You’re walking through a gallery and stop to take in two seemingly unrelated pieces hanging side-by-side. One of them is a drawing of a bird, rendered with such precision its feathers could easily pop off the paper. The other is a sketch of what seems to be the same bird, however it’s nearly unrecognizable due to inconsistent line quality and parts that are entirely missing.
In staring at the photo-real drawing of the perfect bird, you marvel over the technical ability required to produce it. You also study the sloppy sketch just as long, picking out each one of its flaws, yet decide you like the image of the strange bird because the errors are interesting to you.
When you lean forward to read the title card posted on the wall between them, you’re shocked to learn that the two drastically different images were made by the same artist; not the person them self, but a machine they built to create both drawings in two different styles.
As an illustrator, I’m fascinated by drawing machines because their purpose is to emulate an act which has always been a highly personal form of self expression for me. Drawing machines and their creators are in a sense my peers.
When you have an idea, just go build it. That’s the approach that [GordsGarage] takes with most of his projects, and he’s back in the machine shop again. This time it’s with a rather unique oil candle that uses a spark plug as inspiration. We have to say, the results are on fire.
The spark plug candle was fashioned out of a single piece of 6061 aluminum. To create the scale model, first the stock metal hit the lathe to create the “insulator” section of the plug. From there, he milled in the hex bolt section, then it hit the lathe again to create the threaded section. The inside was bored out to create space for the wick and oil, and then the electrode was installed just above the flame.
This is a pretty impressive scale model and has a great finished look. The only thing that isn’t to scale is the gap for the electrode which is completely necessary to keep the candle from getting smothered. It’s an interesting, unique idea too, which is something that [GordsGarage] excels at. And, if you want to scale his model up a little bit, perhaps you can find some inspiration from this other candle.
The Useless Machine – a machine with a toggle switch, a mechanical arm, and something that only exists to turn itself off – is a staple of Instructables and builds from random workbenches the world over. It’s cliché, and now hackaday.io has a better project: The Annoying Machine, a machine that exists purely to annoy.
According to [unigamer], the Annoying Machine is the evil cousin of the Useless Machine. On the outside, it’s extremely simple: a switch labeled ‘on’ and ‘off’, and a hole for an LED. Turn the switch on, and the Annoying Machine will emit an annoying buzzing sound. Switch the Machine off, and the buzzing will go away. Then the switch will flick itself back to on. Insidious.
A switch and buzzer is easy enough, but the key component of this build is an actuated rocker switch. It’s basically a normal toggle switch with two additional terminals for a coil that can move the switch back and forth electronically. Throw in an Arduino, buzzer, battery, and a boost converter for the switch, and that’s just about all there is to it.
How to deactivate the Annoying Machine? There’s an accelerometer attached to the Arduino, and by throwing the box up in the air after flicking the switch off, it will reset. There are already plans for a Version 2 of the Annoying Machine that will be even louder and made out of aluminum. Anything to protect it from the inevitable hammers of frustration.
[Sigurd] manage to obtain an old vending machine from his dorm. The only problem was that the micocontroller on the main board was broken. He and his friend decided they could most likely get the machine back into working order, but they also knew they could probably give it a few upgrades.
This system uses two Arduino Pro Minis and an Electric Imp to cram in all of the new features. One Arduino is connected to the machine’s original main board. The Arduino interfaces with some of the shift registers, relays, and voltage regulators. This microcontroller also lights up the buttons on the machine as long as that particular beverage is not empty. It controls the seven segment LED display, as well as reading the coin validator.
The team had to reverse engineer the original coin validator in order to figure out how the machine detected and counted the coins. Once they figured out how to read the state of the coins, they also built a custom driver board to drive the solenoids.
A second Arduino is used to read NFC and RFID cards using a Mifare RC522 reader. The system uses its own credit system, so a user can be issued a card with a certain amount of pre-paid credit. It will then deduct credit appropriately once a beverage is vended. The two Arduinos communicate via Serial.
The team also wanted this machine to have the ability to communicate with the outside world. In this case, that meant sending cheeky tweets. They originally used a Raspberry Pi for this, but found that the SD card kept getting corrupted. They eventually switched to an Electric Imp, which worked well. The Arduino sends a status update to the Imp every minute. If the status changes, for example if a beverage was dispensed, then the Imp will send a tweet to let the world know. It will also send a tweet to the maintenance person if there is a jam or if a particular slot becomes empty. Continue reading “A Tweeting Vending Machine”→
Steampunk extraordinaire [Jake von Slatt] has released his latest creation. This time he’s built a Wimshurst machine from mostly 3D printed parts. The Wimshurst machine is an electrostatic generator and was originally invented in the late 1800’s by James Wimshurst. It uses two counter-rotating disks to generate an electrostatic charge which is then stored in two Leyden jars. These jars are also connected to a spark gap. When the voltage raises high enough, the jars can discharge all at once by flashing a spark across the gap.
[Jake’s] machine has a sort of Gothic theme to it. He designed the parts using Autodesk’s 123D Design. They were initially printed in PLA. Skate bearings were used in the center of the disks to ensure a smooth rotation. The axle was made from the fiberglass shaft of a driveway reflector. The vertical supports were attached the base with machine screws.
The Leyden jars were made from sections of clear plastic tube. The caps for the jars were 3D printed and are designed to accept a short length of threaded 1/8″ pipe. Copper wire was used for the interior contacts and are held in place with electrical tape. The metal sectors on each disk were made from pieces of cut aluminum tape.
You may be wondering how this machine works if it’s almost entirely made out of plastic. [Jake] actually painted most of the parts with a carbon paint. This makes them electrically conductive and he can then use the parts to complete electrical circuits. Unfortunately he found this to be rather ineffective. The machine does work, but it only produces sparks up to 1/2″ in length. For comparison, his other machine is capable of 6″ sparks using similar sized Leyden jars.
[Jake] actually tried rebuilding this project using ABS, thinking that the PLA may have been collecting moisture from his breath, but the result is still only 1/2″ sparks. He suspects that the bumpy surface of the plastic parts may be causing the charge to slowly leak away, preventing a nice build up. He’s released all of his designs on Thingiverse in case any other hackers want to give it a whirl.
[Ben Krasnow] is on a mission. He’s looking for the perfect chocolate chip cookie. To aid him in this noble endeavor, he’s created the cookie perfection machine. From cleaning with plasma, to a DIY CT scanner, to ruby lasers, to LED contact lenses, [Ben] has to be one of the most prolific and versatile hackers out there today. What better way to relax after a hard day of hacking than to enjoy a glass of milk and a perfect chocolate chip cookie?
This is actually an update to the machine we first saw back in 2012. [Ben] has loaded his machine up with ingredients, and has everything under computer control. The machine will now dispense the exact amount of ingredients specified by the computer, measured by a scale. Everything happens one cookie at a time. The only downside is that the machine doesn’t have a mixer yet. [Ben] has to mix a single cookie’s worth of dough for every data point. His experiments have returned some surprising results. Too little flour actually results in a crisper cookie, as the wetter dough spreads out to a thinner layer. [Ben] also found that adding extra brown sugar also doesn’t result in a more chewy cookie. Even though he’s still in the early experimentation phases, [Ben] mentions that since it’s hard to make a bad chocolate cookie, even his failures taste pretty good.
The boys over at North Street Labs built a handheld burning laser and made it look super simple. Well it’s not. We don’t think it’s hard either, but the only reason it looks so easy is because they really know what they’re doing.
The first step was to source the best parts for the application. They’re using a handheld flashlight body which is small but still leaves plenty of room for the components. Next they ordered a quality lens made for the wavelength of the diode, as well as a prefab driver board.
Now the real build starts. They hit the metal lathe and machined a housing for the diode out of some aluminum stock. To marry the parts together they applied some thermal paste, and used a wrench socket to protect the diode from the pressure the vice jaws exert. It slid into place and the whole thing fits perfectly in the flashlight housing. The project wouldn’t be complete without video proof of it burning stuff. You’ll find that after the break.