Front and back of a handheld 6502 computer with bubble LED displays

The Pocket265 Is A Pocket-Sized 6502 Single-Board Computer

Single-board computers have been around ever since microprocessors became affordable in the 1970s and never went away. Today we have Raspberry Pis and LattePandas, while back in the ’70s and ’80s there were the Ferguson Big Board, the KIM-1 and a whole array of Intel SDK boards. Although functionally similar to their modern counterparts with a CPU, RAM, ROM and some basic peripherals, the old boards were huge compared to today’s tiny platforms and typically required a rather beefy power supply to operate.

It doesn’t have to be that way though, as [Aleksander] shows with the Pocket265: a handheld 6502 single-board computer somewhat reminiscent of the famous KIM-1. Like that classic machine, it’s got a hexadecimal keypad to enter programs using machine code and a row of LED displays to show the programs’ output. Unlike the KIM, the Pocket265 is small enough to hold in one hand and uses bubble LED displays, which make it look more like a programmable calculator from the 1970s. It comes with a lithium battery that makes it truly portable, as well as a sleek 3D printed case to make it more comfortable to hold than a bare circuit board.

The single ROM chip contains a monitor program that runs the basic user interface. It also makes programming a bit less tedious by implementing a number of system calls to handle things like user input and display output. A serial EEPROM enables local data storage, while a UART with a USB interface enables data transfer to other computers. If you’re interested in building and programming such a machine yourself, [Aleksander] helpfully provides code examples as well as full hardware documentation on his GitHub page.

The 6502 remains a firm favorite among hardware hackers: some projects we recently featured with this CPU include one beautifully made machine, this easy-to-build single-board computer and this huge breadboard-based contraption. Looking for something smaller? Try this tidy little board or this 6502 coupled to an FPGA.

Will MiSTer Fool You Into Learning FPGAs?

What’s the killer app for FPGAs? For some people, the allure is the ultra-high data throughput for parallelizable tasks, which can enable some pretty gnarly projects. But what if you’re just starting out? How about 1980s style video games?

The MiSTer FPGA project created a bit of FPGA hardware that makes it easy to build essentially any old school video game or computer platform. That’s a massive clean slate. Of course, you can simply download someone else’s Atari ST or Commodore 64 setup and load it up, but if you want to learn FPGAs while recreating old-school video game machines, you’re going to want to get your hands dirty.

[Mister Retro Wolf] started up a video series last winter (trailer embedded below) where he’s embarked on a project to recreate a classic video game machine from the ground up using the MiSTer FPGA platform. In particular, he’s going to recreate the Namco Tank Battalion arcade game, from the schematics, in Verilog.

This is literally building a 6502-based video game machine from scratch (in gateware), so if you’re interested in retrocomputing or FPGAs, you’ll have something to learn here. He’s gotten through the CPU, screen, tilemap graphics, and memory so far, but it’s not done yet. To follow along, get yourself some hardware and you can probably catch up.

We’ve covered the MiSTer FPGA project before, of course, because we think it’s cool. And if a video game arcade machine is going to be your gateway drug into the seedy world of programmable gates, then so be it.

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Here’s A 100 MHz Pin-Compatible 6502 Replacement

The MOS Technology 6502 CPU was a popular part in its day. In various modified versions, it powered everything from the Commodore 64 to the Nintendo Entertainment System, and showed up in a million other applications too. A popular variant is the 65C02, and [Jürgen] decided to whip up a pin-compatible FPGA version that runs at a blazing 100MHz.

The CPU core was borrowed from work by [Arlet Ottens] and extended with 65C02 functionality by [Ed Spittles] and [David Banks]. [Jürgen] then packaged that core in a Spartan-6 FPGA and placed it on a small PCB the size of the original 65C02’s 40-pin dual inline package.

The FPGA is set up to access the external CPU bus with the timing matched to the clock of the host machine. However, internally, the CPU core runs at 100MHz. It copies RAM and ROM from the host machine into its own internal 64 kilobyte RAM, minus the areas used for memory-mapped I/O by the host. The CPU then runs at full 100MHz speed except when it needs to talk to those I/O addresses.

It allows the chip to accelerate plenty of tasks without completely flipping out when used with older hardware that can’t run at anywhere near 100MHz. The pin-compatible design has been tested successfully in an Apple II and a Commodore 8032, as well as a variety of vintage chess computers.

We’ve seen the opposite before too, with a real 6502 paired with a FPGA acting as the rest of the computer. If you’ve got any cutting-edge 6502 hacks of your own (not a misprint!), let us know!

[Thanks to David Palmer for the tip]

Everything Old Is New Again: Another 6502 Board Is Born

[Jeff] says that designing your own 6502 computer is a rite of passage, and he wanted the experience. His board can accept a real 6502 or the newer CMOS variant that is still available. There are a few modern conveniences such as USB power and provisions for using a USB serial port.

We are spoiled today with microcontrollers having everything in one package, but with this class of CPU you need your own memory, I/O devices, and other support chips. [Jeff] took a traditional approach, but picked components that are still easy to obtain. Some designs now push all the support functions to a more modern processor like an Arduino, which is very simple to do, but doesn’t feel as authentic, somehow.

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“Brain In A Vat” 6502

The 6502 was a revolutionary processor for its time. Offered at a small fraction of the cost of other processors available when it was released, it became adopted in such iconic computers at the Atari 2600, the Apple II, the NES, and the Commodore 64. For that reason it’s still extremely popular among retrocomputing enthusiasts who will often go to great lengths to restore these computers or build them from scratch. [jamesbowman] had an idea to build a 6502-based computer with the processor only, leaving the rest of the computer up to an FPGA.

He describes the system as a “brain in a vat” since a real 6502 is used as the “brain” and all other functions are passed off to the FPGA. In his build he uses an FPGA board with built-in graphics abilities, but the truly interesting part of this build is how the FPGA handles memory. If a particular value is placed on the data bus of the 6502, it loops forever through the entire memory and executes all of the instructions it finds. This saved a lot of time getting this system up and running, and he is able to demonstrate it by showing a waveform on the video output of the device.

Of course you can take an FPGA and emulate an entire computer based on a 6502, but using the actual silicon in a build like this really ensures that the user can learn and understand the hardware involved without some of the other tedium of doing things such as converting old video signals to HDMI for example. It’s a great take on retrocomputing that we expect to see more of in the future.

Dirty Tricks For 6502 Programming

We know the 6502 isn’t exactly the CPU of choice for today’s high-performance software, but with the little CPU having appeared in so many classic computers — the Apple, the KIM-1, The Commodores, to name a few — we have a real soft spot for it. [Janne] has a post detailing the eight best entries in the Commodore 64 coding competition. The goal was to draw an X on the screen using the smallest program possible. [Janne] got 56 bytes, but two entrants clocked in at 34 bytes.

In addition to the results, [Janne] also exposes the tricks people used to get these tiny programs done. Just looking at the solution in C and then 6502 assembly is instructive. Naturally, one trick is to use the existing ROM code to do tasks such as clearing the screen. But that’s just the starting point.

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A 6502 Computer, With Acres Of Breadboard And Dozens Of Chips

Imagine you’re time-warped back to 1979 and tasked with constructing a personal computer. Could you do it? [RadicalBrad] thinks he can, and his 6502-based “Super VIC” build looks like it’s off to a great retrocomputing start.

Most emulations of old hardware these days go the FPGA route, and while we respect those projects immensely, there’s something to be said for applying a highly artificial constraint at the outset of a project. [RadicalBrad] chose to design like it’s 1979, and limited his ode to the machines of his youth to the 6502 CPU and logic and RAM chips available before 1980. The computer will support NTSC video output and 4-channels of 8-bit sound. No circuit boards will be used – everything is to be assembled on solderless breadboards. So far he has 48 (!) of them ganged together, which sounds like an enormous amount of space to work with, but he still found things crowded enough that some of the DIP bodies were trimmed a bit to fit more closely on the breadboards. The SRAM posed a problem, though, in that the 512K chips he wanted were not available in DIPs. To stay faithful to the constraints, he soldered the SOJ-packaged RAM chips into 40-PIN DIP headers – all 25 chips! We can’t recall a PC of the era sporting 12 megabytes of RAM, but no matter – it’s too cool not to love.

[RadicalBrad] has his work cut out for him, and this could take years to finish. We’re keen to follow his progress and can’t wait till it boots for the first time. Until it does, we’ll just gaze upon such discrete computing wonders as this almost-as-simple-as-possible computer, or even this delightfully noisy adder for a relay computer.