wizard something together quickly. Pretty please?
He might not have been quite that constrained, but when [Sean Hodgins] got tapped to help a friend out with an unusual project, rapid prototyping skills helped him create this GPS-enabled faux-walkie talkie audio player. It’s an unusual device with an unusual purpose: a comedic walking tour of Vancouver “haunted houses” where his friend’s funny ghost stories are prompted by location. The hardware to support this is based around [Sean]’s useful HCC module, an Arduino-compatible development board. With a GPS module for localization and a VS1053 codec, SD card reader, and a small power amp for the audio end, the device can recognize when the user is within 50 meters of a location and play the right audio clip. The housing is a 3D-printed replica of an old toy walkie-talkie, complete with non-functional rubber ducky antenna.
[Sean]’s build looks great and does the job, although we don’t get to hear any of the funny stuff in the video below; guess we’ll have to head up to BC for that. That it only took two weeks start to finish is impressive, but watch out – once they know you’re a wizard, they’ll keep coming back. Continue reading “Faux Walkie-Talkie for Comedy Walking Tour is a Rapid Prototyping Win”
Why build your own stereo speakers? Some people like to work on cars in their garage. Some people build fast computers. Others seek the perfect audio setup. The problem for a newcomer is the signal to noise ratio among audiophile experts. Forums are generally filled with a vocal group of extremists obsessing on that last tiny improvement in some spec. It can be hard for a beginner to jump in and learn the ropes.
[Ynze] had this problem. He’d finished a custom amplifier and decided to build his own speakers. He found a lot of spirited debates about what was important for good speakers. He tried to wade through the discussions and determine which things had real practical value. The results and his speaker build are documented in a post that you’ll want to check out if you would like to design and build your own speakers.
Some of the topics ranged from solder type to capacitor construction and 700 Euro capacitors. [Ynze’s] goal was to build something that sounded good while keeping costs in line. He claims he spent about 250 Euro and wound up with speakers equivalent to 750 Euro store-bought speakers.
Continue reading “One Man’s Quest to Build His Own Speakers”