RF Remote Made Easy

The 433 MHz spectrum is a little bit of an oddball. It’s one of the few areas of the radio spectrum which is nearly universally unlicensed Outside of the US, it’s an open playground for devices that adhere to the power restrictions and other guidelines about best practices. IoT devices operate here, as well as security systems and, of course, remote controls. And, using a few off-the-shelf parts [hesam.moshiri] shows us how to take advantage of this piece of spectrum by designing and building a programmable and versatile 4-channel 433 MHz remote control.

Built around an ATmega8 microcontroller, making it easy to work with Arduino sketches, and with a 2×8 character LCD for ease-of-use when not connected to a computer, the wireless switching device can store up to 80 remote control codes in its EEPROM memory. This was one of the harder parts for [hesam] to sort out, but using structures to store the data for the codes eventually solved the problems. A simple GUI makes using it with whatever remote happens to be on hand fairly straightforward, including the ability to record codes from existing remotes on the fly and also to associate those codes with specific actions.

Schematics and a bill of materials are available on the project’s page, making this fairly accessible to those looking to add some wireless connectivity to a project, home automation system, or IoT device. It’s mainly set up as a switching device, but with some modifications could be put to work doing more complex tasks. The 433 MHz spectrum is an exciting place to be, too, and things like setting up entire security systems using it are not too far removed from a switching device like this.

[Editor’s note: As many mentioned in the comments, 433 MHz is a licensed ham band in the USA (ITU Region 2), so you can’t use it without a license. (Get one, it’s easy.)  In the USA, the equivalent band is at 315 MHz, which is why garage door remotes usually come with a 315/433 choice. Either way, check your local laws before you transmit.]

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A Usable Arduino Debugging Tool

For as popular as the Arduino platform is, it’s not without its problems. Among those is the fact that most practical debugging is often done by placing various print statements throughout the code and watching for them in the serial monitor. There’s not really a great way of placing breakpoints or stepping through code, either. But this project, known as eye2see, hopes to change that by using the i2c bus found in most Arduinos to provide a more robust set of debugging tools.

The eye2see software is set up to run on an Arduino or other compatible microcontroller, called the “probe”, which is connected to the i2c bus on another Arduino whose code needs to be debugged. Code running on this Arduino, which is part of the eye2see library, allows it to send debugging information to the eye2see probe. With a screen, the probe can act as a much more powerful debugger than would otherwise typically be available, being able to keep track of variables in the main program, setting up breakpoints, and outputting various messages on its screen.

The tool is not without its downsides, though. The library that needs to run on the host Arduino slows down the original program significantly. But for more complex programs, the tradeoff with powerful debugging tools may be worth it until these pieces of code can be removed and the program allowed to run unencumbered. If you’d like to skip needing to use a second Arduino, we’ve seen some other tools available for debugging Arduino code that can run straight from a connected PC instead.

Cook Up A Yoke In Five Minutes

When it comes to flight simulators, we’ve seen people go all-out with their immersive setups, with all kinds of hyper-realistic control systems and monitors as far as the eye can see. But for those gaming on a budget this can seem a little overwhelming and daunting. We all have to start somewhere, though, so if you’re looking for your first semi-realistic flight simulator control mechanism take a look at this yoke which can be cobbled together for almost no money or time.

The yoke can be built around any optical mouse that happens to be lying around. A custom housing for it is constructed from cardboard, which lets it sit above a cardboard tube which functions as the control interface. This mechanism rests in a cardboard box it uses as a frame, with a yoke-styled control interface built out of packing foam at the front. One optional modification to the device allows it to have more realistic control throw, and another replaces the cardboard tube with a wooden dowel to give the device a little more strength.

While relatively quick and easy to build, it works as a fully-functional yoke in flight simulator programs like FlightGear almost effortlessly, mostly thanks to the fact that it is based on a nearly unmodified mouse. Assuming you have a mouse in your parts drawer and have access to some sort of cardboard, it’s estimated to take not much longer than five minutes to put together. But if you’re looking for something DIY that’s a little more substantial, it’s not too much of a step up to another DIY yoke we’ve featured before which is centered around an Arduino and a few 3D-printed parts.

Thanks to [Stephen] for the tip!

Automatic Transfer Switch Keeps Internet Online

Living in a place where the electric service isn’t particularly reliable can be frustrating, whether that’s because of a lack of infrastructure, frequent storms, or rolling blackouts. An option for those living in these situations is a backup generator, often turned on and connected by an automatic transfer switch. These are necessary safety devices too; they keep power lines from being back-fed by the generators. But there are other reasons to use transfer switches as well as [Maarten] shows us with this automatic transfer switch meant to keep his computers and Internet powered up.

The device is fairly straightforward. A dual-pole, dual-throw relay is housed inside of an electrical junction box with two electrical plugs, each of which can be connected to a different circuit or power source in [Maarten]’s house. The relay coil is energized by the primary power supply, and when that power is lost the relay automatically changes over to the other power supply, which might be something like a battery backup system. [Maarten] was able to get a higher quality product by building it himself rather than spending a comparable amount of money on a cheap off-the-shelf product as well. Continue reading “Automatic Transfer Switch Keeps Internet Online”

A New Educational Robotics Platform

When looking for electronics projects to use in educational settings, there is no shortage of simple, lightweight, and easily-accessible systems to choose from. From robotic arms, drones, walking robots, and wheeled robots, there is a vast array of options. But as technology marches on, the robotics platforms need to keep up as well. This turtle-style wheeled robot called the Trundlebot uses the latest in affordable microcontrollers on a relatively simple, expandable platform for the most up-to-date educational experience.

The robot is built around a Raspberry Pi Pico, with two low-cost stepper motors to drive the wheeled platform. The chassis can be built out of any material that can be cut in a laser cutter, but for anyone without this sort of tool it is also fairly easy to cut the shapes out by hand. The robot’s functionality can be controlled through Python code, and it is compatible with the WizFi360-EVB-Pico which allows it to be remote controlled through a web application. The web interface allows easy programming of commands for the Trundlebot, including a drag-and-drop feature for controlling the robot.

With all of these features, wireless connectivity, and a modern microcontroller at the core, it is an excellent platform for educational robotics. From here it wouldn’t be too hard to develop line-follower robots, obstacle-avoiding robots, or maze-solving robots. Other components can easily be installed to facilitate these designs as well. If you’re looking for a different style robot, although not expressly for educational purposes this robotic arm can be produced for under $60.

An Open-Source, Free Circuit Simulator

The original circuit simulation software, called the Simulation Program with Integrated Circuit Emphasis, or SPICE as it is more commonly known, was originally developed at the University of Califorina Berkeley in the 1970s with an open-source license. That’s the reason for the vast versions of SPICE available now decades after the original was released, not all of which are as open or free as we might like. Qucs is a GPL circuit simulator. And if you want the GUI option, you might want to try out QucsStudio, which uses Qucs under the hood, and is free to use, but binary-only.

(Editor’s note: the author was confused between the GPL open-source Qucs and the closed-source, binary-only QucsStudio. We’ve cleaned that up.)

QucsStudio supports a wide range of circuit components and models much in the same fashion as other more popular SPICE programs, including semiconductor devices, passive components, and digital logic gates. Qucs also utilizes SPICE-based simulation, which can model various types of circuit behavior, such as DC, AC, transient, and small-signal analysis.

Unfortunately there are only Windows versions available, and although some might have some success running it under WINE. There are plenty of other options for those of us running non-Windows operating systems though. Here’s a review of 30 of them.

Thanks to [Electroagenda] for the tip!

Harvesting Mechanical Energy From Falling Rain

Collecting energy from various small mechanical processes has always been something that’s been technically possible, but never done on a large scale due to issues with cost and scalability. It’s much easier to generate electricity in bulk via traditional methods, whether that’s with fossil fuels or other proven processes like solar panels. That might be about to change, though, as a breakthrough that researchers at Georgia Tech found allows for the direct harvesting of mechanical energy at a rate much higher than previous techniques allowed.

The method takes advantage of the triboelectric effect, which is a process by which electric charge is transferred when two objects strike or slide past one another. While this effect has been known for some time, it has only been through the advancements of modern materials science that it can be put to efficient use at generating energy, creating voltages many thousands of times higher than previous materials allowed. Another barrier they needed to overcome was how to string together lots of small generators like this together. A new method that allows the cells to function semi-independently reduces the coupling capacitance, allowing larger arrays to be built.

The hope is for all of these improvements to be combined into a system which could do things like augment existing solar panels, allowing them to additionally gather energy from falling rain drops. We’d expect that the cost of this technology would need to come down considerably in order to be cost-competitive, and be able to scale from a manufacturing point-of-view before we’d see much of this in the real world, but for now at least the research seems fairly promising. But if you’re looking for something you can theoretically use right now, there are all kinds of other ways to generate energy from fairly mundane daily activities.

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