If you’re producing documentation for a PCB project, you might as well make the board renders look good. But then, that’s a lot of work and you’re not an artist. Enter [Jan]’s new tool that takes KiCad board files, replaces each footprint with (custom) graphics, and provides a nice SVG representation, ready for labelling. If you like the output of a Fritzing layout, but have higher expectations of the PCB tool, this is just the ticket.
Last week in Milwaukee was Cyphercon, Wisconsin’s premier hacker conference. You can’t do a hacker con without either an electronic conference badge or a 45 hanging off a lanyard, and the Cyphercon 2017 badge doesn’t disappoint. It’s an electronic cube, lovingly designed by the folks at tymkrs. It’s also a puzzle box with security holes and wireless communications. It’s a mesh network of badges, and one of the best conference badges we’ve ever seen.
The most obvious feature of the Cyphercon 2.0 badge is the extra dimension. From the outset, the design of this badge was a 3-dimensional cube, constructed out of beautifully crafted PCBs and soldered together at the edges. The techniques to bring PCBs into the third dimension are really nothing new — we’ve seen 3D PCBs before — but never at this kind of volume. There were over four hundred badges constructed for Cyphercon, and every single joint was hand-soldered. This is something your assembly house just won’t do, and I would hate to think about the poor solder monkeys that would be forced to assemble 3D badges for a larger con.
3D isn’t the only trick up the Cyphercon badge. There are cutouts in each side of the cube exposing LEDs, microprocessors, busses, and a single USB port. This USB port allows the wearer to recharge the battery, yes, but if you install a terminal emulator on your laptop and plug in the badge, you’re dropped into a world of mystery, intrigue, and suffocation. This badge is a text adventure game, with the goal of a game to reassemble a relay-based computer from parts scrounged from around a missile silo. Once the relay computer is complete, the badge turns into an emulator for a vintage time-sharing operating system. In this OS, you’re able to write code and deploy it to other badges. This is seriously impressive stuff.
Between the cubic Cyphercon badge, the Hunter S. Rodriguez badge heading to Vegas this summer, and badges that are Nintendo emulators, this is looking like a great year for electronic conference badges. The artistry and skill here is amazing, and we can’t wait to see what else the community will come up with.
Below, you can check out a few videos on the Cypbercon badge. [Wire]’s explanation of how the badge was created over the last nine months is in there, as is the Cyphercon badge panel talk.
It is widely accepted that Gutenberg’s printing press revolutionized thought in Europe and transformed the Western world. Prior to the printing press, books were rare and expensive and not generally accessible. Printing made all types of written material inexpensive and plentiful. You may not think about it, but printing–or, at least, printing-like processes–revolutionized electronics just as much.
In particular, the way electronics are built and the components we use have changed a lot since the early 1900s when the vacuum tube made amplification possible. Of course, the components themselves are different. Outside of some specialty and enthusiast items, we don’t use many tubes anymore. But even more dramatic has been how we build and package devices. Just like books, the key to lowering cost and raising availability is mass production. But mass producing electronic devices wasn’t always as easy as it is today.
For the last few years, Hackaday has really been stepping up our game with marketing materials. Our t-shirts and swag are second to none, and last year we introduced the ‘Benchoff Buck’ (featured above), a bill replete with Jolly Wrencher EURions that is not yet legal currency. At least until we get a sweet compound in the desert, that is.
[Andrew Sowa] created the Benchoff Nickel. It’s a visage of yours truly emblazoned on a PCB, rendered in FR4, silkscreen, gold, and OSHPark’s royal purple. In doing so, [Andrew] has earned himself a field commission to the rank of lieutenant and can now reserve the dune buggy for a whole weekend.
The Benchoff Nickel was created in KiCad using the Bitmap2Component functionality. Planning this required a little bit of work; there are only five colors you can get on an OSH Park PCB, from white to gold to beige to purple (soldermask on top of copper) to black (soldermask with no copper). Luckily, the best picture we have of me renders very well in five colors.
The Bitmap2Component part of KiCad will only get you so far, though. It’s used mainly to put silkscreen logos on a board, and messing around with copper and mask layers is beyond its functionality. To import different layers of my face into different layers of a KiCad PCB, [Andrew] had to open up Notepad and make a few manual edits. It’s annoying, but yes, it can be done.
The Benchoff Nickel can be found on Github and as a shared project on OSH Park ($22.55 for three copies). One little curiosity of the OSH Park fabrication process presented itself with [Andrew]’s second order of Benchoff Nickels. OSH Park uses at least two board houses to produce their PCBs, and one of them apparently uses a lighter shade of FR4. This resulted in a lighter skin tone for the second order of Benchoff Nickels.
This is truly tremendous work. I’ve never seen anything like this, and it’s one of the best ‘artistic’ PCBs I’ve ever held in my hands. It was a really great surprise when [Andrew] handed me one of these at the Hackaday Unconference in Chicago. I’ll be talking to [Andrew] again this week at the Midwest RepRap festival, and we’re going to try and figure out some way to do a small run of Benchoff Nickels.
Edit: OSH Park revealed why there are different tones of FR4. In short, there aren’t. The lighter shade of skintone is actually FR408, which is used on 4-layer boards.
Although the typical cliché for a mad scientist usually involves Bunsen burners, beakers, and retorts, most of us (with some exceptions, of course) aren’t really chemists. However, there are some electronic endeavors that require a bit of knowledge about chemistry or related fields like metallurgy. No place is this more apparent than producing your own PCBs. Unless you use a mill, you are probably using a chemical bath of some sort to strip copper from your boards.
The standard go-to solution is ferric chloride. It isn’t too tricky to use, but it does work better hot and with aeration, although neither are absolutely necessary. However, it does tend to stain just about everything it touches. In liquid form, it is more expensive to ship, although you can get it in dry form. Another common etchant is ammonium or sodium persulphate.
There’s also a variety of homemade etchants using things like muriatic acid and vinegar. Most of these use peroxide as an oxidizer. There’s lots of information about things like this on the Internet. However, like everything on the Internet, you can find good information and bad information.
When [w_k_fay] ran out of PCB etchant, he decided to make his own to replace it. He complained that he found a lot of vague and conflicting information on the Internet. He read that the vinegar solution was too slow and the cupric acid needs a heated tank, a way to oxygenate the solution, and strict pH controls. However, he did have successful experiments with the hydrochloric acid and peroxide. He also used the same materials (along with some others) to make ferric chloride successfully.
Have you ever wanted to build your own Arduino from scratch? [Pratik Makwana] shares the entire process of designing, building and flashing an Arduino Nano clone. This is not an entry-level project and requires some knowledge of soldering to succeed with such small components, but it is highly rewarding to make. Although it’s a cheap build, it’s probably cheaper to just buy a Nano. That’s not the point.
The goal here and the interesting part of the project is that you can follow the entire process of making the board. You can use the knowledge to design your own board, your own variant or even a completely different project.
[Pratik Makwana] starts by showing how to design the circuit schematic diagram in an EDA tool (Eagle) and the corresponding PCB layout design. He then uses the toner transfer method and a laminator to imprint the circuit into the copper board for later etching and drilling. The challenging soldering process is not detailed, if you need some help soldering SMD sized components we covered some different processes before, from a toaster oven to a drag soldering process with Kapton tape.
Last but not least, the bootloader firmware. This was done using an Arduino UNO working as master and the newly created the Arduino Nano clone as target. After that you’re set to go. To run an actual sketch, just use your standard USB to UART converter to burn it and proceed as usual.
If you lay out PC boards using software, it is a good bet you have an opinion about autorouters. Some people won’t use a package that can’t automatically route traces. Others won’t accept a machine layout when they can do their own by hand. You can, of course, combine the two, and many designers do.
The open source gEDA PCB package (and pcb-md) have an autorouter, but it is pretty simplistic. [VK5HSE] shows how you can use a few tools to interface with the Java Freerouting application, to get a better result. For example, the original router made square corners, while the Freerouting application will create angles and arcs, if configured properly.