GitHub is an incredibly powerful tool for sharing source code, and its value to the modern hacker can’t be overstated. But there’s at least one downside to effortlessly sharing your source: it’s now much easier for the whole world to find out when you screw up. Back in the day, if you accidentally left a username or password in a tarball hosted on your site, you could pull it down before anyone noticed. But push something like that up to GitHub, and you’ve got a problem on your hands.
For an example, look no farther than this tool that crawls GitHub for Slack webhooks written by [Michele Gruppioni]. Exploiting the fact that Slack webhook links have a predictable format, the tool searches repositories to find code that erroneously includes the authentication token. With the token in hand, an attacker now has the ability to send unsolicited messages into that channel.
But [Michele] restrained himself and didn’t Rickroll the over 6,500 Slack channels he had access to after searching GitHub with his tool. Instead, he sent them all a friendly message explaining their webhook tokens were available on GitHub, and gave them a link to where they could get more information about his project.
Most of the people who contacted him after the fact appreciated that he sent a gentle warning and not something unsavory. Still, we’d recommend caution to anyone looking to expose a vulnerability in this manner. While [Michele] had honorable intentions, it’s certainly not unheard of for an embarrassed administrator to blame the messenger.
When used properly, webhooks can be a very handy way of pushing data into your chat platform of choice. We’ve previously looked at a practical example of a weather station that pushes current conditions into a Discord channel. Just try not to accidentally commit your authentication token to the world’s largest database of open source projects, or you might receive more than you bargained for.
According to recent news reports, NASA’s Marshall Space Flight Center in Huntsville Alabama wants to give away a piece of history — an engineering test article of a Saturn I Block I booster. The catch? You’ll need to pay to haul it off, which will cost about $250,000. According to C|Net, the offer appears to be for museums and schools, but it’s likely that price tag would probably scare most private buyers off anyway.
On the other hand, if you are a museum, library, school, or university, you can score cheap or free NASA stuff using their GSAXcess portal. In general, you do have to pay shipping. For example, a flexible thermal blanket from the shuttle costs $37.28. A heat tile runs about $25.
Continue reading “An (Almost) Free Apollo-Era Rocket”
With printers generally being cheaper to replace than re-ink, there are plenty of cast-offs around to play with. They’re a great source for parts, but they’re also tempting targets for repurposing for entirely new uses. Sure, you could make a printer into a planter, but slightly more useful is this computer built into a printer that still prints.
This build is [Mason Stooksbury]’s earlier and admittedly useless laptop-in-a-printer build, which we covered a few months back. It’s easy to see where he got his inspiration, since the donor printer’s flip-up lid is a natural for mounting a display, and the capacious, glass-topped scanner bed made a great place to show off the hybrid machine’s guts. But having a printer that doesn’t print didn’t sit well with [Mason], so Comprinter II was born. This one follows the same basic approach, with a Toshiba Netbook stuffed into an H-P ENVY all-in-one. The laptop’s screen was liberated and installed in the printer’s lid, the motherboard went into the scanner bay along with a fair number of LEDs. This killed the scanner but left the printer operational, after relocating a power brick that was causing a paper jam error.
[Mason]’s Comprinter II might not be the next must-have item, but it certainly outranks the original Comprinter on the utility spectrum. Uselessness has a charm of its own, though; from a 3D-printed rotary dial number pad to a useless book scanner, keep the pointless projects coming, please.
There are plenty of dual SIM phones on the market these days, but most of them are a hamstrung by packaging issues. Despite their dual SIM capability, this usually comes at the expense of the microSD card slot. Of course, hackers don’t accept such nonsense, and [Tweepy] went about crafting a solution. Sadly the make and model of phone aren’t clear.
It’s a simple case of very carefully shaving both the microSD card and the nano-SIM down until both can fit in the card tray. The SIM is slimmed down with the application of a heat gun helping to remove its plastic backing, saving precious fractions of a millimeter. The SD card is then filed down to make just enough space for the SIM to fit in underneath. Thanks to the springiness of the contacts in the phone, it’s just barely possible to squeeze both in, along with some Kapton tape to hold everything in place.
Your mileage may vary, depending on the construction of your SD card. Overall though, it’s a tidy hack that should prove useful to anyone with a dual SIM phone and limited storage. We saw a similar hack a few years ago, too.
[Thanks to Timothy for the tip!]
In 1984, William Gibson’s novel Neuromancer helped kick off the cyberpunk genre that many hackers have been delighting in ever since. Years before Tim Berners-Lee created the World Wide Web, Gibson was imagining worldwide computer networks and omnipresent artificial intelligence. One of his most famous fictional creations is the cyberdeck, a powerful mobile computer that allowed its users to navigate the global net; though today we might just call them smartphones.
While we might have the functional equivalent in our pockets, hackers like [Tillo] have been working on building cyberdecks that look a bit more in line with what fans of Neuromancer imagined the hardware would be like. His project is hardly the first, but what’s particularly notable here is that he’s trying to make it easier for others to follow in his footsteps.
There’s a trend to base DIY cyberdecks on 1980s vintage computer hardware, with the logic being that it would be closer to what Gibson had in mind at the time. Equally important, the brutalist angular designs of some of those early computers not only look a lot cooler than anything we’ve got today, but offer cavernous internal volume ripe for a modern hardware transfusion. Often powered by the Raspberry Pi, featuring a relatively small LCD, and packed full of rechargeable batteries, these cyberdecks make mobile what was once anchored to a desk and television.
[Tillo] based his cyberdeck on what’s left of a Commodore C64c, reusing the original keyboard for that vintage feel. That meant he needed to adapt the keyboard to something the Raspberry Pi could understand, for which some commercially available options existed already. But why not take the idea farther for those looking to create their own C64c cyberdecks?
He’s currently working on a new PCB specifically designed for retrofitting one of these classic machines with a Raspberry Pi. The board includes niceties like a USB hub, and should fill out some of those gaping holes left in the case once you remove the original electronics. [Tillo] has already sent the first version of his open source board out for fabrication, so hopefully we’ll get an update soon.
In the meantime, you might want to check out some of the other fantastic cyberdeck builds we’ve covered over the last couple of years.
Year over year, the Queercon badge is consistently impressive. I think what’s most impressive about these badges is that they seemingly throw out all design ideas from the previous year and start anew, yet manage to discover a unique and addictive aesthetic every single time.
This year, there are two hardware badges produced by the team composed of Evan Mackay, George Louthan, Tara Scape, and Subterfuge. The one shown here is nicknamed the “Q” badge for its resemblance to the letter. Both get you into the conference, both are electronically interactive, but this one is like a control panel for an alternate reality game (ARG) that encourages interactivity and meaningful conversations. The other badge is the “C” badge. It’s more passive, yet acts as a key in the ARG — you cannot progress by interacting with only one type of badge, you must work with people sporting both badge types so that Queercon attendees who didn’t purchase the Q badge still get in on the fun.
The most striking feature on this badge is a custom membrane keyboard tailored to playing the interactive game across all badges at the conference. But I find that the eInk screen, RJ12 jack for connectivity, and the LED and bezel arrangements all came together for a perfect balance of function and art. Join me after the break for a closer look at what makes this hardware so special.
Continue reading “Hands-On: Queercon 16 Hardware Badge Shows Off Custom Membrane Keyboard”
Mike Szczys and Kerry Scharfglass recorded this week’s podcast live from DEF CON. Among the many topics of discussion, we explore some of the more interesting ways to move a robot. From BB-8 to Holonomic Drives, Kerry’s hoping to have a proof of concept in time for Supercon. Are you using On-Chip Debugging with your projects? Neither are we, but maybe we should. The same goes for dynamic memory allocation; but when you have overpowered micros such as the chip on the Teensy 4.0, why do you need to? We close this week’s show with a few interviews with badge makers who rolled out a few hundred of their design and encountered manufacturing problems along the way. It wouldn’t be engineering without problems to solve.
Take a look at the links below if you want to follow along, and as always tell us what you think about this episode in the comments!
Take a look at the links below if you want to follow along, and as always, tell us what you think about this episode in the comments!
Direct download (60 MB or so.)
Continue reading “Hackaday Podcast 031: Holonomic Drives, Badges Of DEF CON, We Don’t Do On-Chip Debugging, And Small Run Manufacturing Snafus”