Building an Arduino Chiptunes project inside an FPGA

fpga-chiptunes

From time to time we find ourselves in the mood for some Chiptunes. You know, the music that accompanied all of the best 8-bit console games? These days there are a lot of projects that use the audio chips of yore to recreate the sounds, but you're always faced with the issue of sourcing those parts. [Jack Gassett] took some inspiration from one of those projects, but solved the rare hardware … [Read more...]

Playing chiptunes with a YM2149 and optimizing an Arduino

synth

[Oryx] grew up with the bleeps and bloops of an Atari ST, so it comes as no surprise he would want to relish in his nostalgia by playing with the YM2149 sound generator he recently picked up on eBay. Like most of us, [Oryx] went to his old standby, the Arduino, when it came to connect this bare chip to his computer. The first circuit didn't work, so after a lot of poking around the firmware, … [Read more...]

Adding visuals to chiptune performances

genesis

If you've never been to a chiptune show - yes, they exist - you've noticed the awesome visuals behind the performers that are usually displayed with a glitching NES. If it's a really good show, that 8-bit visualization will be in sync with the music and may actually serve as a lo-fi spectrum analyzer. [Andy] came up with his own visualization system for a Sega Genesis or Megadrive. With 16 bits … [Read more...]

Bitbuf delivers some of the best chiptune effects around

bitbuf-chiptunes-module

Wow. And furthermore, WOW! Just looking at that clean prototype you know that a lot of work has gone into the project, but when you hear this chiptune MIDI device you'll really be impressed. We know what you're thinking, but really, you've got to hear this to appreciate the quality [Linus Akesson] achieved in this synthesizer. You can catch it after the break. He does a great job of showing off … [Read more...]

AVR chiptune project turns this simple code into music

c-code-for-chiptunes

[Mark] had seen a few examples of algorithmic music generation that takes some simple code and produces complex-sounding results. Apparently it's possible to pipe the output of code like this directly to audio devices on a Linux box, but [Mark] decided to go a different direction. His project lets you play simple algorithms as audio using AVR microcontrollers. Now the code work for this is … [Read more...]

Portable SID plays chiptunes

SID

[Markus] on the DangerousPrototypes forum came up with a great little SID player. The SID was (is?) the awesome sound generation chip inside the Commodore 64, and along with Game Boys and NESs laid the foundation for the chiptune scene. We're happy to finally see a small SID player that doesn't resort to SID emulation or a relatively huge MIDIbox. The SID player itself is a shield on a CUI32 … [Read more...]

Chiptune instrument from NES

nes-live-chiptunes

[Jarek Lupinski] wanted an instrument that would let him play chiptunes live, without a need for pre-programming a cartridge for playback during a concert. His preferred hardware is an original Nintendo Entertainment System because of its familiar nostalgic sound. After picking up a lot of 5 broken NES units he set out to build a midi-compliant device. The five NES units he bought had nothing … [Read more...]