Ondophone On Point

The name Ondophone is a mash-up of two instruments, the Marxophone, and the ondes martenot. From the Marxophone, [Wintergatan] borrows the spring-loaded hammers, which repeatedly strike a string once activated. The ondes martenot loans its Theremin-like sound and ability to lean back on western semi-tone notes. Mating such different instruments requires a team, and much like the name, it produces a splendid blend.

At the left-hand side of the Ondophone, we see the spring-hammer battering away on a steel string whenever the neck moves up or down. Next to it is an Ebow that vibrates a string with an electromagnet and can maintain a note so long as it has power. Hidden within the neck are magnets to demarcate semi-tone locations, so it’s possible to breeze past them for a slide sound or rest on them to follow a tune.

The combination of intermittent hammering and droning lends well to the “creepy” phase of the song, which leads segues to the scope-creep that almost kept this prototype on the drawing board. The video talks about all the things thatĀ could have been done with this design, which is a pain/freedom we know well. KISS that Ondophone headline act goodbye.

The ondes martenot is an early electronic instrument, so we’ve some high-tech iterations, and if you haven’t heard what’s possible with a DIY Ebow, we will harp on you.

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The Fart Box, A Synthesizer Not Quite Like Others

[lookmumnocomputer] enjoys creating synthesizers, and early last year he created one called The Fart Box. It is an entirely analog synthesizer with which, according to its creator, it is difficult to make anything that doesn’t sound gassy. It’s not quite like any other synthesizer, and while it is capable of acting like a regular analog synth it is never very far from cranking out farty sounds.

One may think this is just a gimmick, but it can actually be quite musical. There’s a good demonstration at the 7:09 mark in the video of what it can do. Entirely hand-made, it’s definitely a labor of love. There’s a bill of materials and a wiring diagram (of a sort) for anyone who is interested in such details, but it looks like it was a limited run only. [lookmumnocomputer]’s whole video is embedded below, and he demonstrates its ability to act more like a “normal” synthesizer around 8:30.

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Sweet Streams Are Made Of These: Creating Music On The Command Line

There are countless ways to create music. In the simplest form, it won’t even require any equipment, as evidenced by beatboxing or a capella. If we move to the computer, it’s pretty much the same situation: audio programming languages have been around for as long as general-purpose high-level languages, and sound synthesis software along with them. And just as with physical equipment, none of that is particularly necessary thanks to sed. Yes, the sed, the good old stream editor, as [laserbat] shows in her music generating script.

Providing both a minified and fully commented version of Bach’s Prelude 1 in C major as example, [laserbat] uses a string representation of the sheet music as the script’s starting point, along with a look-up table of each transformed note’s wavelength. From here, she generates fixed length PCM square wave signals of each of the notes, to be piped as-is to the sound card via ALSA’s aplay or SoX’s play. To keep things simple enough, she stays within the region of printable characters here, using space and tilde as low and high values respectively, providing highest possible volume at the same time this way.

The concept itself is of course nothing new, it’s how .au and .wav files work, as well as these little C lines. And while the fixed note duration takes away some of the smoothness in [laserbat]’s version, adding variable duration might just be a hint too much for a sed implementation, although we’ve certainly seen some more complex scripts in the past.

[via r/programming]

Brute-Forced Copyrighting: Liberating All The Melodies

Bluntly stated, music is in the end just applied physics. Harmony follows — depending on the genre — a more or less fixed set of rules, and thereĀ  are a limited amount of variation possible within the space of music itself. So there are technically only so many melodies possible, making it essentially a question of time until a songwriter or composer would come up with a certain sequence of notes without knowing that they’re not the first one to do so until the cease and desist letters start rolling in.

You might well argue that there is more to a song than just the melody — and you are absolutely right. However, current copyright laws and past court rulings may not care much about that. Aiming to point out these flaws in the laws, musician tech guy with a law degree [Damien Riehl] and musician software developer [Noah Rubin] got together to simply create every possible melody as MIDI files, releasing them under the Creative Commons Zero license. While their current list is limited to a few scales of fixed length, with the code available on GitHub, it’s really just a matter of brute-forcing literally every single possible melody.

Admittedly, such a list of melodies might not have too much practical use, but for [Damien] and [Noah] it’s anyway more about the legal and philosophical aspects: musicians shouldn’t worry about getting sued over a few overlapping notes. So while the list serves as a “safe set of melodies” they put in the public domain, their bigger goal is to mathematically point out the finite space of music that shouldn’t be copyrightable in the first place. And they definitely have a point — just imagine where music would be today if you could copyright and sue over chord progressions.
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What Does Your Necklace Say?

If we write about sound reproduction, there is a good chance we found a home-made amplifier or an upcycled speaker system. In this case, you don’t use your ears to appreciate the sound; you use your hands or eyes. [ElatisEagles] converted an amplitude sound graph into a wearable bead. Even without much background it should be immediately recognizable for what it is. Presumably, they converted a sound wave to vectors, then used the “Revolve” function in Rhino, their software of choice. Sometimes this is called a “lathe” function. Resin printers should be able to build these without supports and with incredible fidelity.

Some tattoos put a sound wave on the skin, and use an app to play it back, but if you want to wear a sound bite from your favorite show and not get branded as the “Pickle Rick” gal/guy at the office, maybe swap out the color and sound wave before it goes stale. We would wear a bead that says, “drop a link in our tip line,” but you can probably think of something more clever.

We have other high-tech ornamentation that leverages motion instead of sound, or how about a necklace that listens instead.

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Play That Funky 3D Printer…

Human brains are wired for music. Scientists think the oldest musical instruments were flutes that date back somewhere between 67,000 and 37,000 years ago. We assume though that people were banging on wood or their thighs, or knocking two rocks together long before that. Almost anything can be a musical instrument. A case in point: [elifer5000] walked into a room containing a lot of running 3D printers, and thought it seemed musical. Next thing you know, he harnessed 3D printers as a MIDI instrument.

At a hackathon, he found some software that converts a MIDI file to GCode. The only problem is a common printer has three axes and, therefore, can only produce (at most) three notes at once. The obvious answer to this problem is to use more printers, and that’s what he did, as you can see below.

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An Arduino-Based Flute Playing Machine

It’s one thing to be able to transcribe music from a flute, and it’s another to be able to make a flute play pre-written music. The latter is what [Abhilash Patel] decided to pursue in the flute player machine, an Arduino-based project that uses an air flow mechanism and PVC pipes to control the notes produced by a makeshift flute. It’s currently able to play 17 notes, just over two octaves starting from the lowest frequency of E.

In order to play songs, the tones have to either be directly coded and uploaded to the Arduino, composed with a random note generator, or detected from a microphone. While a real flute can be used for the machine, [Patel] uses a PVC flute, constructed with some knowledge of flute playing.

The resonant frequency is based on the effective length, hole sizes, and pipe diameter, so it is fairly difficult to correctly tune a homemade flute. Nevertheless, calculating the length as c/2f where c is the speed of sound (~345 m/s) and f is the frequency of the note can help with identifying the location of the holes. [Patel] cut the PVC pipe and sealed off one end, drilling a blowing hole at 1.5 x the pipe diameter. After playing the flute, the end of the pipe was filled until the frequency exactly matched the desired note.

The hole covering uses cuttings of pipe attached to a cable connecting to a servo. The motors are isolated inside a box to keep the wires clear and area all able to be powered with 5 V. As for the software, the code is primarily used to control when the fan is blowing and which holes are covered to produce a note.

Listen to the flute play “My Heart Will Go On” from Titanic in the video below. Now the next step might just be making the flute playing machine automatically play sheet music – imagine the possibilities!

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