Thanksgiving was last week, and Christmas has been invading department stores for two or three months now, and that can only mean one thing: it’s time to kill a tree, set it up in your living room, and put a few hundred watts of lights on it. All those lights, though; it’s as if Christmas lights were specifically invented as fodder for standup comedians for two months out of the year. Why can’t someone invent wireless Christmas lights?
We don’t know if it’s been invented, but here’s a Kickstarter campaign that’s selling that same idea. It’s called Aura, and it’s exactly what it says on the tin: wireless Christmas lights, controllable with a smartphone. If it works, it’s a brilliant idea.
Continue reading “Christmas Lights And Ships In A Bottle”
A few years ago, some vastly clever people figured out how to listen in on the LCD display on the classic brick Game Boy from 1989. There have been marked improvements over the years, including a few people developing VGA out for the classic Game Boy. Now, the bar has been raised with an HDMI adapter for the Game Boy, designed in such a way that turns everyone’s favorite battery hog into a portable console.
Your classic beige or cleverly named Color Game Boy is composed of two halves. The rear half contains all the important circuitry – the CPU, cartridge connector, and the rest of the smarts that make the Game Boy game. The front half is fairly simple in comparison, just an LCD and a few buttons. By designing an adapter that goes between these two halves, [Zane] and [Joshua] were able to stuff enough circuitry inside the Game Boy to convert the signals going to the LCD to HDMI. Plug that into your TV, and you have a huge modern version of the Super Game Boy, no SNES required.
The HDMIBoy also breaks out the buttons to the classic NES controller connector. With HDMI out and a controller input, the old-school Game Boy become a portable if somehow even more brick-like console.
Wanting to showcase their USB LED strip controller, the folks at Maniacal Labs built a POV LED stick this weekend. Yes, it’s pretty much the same as any other POV LED display you’ve seen; set a camera for a long exposure, wave the POV light stick around, and get a cool pixely image in mid-air. This build is a little different, though: it’s controlled over WiFi with a Raspberry Pi connected to a WiFi network.
The USB LED strip controller in question is the AllPixel, a small board that controls NeoPixels, WS2801, LDP8806, and a bunch of other LED strip controllers over USB. The Stick used for this project consisted of two meters of LPD8806 LEDs, giving 96 pixels of horizontal resolution. A big battery and Raspberry Pi rounds out the rest of the electronics.
Building a LED POV display isn’t that much different from building a LED matrix display; all you have to do is break up the image into individual columns and display them sequentially. To do this, the Maniacal Labs folks whipped up a LEDPOV class that does just that. To get the images, just open the shutter on a camera, wave the stick around, and if you get it right, you’ll have a great pixely image of nyan cat or the rainbow wrencher.
Filament printers are here to stay, and in the past year there have been a number of SLA and DLP resin printers that can create objects at mind-boggling high resolutions. Both of these technologies have their place, but printing really complex objects without also printing supports is out of the question.
[Brandon] has been working to create an open source printer using a different technology, selective laser sintering. That’s a laser melting tiny particles of stuff to create an object. This printer can work with any material that can be turned into a powder and melted by a laser, and also has the neat bonus of printing without any supports.
[Brandon]’s printer, Ester, uses small meltable polyester dust as both a print material and support structure. The object to be printed is created by shining a laser over a bed filled with polyester, drawing one layer, and putting another small layer of material over the previous layer.
The machine is using a diode laser, with a few experiments with a 1 Watt diode providing some very nice parts. The mechanics of the machine were built at [Brandon]’s local TechShop, and already he has an IndieGoGo for future development and a $3000 development kit. That’s a bit expensive as far as project printers go, but SLS is an expensive technology to get right; ‘pro’ SLS printers are in the hundreds of thousands of dollars.
The easiest way to connect a GSM module to a Raspberry Pi would be to buy a breakout module, install some software, and connect to a mobile network with a Pi. Need GPS, too? That’s a whole other module, with different software. The guys behind RasPiCommPlus are working on a better solution – a breakout board for breakout boards that takes care of plugging a ton of modules into a Pi and sorts out the kernel drivers to make interfacing with these modules easy.
Right now, the team has a GPS and GSM module, digital in and out modules, an analog input module, and RS-232 and -485 modules. They’re working on some cool additions to the lineup, including a breakout for Sharp memory displays, a 9-axis IMU, a stepper motor driver, and a 1-wire breakout module.
Some of the RasPiCommPlus team showed up to the Hackaday Munich party and were kind enough to sit down for a demo video. You can check that out below.
Continue reading “RasPiCommPlus, An Expansion Board For Expansion Boards”
The Hackaday Prize party wasn’t just about the five finalists; actually, there were more THP entries in attendance – All Yarns Are Beautiful, OpenExposer, M.A.R.S., a 3D scanner, and a few more that I’m forgetting – than actual finalists. In addition, a number of people brought projects that had never seen the light of day, like [Ralf] and [Pamungkas]’ Phoenard.
Phoenard is a Kickstarter project the guys launched at the prize party, something they could attend as a little side trip after manning the ‘maker’ part of the Atmel booth at Electronica. They’ve come up with a tiny handheld device that can only be described as a ‘gadget’. It has a touchscreen, a battery, an MegaAVR, a few connectors, and not much else. What makes this project cool is how they’re running their applications. A bootloader sits on the AVR, but all the applications – everything from a GSM phone to an MP3 player – lives on a microSD card.
The Phoenard guys have come up with a few expansion modules for Bluetooth LE, GSM, GPS, and all the usual cool modules. Plugging one of these modules into the back of the device adds capability, and if that isn’t enough, there’s an old 30-pin iPhone connector on the bottom ready to accept a prototyping board.
Video of these guys below.
Continue reading “Phoenard, A Prototyping Gadget”
Kickstarter isn’t the solution to every manufacturing hurdle, you know? Crowdsourcing—everybody’s favorite cliché to invoke after sharing their less-than-half-baked merchandise idea—has expanded to include yet another variation, and is currently rocking [Max Thrun’s] BeagleBone GamingCape thanks to [Jason Kridner]. If the cape looks familiar, it’s because we featured it earlier this summer, when [Max] created it as part of TI’s Intern Design Challenge.
Here’s how it works. Rather than asking strangers to place pre-orders (let’s admit it, that’s ultimately how Kickstarter functions), CircuitHub campaigns work as a group-buy: upload your KiCad, Eagle or Altium design and a BOM, and you’re on your way to bulk-order savings. As [Kridner] explains in his blog post, you’ll have some finagling to do for your campaign to be successful, such as choosing between prices at different volumes, projecting how many people need to buy in as a group, etc. When he sourced the parts on his own, [Kridner] spent nearly $1000 for a single GamingCape. The CircuitHub campaign, if successful, would land everyone a board for under $100 each—and it’s assembled.
Who needs Kickstarter; that’s hard to beat.