Ultra-Cheap Microcontroller Powers Addressable 7-segment Display

Since their being revealed to our community over a year ago, the various ultra-cheap microcontrollers in the sub-ten-cent price range have attracted a lot of interest but not so many projects. Their slightly annoying programming and PIC12-derived architectures present a barrier not mitigated by their price, when picking up an Atmel or other processor represents a much easier choice. That’s not to say that they aren’t slowly making an appearance though, and a cracking example comes from [Tim], who’s used a Padauk microcontroller to make an addressable 7-segment display. If you’re used to addressable multi-colour LEDs, this extends the idea into the world of numerical information.

The result is a PCB little bigger than the 7-segment display it serves, with interlocking 0.1″ pin connectors allowing daisy-chaining of modules. The extreme low cost of the parts makes it an attractive solution. Software wise it’s driven in a similar manner to addressable LEDs, and he goes into significant detail on its protocol. The firmware can be found in a GitHub repository. He directs readers to the Easy PDK programmer and the Small Device C compiler, which should be of interest to anyone tempted by these processors.

A Pulse Oximeter From Very Little

Against the backdrop of a global respiratory virus pandemic, it’s likely that more than a few readers have been thinking about pulse oximeters. You may even have looked at one closely and seen that it’s little more than a device which shines light through your finger, and wondered how they work. It’s something [Giulio Pons] has done, and to show us how it’s done he’s created a working pulse oximeter of his own.

He started with an infra-red heartbeat sensor module, which is revealed as nothing more than an IR LED and a photodiode. Sampling the output from the photodiode allows measurement of heartbeat, but gives not clue as to oxygen saturation. The interesting part comes via the property of red light in that it’s transmission through flesh varies with oxygen saturation, so adding a red LED and alternately measuring from the IR and red illuminations allows a saturation figure to be derived.

Commercial pulse oximeters are pretty cheap, so many of us will no doubt simply order one from the usual sources and call it good. But it’s always interesting to know how any device works, and this project reveals something simpler than we might have expected. If pulse oximeters interest you, compare it with this one we featured a few years ago.

The 19th Century, When Gravity Battery Meant Something Different

The internet is full of dubious content promoting “free energy” devices and other ideas that stretch credibility, so [Robert Murray-Smith] prefaces his demonstration of a gravity battery with a warning to look elsewhere if you are in search of such things. Instead he’s showing us a pair of cells from The Model Engineer and Amateur Electrician, a printed periodical that sounds to us something like an equivalent of Hackaday from the 1890s. (Video embedded below.)

The cells are termed gravity batteries because their constituents settle out into layers not unlike a tequila sunrise under the influence of gravity, something that made them especially suitable for the home constructor in the late 19th century when there were no handy wall outlets from which to snag a bit of power.

The chemistry of each is not unexpected if you spent any time in your high school’s lab, a zinc-copper primary cell with a zinc sulphate/copper sulphate electrolyte and a secondary zinc-carbon cell with a zinc bromide electrolyte and a layer of bromine forming on charging. The construction in large glass vessels is archaic though, and it’s this that’s prompted his video. He poses the question whether this type of cell might be revived using 21st century techniques to produce something of use today. The video is below the break, and even if you are not about to try your hand at electrochemistry it’s an interesting watch.

Thanks [Blaubär] for the tip! Continue reading “The 19th Century, When Gravity Battery Meant Something Different”

Electric Vehicles Continue The Same Wasteful Mistakes That Limit Longevity

A while back, I sat in the newish electric car that was the pride and joy of a friend of mine, and had what was at the time an odd experience. Instead of getting in, turning the key, and driving off, the car instead had to boot up.

The feeling was of a piece of software rather than a piece of hardware, and there was a tangible wait before the start button could be pressed. It was a miracle of technology that could travel smoothly and quietly for all but the longest journeys I could possibly throw at it on relative pennies-worth of electricity, but I hated it. As a technologist and car enthusiast, I should be all over these types of motor vehicles. I live for new technology and I lust after its latest incarnations in many fields including automobiles.

I want my next car to have an electric motor, I want it to push the boundaries of what is capable with a battery and I want it to be an automotive tour de force. The switch to electric cars represents an opportunity like no other to deliver a new type of car that doesn’t carry the baggage of what has gone before, but in that car I saw a future in which they were going badly astray.

I don’t want my next vehicle to be a car like my friend’s one, and to understand why that is the case it’s worth going back a few decades to the cars my parents drove back when when jumpers were goalposts, and the home computer was just a gleam in the eye of a few long-haired outsiders in California.

Continue reading “Electric Vehicles Continue The Same Wasteful Mistakes That Limit Longevity”

A Transmission Line Speaker With The Design Work To Back It Up

We love the world of audiophiles here at Hackaday, mostly for the rich vein of outrageous claims over dubious audio products that it generates. We’ve made hay with audiophile silliness in the past, but what we really like above that is a high quality audio project done properly. It’s one thing to poke fun at directional oxygen free gold plated USB cables, but it’s another thing entirely to see a high quality audio project that’s backed up by sound design and theory to deliver the best possible listening. [Davide Ercolano]’s transmission line speakers are a good example, because he’s laid out in detail his design choices and methods in their creation.

Starting with the Thiele-Small parameters of his chosen driver, he simulated the  enclosure using the Hornresp software. As a 3D-printed design he was able to give it paraboloid curves to the convoluted waveguide, making it a much closer approximation to an ideal waveguide than a more traditional rectangular design. In the base is a compartment for an amplifier module, with additional Bluetooth capability.

We’d be curious to know how well 3D printed plastic performs in this application when compared for example to something with more mass. However we like these speakers a lot; this is how a high quality audio project should be approached. We’ve delved into speakers more than once in the past, but if you’re looking for something really unusual then how about an electrostatic?

TEMPEST Comes To GNU Radio

As we use our computers, to watch YouTube videos of trucks hitting bridges, to have a Zoom call with our mothers, or even for some of us to write Hackaday articles, we’re unknowingly sharing a lot of what we are doing with the world. The RF emissions from our monitors, keyboards, and other peripherals can be harvested and reconstructed to give a third party a view into your work, and potentially have access to all your darkest secrets.  It’s a technique with origins in Government agencies that would no doubt prefer to remain anonymous, but for a while now it has been available to all through the magic of software defined radio. Now it has reached the popular GNU Radio platform, with [Federico La Rocca]’s gr-tempest package.

He describes it as a re-implementation of [Martin Marinov]’s TempestSDR, which has a reputation as not being for the faint-hearted. The current version requires GNU Radio 3.7, but he promises a 3.8-compatible version in the works. A YouTube video that we’ve placed below the break has a range of examples running, though there seems to be little information on the type of antenna employed. Perhaps a log-periodic design would be most appropriate.

Continue reading “TEMPEST Comes To GNU Radio”

The DOOM Chip

It’s a trope among thriller writers; the three-word apocalyptic title. An innocuous item with the power to release unimaginable disaster, which of course our plucky hero must secure to save the day. Happily [Sylvain Lefebvre]’s DOOM chip will not cause the world to end, but it does present a vision of a very 1990s apocalypse. It’s a hardware-only implementation of the first level from id Software’s iconic 1993 first-person-shooter, DOOM. As he puts it: “Algorithm is burned into wires, LUTs and flip-flops on an #FPGA: no CPU, no opcodes, no instruction counter. Running on Altera CycloneV + SDRAM”. It’s the game, or at least the E1M1 map from it sans monsters, solely in silicon. In a very on-theme touch, the rendering engine has 666 lines of code, and the level data is transcribed from the original into hardware tables by a LUA script. It doesn’t appear to be in his GitHub account so far, but we live in hope that one day he’ll put it up.

“Will it run DOOM” is almost a standard for new hardware, but it conceals the immense legacy of this game. It wasn’t the first to adopt a 1st-person 3D gaming environment, but it was the game that defined the genre of realistic and immersive FPS releases that continue to this day. We first played DOOM on a creaking 386, we’ve seen it on all kinds of hardware since, and like very few other games of its age it’s still receiving active development from a large community today. We still mourn slightly that it’s taken the best part of three decades for someone to do a decent Amiga port.