Game Pie Advance Brings Retro Gaming To Your Fingertips

We love our Game Boy and RetroPie mods here at Hackaday because the Raspberry Pi Zero has made it easier than ever to carry a pocket full of classic games. [Ed Mandy] continues this great tradition by turning a matte black Game Boy Advance into a RetroPie handheld.

Details are scant on how [Mandy] built his Game Pi Advance, but we can glean a few details from the blog post and video. A Raspberry Pi Zero running RetroPie appears to be piggybacking on a custom PCB that slots neatly into the GBA case. This provides easy access to the Pi Zero’s USB and micro HDMI via the cartridge slot to connect to an external screen, as well as a second controller to get some co-op NES and SNES action on. It’s worth noting here that [Mandy] has foregone adding X and Y buttons in the current version.

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Fly With A Game Boy Classic

How many grown-up hardware hackers whiled away their youth playing Tetris or Mario on their Game Boy? Fond memories for many, but unless you are lucky your Game Boy will probably be long gone. Not for [Gautier Hattenberger] though, he had an unexpected find at his parents’ house; his Game Boy Classic, unloved and forgotten for all those years. Fortunately for us his first thought was whether he could use it as a controller for a drone, and better still he’s shared his work for all of us to see.

How to connect a drone and a Game Boy
How to connect a drone and a Game Boy

Back in the day a would-be Game Boy hacker would have been deterred by Nintendo’s legal defences against game piracy, but with the benefit of a couple of decades the handheld console’s hardware is now an open book. Unfortunately for [Gautier], he seems to be the first to use one as a flight controller, so he had to plough his own furrow. His Game Boy Game Link serial port feeds an Arduino/FTDI combination that converts Game Link  to USB, which is then sent to his laptop on which a small piece of software converts them to commands for the drone through the Paparazzi UAV framework.

All his code is in a GitHub repository, and he’s posted a video of his work which you can see below the break. For a child of the early ’90s, the mere thought that their handheld console could do this would have been mindblowing!

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Madison Maker Faire

Saturday was the first Madison Mini Maker Faire. In this case, it’s Madison, Wisconsin (sorry Madison, SD I didn’t mean to get your hopes up) where I live. Of course I’m not the only crazy hardware hacker in the area. As soon as I got there I almost tripped over Ben Heckendorn who also lives in the area.

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Check out that incredible Giant Game Boy the he was exhibiting. Okay, you think to yourself: Raspberry Pi and an LCD. Wrong! He’s actually using an FPGA to drive the LCD. Even cooler, it’s using an original Game Boy brain board, which the FPGA is connected to in order to translate the handheld’s LCD connector signals to work with the big LCD.

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GameGirl: A Better Portable Raspberry Pi

For better or worse, the most popular use for the Raspberry Pi – by far – is media centers and retro game consoles. No, the great unwashed masses aren’t developing Linux drivers for their Pi peripherals, and very few people are tackling bare metal ARM programming. That doesn’t mean creating a handheld console based on the Pi isn’t a worthy pursuit.

For their entry for the 2016 Hackaday Prize, [David] and [Jean-André] are building a portable Pi console that’s much better than an old Bondo-encrusted Game Boy enclosure stuffed with hot glue and wires. They’re doing this project the right way with a hardware accelerated display, custom software, and a high quality case.

[David] is in charge of the hardware, and that means making a very, very small handheld console. The design of this GameGirl is extremely similar to the old-school Game Boy Pocket (or Game Boy Light). There’s a D-pad, four buttons, select, start, and two ‘shoulder’ buttons on the back. The build is based on the Raspberry Pi Zero, and thanks to the Pi’s standard 40-pin header, [David] is able to configure the display to use an RGB565 DPI interface. This means the display is stupidly cheap while still leaving a few GPIO pins left over for the SPI, buttons, backlight, and PWM audio.

[Jean-André] is the other half of the team, and his contributions to open source software make him exceptionally qualified for this project. He’s the main developer for Lakka, a DIY retro emulation console, and the #5 RetroArch contributor. No, this project isn’t using RetroPie – and there’s a reason for that. Emulator hackers are spending a lot of time optimizing emulators for the Raspberry Pi, only because of RetroPi. If these emulator hackers spent their time optimizing for an API like LibRetro, you could eventually play a working version of Pilotwings 64 on the Raspberry Pi and every other platform LibRetro is available for. All the effort that goes into making a game work with a Raspberry Pi is effort that goes into making that game work for the PSP, Wii, iOS, and a PC. Yes, its philosophical pissing in the wind while saying, ‘this is what the community should do’; this is open source software, after all.

With the right ideas going into the hardware and software, [David] and [Jean-André] have an amazing project on their hands. It’s one of the most popular entries and are near the top of the charts in the community voting bootstrap effort where every like on a project gets the team a dollar for their project. GameGirl is shaping up to be a great project, and we can’t wait to see the it in action.

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Gameboy Case Lives On With A Pi Zero

After scoring a non-functioning Gameboy in mint condition for $10, [Chad] decided it was time for a fun electronics project, so he ordered an LCD and bought a Pi Zero.

He started with a 3.5″ LCD off eBay for about $25, and got it running with the Pi Zero. It’s only 320×240 resolution, but hey, we’re recreating a Gameboy — not a smartphone. The next step was rather finicky: cutting up the case to fit the new components in.

Using a collection of files he whittled down the screen opening in the case to make room for the LCD, a few hours later and it looked surprisingly good.

From there he started laying out the components inside of the case, trying to figure out the best layout for everything to fit nicely. To power the unit he’s using a lithium ion battery from a Samsung Note which should give him some serious play-time. It fits right in where the game card is suppose to go.

To add some extra control functionality he’s added the game-pad buttons from a SNES onto the back where the battery door is, he’s also got a USB port on the side, a MicroSD card slot, and even a new audio pre-amp with potentiometer for controlling the speaker volume.

In case you can’t find a mint condition Gameboy case like [Chad] did, you could just print one from scratch

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Building A Better Game Boy With A Pi

The most collectible Game Boy, by far, would be the Game Boy Micro. This tiny Game Boy is small enough to lose in your pocket. It can only play Game Boy Advance games, the screen is tiny, but just look at the prices on eBay: it’s one of the few bits of consumer electronics that could be seen as an investment in retrospect.

The popularity of the Game Boy Micro, the ability for the Raspberry Pi to emulate old game consoles, and the introduction of the Raspberry Pi Zero could only mean one thing. It’s the PiGrrl Zero, a modern handheld to play all your retro games.

The design goals for the PiGRRL Zero were simple enough: a 2.2 inch 320×240 display, a d-pad, four buttons on the face and two shoulder buttons. There’s a big battery, audio output, and a 3D printed case. This would be somewhat unremarkable if it weren’t for the PCB designed for PiGRRL Zero. It’s designed to be soldered directly onto the Raspberry Pi Zero, taking advantage of the mostly component-free back side of this tiny single board computer.

With this PCB, the Pi Zero is turned into a tiny battery-powered computer running emulations of all the classics. NES, SNES, Sega, and of course Game Boy Advance games are readily playable on this devices, and for a price that’s a fair bit lower than what a mint condition Game Boy Micro goes for. Our judges thought it was cool enough to be one of the winners of the Pi Zero Contest. Check it out!


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The Raspberry Pi Zero contest is presented by Hackaday and Adafruit. Prizes include Raspberry Pi Zeros from Adafruit and gift cards to The Hackaday Store!
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Hackaday Links: January 3, 2016

Cx5 is a strange material that’s a favorite of model makers and prop replicators. It’s kind of like a wax, kind of like a clay, and a little bit like a plastic. Now it’s a 3D printer filament. It looks very interesting for sculpted and highly detailed models, something the 3D printing scene hasn’t had yet.

So you want a CNC machine, right? Tormach makes a good one, and here’s what it takes to put a PCNC440 in your garage. This is an incredible amount of work and a great excuse to buy an engine hoist.

[Zemnmez] could find dozens of apps and webpages that would calculate resistor color codes for him automatically. What he couldn’t find is one that would do it in reverse – i.e. type in a resistor value and return the correct color code. He made this.

[aggaz] needed a way to connect multiple MIDI devices to his computer. The MIDI spec provides a neat piece of hardware for just this occasion – the MIDI thru box. The only thing you need to build a single MIDI thru box is an opto-isolator and a buffer. It’s easy enough to build, although the DIN5 jacks used for MIDI devices are pretty expensive nowadays. (FWIW- We get an invalid certificate error when loading this page but you should still be able to load it.)

AliExpress always has some interesting stuff on it, and [Ethan] found something very cool. They’re A8 CPUs found in the latest iPhone. Are they real? Who knows. I bought one, and you’re going to get pictures in another links post in a month or so.

The Game Boy Micro was released by Nintendo in 2005 and quickly became one of the coolest and most desired handheld consoles on the planet. You need only look at the eBay listings for the Micro as evidence of its desirability. [ModPurist] took an old DS Lite and converted it into a Game Boy Micro – same idea, larger package.