Open Source OLED Nametag Is Full Of Features

Ever wanted a sweet OLED nametag with fancy features like daylight readability, automatic brightness adjustment, GIF animation support, all-day runtime, easy web interface, and more? [TobleMiner]’s OLED Nametag is the project you want to keep an eye on in that case.

It’s still an early prototype, but the feature list looks great and works with a variety of OLED modules that are easily available. The enclosure can be 3D printed, and while there is very little spare room inside the housing, [TobleMiner] has clearly made the most of all available space. Some PCB fab houses offer component placement these days, and the board is designed with exactly that in mind.

We’ve seen a batteryless E-paper display make a serviceable nametag in the past, and while those offer high contrast and wide viewing angles, they lack the sort of features this project is bursting at the seams with. Affordable access to good components and the ability to have high-quality PCBs made on demand has really raised the bar in terms of what a hacker project can work with in recent years, and we love to see it expressed in projects like this one.

Quetzal-1 Satellite Goes Open Source

Back in 2020, students from Universidad Del Valle De Guatemala (UVG) pulled off a really impressive feat, designing and building a CubeSat that lasted a whopping 211 days in orbit. In addition to telemetry and radio equipment, it carried a black-and-white camera payload.

But it turns out space is hard. The first pictures were solid black or white, with the automatic exposure process failing pretty badly. A pair of good pictures were taken by waiting until the satellite was passing over Guatemala during sunrise or sunset. A hung I2C bus led to battery drain, and the team tried a system reset to clear the hung state. Sadly the craft never came back to life after the reset, likely because of one of the Lithium-Ion battery cells failed completely in the low charge state.

That was 2020, so why are we covering it now? Because the project just released a massive trove of open source design documents, the software that ran on the satellite and ground station, and all the captured telemetry from the flight. It’s the ultimate bootstrap for anyone else designing a CubeSat, and hopefully provides enough clues to avoid some of the same issues.

Even though the mission had problems, it did achieve a lot of milestones, including the first picture of Earth taken by a Central American satellite. Even coming online and making radio contact from orbit to an earthbound station is quite a feat. The team is already looking forward to Quetzal-2, so stay tuned for more!

And if you want the details on the Quetzal-1 design, and what went wrong with the electrical system, both PDF papers have been released. Seeing more open source in space is an encouraging development, and one that should continue to grow as the cost of payloads to orbit continues to fall. We’ve covered the UPSat satellite, the PyCubed framework, and even the RTL-SDR for listening to satellite radio traffic.

MeArm 3.0: The Pocket-Sized Robot Arm

We all might dream of having an industrial robot arm at our disposal, complete with working controller that doesn’t need constant maintenance and replacement parts, and which is able to help us with other projects with only a minimum of coding or instruction. That’s a pipe dream for most of us, as without a large space, sufficient funding, or unlimited amounts of troubleshooting time we’ll almost always have to look for something smaller and simpler. Perhaps something even as small as this pocket-sized robotic arm.

This isn’t actually the first time we’ve seen the MeArm; the small robot has been around since 2014 and has undergone a number of revisions and upgrades. Even this revision has been out for a little while now but this latest in the series is now available with a number of improvements over the older models. The assembly time required has been reduced from two hours to about 30 minutes and the hardware has even been fully open-sourced as well which allows virtually anyone with the prerequisite tools to build this tiny robot for whatever they happen to need it for, due to its very permissive licensing.

The linked Instructable goes into every detail needed for building the robot as well as documenting all of the parts needed, although you will need access to some specialty tools to make a lot of them. We also featured a Friday Hack Chat about these robots back in 2018 that has some interesting details about these robots in it, and although this is a relatively small robot in the grand scheme of things it’s always possible to upgrade to something larger in the future.

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Open Source And Giving Back

3D printing YouTuber [Thomas Sanladerer] made a fairly contentious claim in a video about the state of open source hardware and software: namely that it’s not viable “anymore”. You can watch his video for more nuance, but the basic claim is that there are so many firms who are reaping the benefits of open designs and code that the people who are actually doing the work can’t afford to make a living anymore.

[Thomas] then goes on to mention a few companies that are patenting their 3DP innovations, and presumably doing well by it, and he then claims that patenting is probably the right way forward from a business standpoint.

The irony that he says this with a Voron 3D printer sitting behind him was not lost on us. The Voron is, after all, a very successful open-source 3D printer design. It’s just rock solid, has lots of innovative touches, and an extensive bill of materials. They don’t sell anything, but instead rely on donations from their large community to keep afloat and keep designing.

At the same time, a whole bunch of companies are offering Voron kits – all of the parts that you’d have to source yourself otherwise. While not mass-market, these kit sales presumably also help keep some of the 3D printer enthusiast stores that sell them afloat. Which is all to say: the Voron community is thriving, and a number of folks are earning their livings off of it. And it’s completely open.

When [Thomas] complains that some players in the 3DP business landscape aren’t giving back to the open-source community effort, he’s actually calling out a few large-scale Chinese manufacturers making mass-market machines. These companies aren’t interested in pushing the state of the art forward anyway, rather just selling what they’ve got. And sure, there are a million Creality Enders for every Voron 2 out there. And yes, they reap the benefits of open designs and code. But they’re competing in an entirely different market from the real innovators, and I’m not sure that’s a bad thing.

Let us know what you think. (And if you’re reading this in the newsletter format, head on over to Hackaday on Saturday morning to leave us your comments.)

Et Tu, Red Hat?

Something odd happened to git.centos.org last week. That’s the repository where Red Hat has traditionally published the source code to everything that’s a part of Red Hat Enterprise Linux (RHEL) to fulfill the requirements of the GPL license. Last week, those packages just stopped flowing. Updates weren’t being published. And finally, Red Hat has published a clear answer to why:

Red Hat has decided to continue to use the Customer Portal to share source code with our partners and customers, while treating CentOS Stream as the venue for collaboration with the community.

Sounds innocuous, but what’s really going on here? Let’s have a look at the Red Hat family: RHEL, CentOS, and Fedora.

RHEL is the enterprise Linux distribution that is Red Hat’s bread and butter. Fedora is RHEL’s upstream distribution, where changes happen fast and things occasionally break. CentOS started off as a community repackaging of RHEL, as allowed under the GPL and other Open Source licenses, for people who liked the stability but didn’t need the software support that you’re paying for when you buy RHEL.

Red Hat took over the reigns of CentOS back in 2014, and then imposed the transition to CentOS Stream in 2020, to some consternation. This placed CentOS Stream between the upstream Fedora, and the downstream RHEL. Some people missed the stability of the old CentOS, and in response a handful of efforts spun up to fill the gap, like Alma Linux and Rocky Linux. These projects took the source from git.centos.org, and rebuilt them into usable community operating systems, staying closer to RHEL in the process.

Red Hat has published a longer statement elaborating on the growth of CentOS Stream, but it ends with an interesting statement: “Red Hat customers and partners can access RHEL sources via the customer and partner portals, in accordance with their subscription agreement.” What exactly is in that subscription agreement? Well according to Alma Linux, “the way we understand it today, Red Hat’s user interface agreements indicate that re-publishing sources acquired through the customer portal would be a violation of those agreements.” Continue reading “Et Tu, Red Hat?”

Too Much Git? Try Gitless

Git has been a powerful tool for software development and version control since the mid ’00s, gaining widespread popularity since then. Originally built by none other than Linus Torvalds for handling Linux kernel development, it’s branched out for use with all kinds of other projects. That being said, it is not the easiest thing to learn how to use, with tons of options, abstract ideas, and non-linear workflows to keep track of. So if you’re new to the system or don’t need all of its vast swath of features, you might want to try out an alternative like Gitless.

Thanks to the fact that the original Git is open source, it’s free to modify and use as any user sees fit, and there are plenty of options available. This one aims to simplify many of the features found in the original Git, implementing a tracking system which somewhat automates commits. It also includes a simplified branching system, making it easier to switch between branches and keep better track of all that’s happening in a project. The command line interface is simplified as well, and the entire system is backwards-compatible with Git which means that if you find yourself needing some of the more advanced tools it’s possible to switch between them with relative ease.

For those of us keeping track of our own software projects, who don’t necessarily need the full feature set that the original Git has to offer, this could be a powerful tool that decreases the steep learning curve that Git is known for. It’s definitely a system work diving into, though, regardless of whichever implementation you choose. It’s an effective tool for everything from complex, professional projects to small hobby projects on the Arduino.

Fly Like You Drive With This Flying RC Drift Car

So it’s 2023, and you really feel like we should have flying cars by now, right? Well, as long as you ignore the problem of scale presented by [Nick Rehm]’s flying RC drift car, we pretty much do.

At first glance, [Nick]’s latest build looks pretty much like your typical quadcopter. But the design has subtle differences that make it more like a car without wheels. The main difference is the pusher prop at the aft, which provides forward thrust without having to pitch the entire craft. Other subtle clues include the belly-mounted lidar and nose-mounted FPV camera, although those aren’t exactly unknown on standard UAVs.

The big giveaway, though, is the RC car-style remote used to fly the drone. Rather than use the standard two-joystick remote, [Nick] rejiggered his dRehmFlight open-source flight control software to make operating the drone less like flying and more like driving. The lidar is used to relieve the operator of the burden of altitude keeping by holding the drone at about a meter or so off the deck. And the video below shows it doing a really good job of it, for the most part — with anything as complicated as the multiple control loops needed to keep this thing in the air, it’s easy for a sudden input to confuse things.

We have to admit that [Nick]’s creation looks like a lot of fun to fly, or drive — whichever way you want to look at it. Either way, we like the simplification of the flight control system and translating the driving metaphor into flying — it seems like that’ll be something we need if we’re ever to have full-size flying cars.

Continue reading “Fly Like You Drive With This Flying RC Drift Car”