Glowscope Reduces Microscope Cost By Orders Of Magnitude

As smartphones become more ubiquitous in society, they are being used in plenty of ways not imaginable even ten or fifteen years ago. Using its sensors to gather LIDAR information, its GPS to get directions, its microphone to instantly translate languages, or even use its WiFi and cellular radios to establish a wireless hotspot are all things which would have taken specialized hardware not more than two decades ago. The latest disruption may be in microscopy, as this build demonstrates a microscope that would otherwise be hundreds of thousands of dollars.

The microscope is a specialized device known as a fluorescence microscope, which uses a light source to excite fluorescent molecules in a sample which can illuminate structures that would otherwise be invisible under a regular microscope. For this build, the light is provided by readily-available LED lighting as well as optical filters typically used in stage lighting, as well as a garden-variety smartphone. With these techniques a microscope can be produced for around $50 USD that has 10 µm resolution.

While these fluorescence microscopes do have some limitations compared to units in the hundred-thousand-dollar range, perhaps unsurprisingly, they are fairly impressive for such a low-cost alternative. More details about these builds can also be found in their research paper published in Nature. Even without the need for fluorescence microscopy, a smartphone has been shown to be a fairly decent optical microscope, provided you have the right hardware to supplement the phone’s camera.

Enjoy An Open-Source Espresso

One of the core principles of the open-source movement is that anyone who wants to build on a piece of work, in whatever way they want, is easily able to. With source code freely available, the original project can be expanded upon, modified, updated, or simply looked at and used as inspiration. Usually we think about this in the realm of software freedom, but hardware is an important component as well. And not just electronics hardware, either. [Norm] demonstrates this espresso machine which was built on these open-source foundations.

The project takes some inspiration from the open-source Gaggiuino project, which was another build that modified an entry-level espresso maker with finer control over temperature and pressure. [Norm] was not willing to sacrifice his espresso machine for this cause, though, which is how this machine with its cobbled-together hardware came to be. An older machine with some worn parts was sacrificed to the coffee gods instead, making use of its pumps, boiler, and a few other bits of hardware especially from the hydraulics system. The software control is built around the Gaggiuino project, and includes a custom control board for user interface.

Right now the coffee maker does indeed work, but [Norm] hopes to make some improvements to the device including adding an enclosure of some sort, both to prevent accidental contact with the boiler and to give it a sleek, professional look. We kind of like it the way it is, while acknowledging that it isn’t quite ready for commercial production like this. It has a similar industrial feel as this espresso machine we featured a few years ago that is made out of old engine components.

SheepShaver: A Cross-Platform Tool For Retro Enthusiasts

The world of desktop computing has coalesced into what is essentially a duopoly, with Windows machines making up the bulk of the market share and Apple carving out a dedicated minority. This relatively stable state hasn’t always existed, though, as the computing scene even as late as the 90s was awash with all kinds of competing operating systems and various incompatible hardware. Amiga, Unix, OS/2, MacOS, NeXT, BeOS, as well as competing DOSes, were all on the table at various points.

If you’ve still got a box running one of these retro systems, SheepShaver might be able to help expand your software library. It’s not the sort of virtualization that we’re used to in the modern world, with an entire operating system running on a sanctioned-off part of your system. But SheepShaver does allow you to run software written for MacOS 7.5.2 thru 9.0.4 in a different environment. Unix and Linux are both supported, as well as Mac OS X, Windows NT, 2000, and XP, and the enigmatic BeOS. Certain configurations allow applications to run natively without any emulation at all, and there is plenty of hardware support built-in as well.

For anyone running retro hardware from the late 90s or early 00s, this could be just the ticket to get an application running that wasn’t ever supported on one of these machines. As for the name, it’s a play on another piece of software called ShapeShifter which brought a Mac-II emulator to the Amiga. SheepShaver has been around since the late 90s, too, so we’re surprised that we haven’t featured it before since it is such a powerful tool for cross-platform compatibility for computers of this era. Even if all you are hanging on to is an old BeBox.

Enormous Metal Sculpture Becomes An Antenna

Those who have worked with high voltage know well enough that anything can be a conductor at high enough voltages. Similarly, amateur radio operators will jump at any chance to turn a random object into an antenna. Flag poles, gutters, and even streams of water can be turned into radiating elements for a transmitter, but the members of this amateur radio club were thinking a little bit bigger when they hooked up their transmitter to this giant sculpture.

For those who haven’t been to the Rochester Institute of Technology (RIT) in upstate New York, the enormous metal behemoth is not a subtle piece of artwork and sits right at the entrance to the university. It’s over 70 feet tall and made out of bronze and steel, a dream for any amateur radio operator. With the university’s permission and some help to ensure everyone’s safety during the operation, the group attached a feedline to the sculpture with a magnet, while the shield wire was attached to a ground rod nearby. A Yaesu FT-991 running on only 5 watts and transmitting in the 20-meter band was able to make contacts throughout much of the eastern United States with this setup.

This project actually started as an in-joke within the radio club, as reported by Reddit user [bbbbbthatsfivebees] who is a member. Eventually the joke became reality, as the sculpture is almost a perfect antenna for certain ham bands. Others in the comments noted that they might have better luck with lower frequency bands such as the 40-meter band or possibly the 60-meter band, due to the height of the structure. And, for those who are still wondering if you really can use a stream of water to transmit radio waves, it is indeed possible.

Creating A Game Boy ROM From Pictures

There are very few legal ways of obtaining ROM files for video games, and Nintendo’s lawyers are extremely keen on at least reminding you of the fact that you need to own the game cart before obtaining the ROM. With cart in hand, though, most will grab a cart reader to download the game files. While this is a tried-and-true method, for GameBoy games this extra piece of hardware isn’t strictly required. [Travis Goodspeed] is here to show us a method of obtaining ROM files from photographs of the game itself.

Bits can be manually edited to fix detection errors.

Of course, the chips inside the game cart will need to be decapped in order to obtain the pictures, and the pictures will need to be of high quality in order to grab the information. [Travis] is more than capable of this task in his home lab, but some work is still required after this step.

The individual bits in the Game Boy cartridges are created by metal vias on the chip, which are extremely small, but still visible under a microscope. He also has a CAD program that he developed to take this visual information and extract the data from it, which creates a ROM file that’s just as good as any obtained with a cart reader.

This might end up being slightly more work especially if you have to decap the chips and take the photographs yourself, but it’s nonetheless a clever way of obtaining ROM files due to this quirk of Game Boy technology. Encoding data into physical hardware like this is also an excellent way of ensuring that it doesn’t degrade over time. Here are some other methods for long-term data storage.

Smart Occupancy Sensor Knows All

In the last few decades, building engineers and architects have made tremendous strides in improving the efficiency of various buildings and the devices that keep them safe and comfortable to live in. The addition of new technology like heat pumps is a major factor, as well as improvements on existing things like insulation methods and building materials. But after the low-hanging fruit is picked, technology like this smart occupancy sensor created by [Sina Moshksar] might be necessary to help drive further efficiency gains.

Known as RoomSense IQ, the small device mounts somewhere within a small room and uses a number of different technologies to keep track of the number of occupants in a room. The primary method is mmWave radar which can sense the presence of a person up to five meters away, but it also includes a PIR sensor to help prevent false positives and distinguish human activity from non-human activity. The device integrates with home automation systems to feed them occupancy data to use to further improve the performance of those types of systems. It’s also designed to be low-cost and easy to install, so it should be relatively straightforward to add a few to any existing system as well.

The project is also documented on this GitHub page, for anyone looking to build a little more data into their home automation system or even augment their home security systems. We imagine that devices like this could be used with great effect paired with a heating device like this, and we’ve also seen some other interesting methods of determining occupancy as well.

Continue reading “Smart Occupancy Sensor Knows All”

Commodore 64 Reports The News

In the late 80s and into the 90s, [Cameron Kaiser] aka [ClassicHasClass] was an aspiring journalist, first becoming interested in the career in elementary school and then working on various publications into university. At some point, he started using a piece of software for laying out newspapers called The Newsroom which, he admits, was lacking a lot of tools that would have been modern even for the time, but had an otherwise agreeable price tag thanks to its focus more on home desktop publishing and newsletter production than on full-scale newspaper operations. It did have one interesting feature that he never could figure out, though, at least until he went back and pieced this mystery together.

The software itself ran on the Apple II and was eventually ported to other systems of the era, including the Commodore 64. The mystery feature was known as “Wire Service” and appeared to be a way that users of the software who had a modem could connect with one another and share news releases, layouts, graphics, and other content created in Newsroom, but in the days where it would have been modern never was able to connect to anything. In fact, it was eventually abandoned by the developers themselves in later releases of the software. But [ClassicHasClass] was determined to get it working. Continue reading “Commodore 64 Reports The News”