A small widescreen laptop repeating the ThinkPad style. It looks cute; sadly, it does not exist.

[Dana Sibera] Creates Devices That Don’t Exist

[Dana Sibera], known as [@NanoRaptor] on Twitter, makes us wonder about devices that could have been, and wince about devices that must never see the light of day – summoned into existence by her respectable photo editing and 3D modeling skills. Ever wanted to see a Model M with a small green-tinted CRT built into its side? Now you have. Perhaps, a “self-tapping” DE-9 plug with wood screws for pins? Tough luck, here it is anyway, but you can have a palate cleanser if it was too much to bear. Having started over a year ago with the classic “spicy pillows, but actually pillows” design, she keeps gracing us with portrayals of tech and tech-adjacent objects straight from the depths of her imagination.

None of the things she shows exist in real life, some regretfully and some thankfully so, but that’s not the first thing on your mind when you stumble upon a cube-shaped iPod with a built-in equalizer in your Twitter feed. Pictures like this “cassette ROM” or the deluxe woodgrain 386DX are quite apparent in what they are. On the other hand, devices like this “Mini VGA” dongle or the amber CRT-adorned TI92 Plus might have you reach for your wallet before you realize what’s up, and the photographic-proof-accompanied assertion about early floppy drives being punchcard-based might have you believe you are just not up to date on your retrocomputing trivia. Continue reading “[Dana Sibera] Creates Devices That Don’t Exist”

Old CRT Television playing Luigi's Mansion on a rusted out bike (Original Photo by Anete Lusina)

Luigi’s Mansion First Person Mod Brings Spooky New Perspective

The Nintendo GameCube in many ways defied expectations. It was purple, it had buttons shaped like beans, and it didn’t launch with a Mario game. What we got instead was the horror-adjacent ghost adventure game starring Mario’s brother — Luigi’s Mansion. The game was a graphical showpiece for the time, however, the camera angles were all fixed like an early Resident Evil game. Not satisfied with playing within those bounds, modder [Sky Bluigi] created a first person camera patch for the game that finally let players see why Luigi was so freaked out all the time.

The patch dubbed Luigi’s Mansion FPO (First Person Optimized) does a lot to drive home the game’s child-friendly, spooky aesthetic. Along with the ability to explore environments with a new lens, it provides the ability to turn the flashlight on and off manually if you want. Though the most impressive part of Luigi’s Mansion FPO is that it runs on real hardware. All that’s needed to play the mod is clean image of the North American release of Luigi’s Mansion and a .xdelta patching utility like Delta Patcher. GameCube games can be ripped directly to a USB thumb drive using a soft-modded Nintendo Wii console running Clean Rip or similar backup tool.

Luigi’s Mansion FPO actually provides a collection of patches that offer revised controls and increased field of view depending on which patch is used. The original game had inverted controls for aiming Luigi’s ghost vacuum, so the “Invert C-Stick Controls” patch will install a more modern aiming scheme where up on the right stick will aim upwards and vice versa. The “Better FOV” pulls the camera a little further back from where Luigi’s head would be while the original aiming scheme is retained. Though no matter which patch you decide to go with, a mod like this is always a good excuse to revisit a cult classic.

For another fresh GameCube mod check out this post about a Raspberry Pi Pico based modchip for the system.

Continue reading Luigi’s Mansion First Person Mod Brings Spooky New Perspective”

Dancers Now Help Power Glasgow Nightclub

Humanity thus far has supplied most of its electricity needs by burning stuff, mostly very old stuff that burns great but is hard to replace. That stuff is getting increasingly expensive, and the pollution is a bother too, so renewable sources of energy are becoming more popular.

While wind or solar power are commonly used at the grid level, one Glasgow nightclub has taken a different tack. It’s capturing energy from its patrons to help keep the lights on.

Continue reading “Dancers Now Help Power Glasgow Nightclub”

Hackaday Podcast 186: Weighing Cats, Slamming VU Meters, Slimmer Skimmers, And Clean Air On The Cheap

Hackaday Editor-in-Chief Elliot Williams took time out from Supercon planning to join Staff Writer Dan Maloney for a look through the hacking week that was. We always try to keep things light, but it’s hard sometimes, especially when we have to talk about wars past and present and the ordnance they leave behind. It’s also not a lot of fun to talk about a continent-wide radio outage thanks to our angry Sun, nor is learning that a wafer-thin card skimmer could be lurking in your ATM machine.

But then again, we did manage to have some fun by weighing cats to make sure they’re properly fed, and making music by pegging VU meters. We also saw how to use PCBs to make a beautiful yet functional circuit sculpture, clean up indoor air on a budget, and move microns with hardware store parts. And we also got to celebrate a ray of international hope by looking back on the year that taught us much of what we know about the Earth.

Check out the links below if you want to follow along, and as always, tell us what you think about this episode in the comments!

Direct download here!

Continue reading “Hackaday Podcast 186: Weighing Cats, Slamming VU Meters, Slimmer Skimmers, And Clean Air On The Cheap”

CAPSTONE: The Story So Far

After decades of delays and false starts, NASA is finally returning to the Moon. The world is eagerly awaiting the launch of Artemis I, the first demonstration flight of both the Space Launch System and Orion Multi-Purpose Crew Vehicle, which combined will send humans out of low Earth orbit for the first time since 1972. But it’s delayed.

While the first official Artemis mission is naturally getting all the attention, the space agency plans to do more than put a new set of boots on the surface — their long-term goals include the “Lunar Gateway” space station that will be the rallying point for the sustained exploration of our nearest celestial neighbor.

But before launching humanity’s first deep-space station, NASA wants to make sure that the unique near-rectilinear halo orbit (NRHO) it will operate in is as stable as computer modeling has predicted. Enter the Cislunar Autonomous Positioning System Technology Operations and Navigation Experiment, or CAPSTONE.

CAPSTONE in the clean room prior to launch.

Launched aboard an Electron rocket in June, the large CubeSat will hopefully become the first spacecraft to ever enter into a NRHO. By positioning itself in such a way that the gravity from Earth and the Moon influence it equally, maintaining its orbit should require only periodic position corrections. This would not only lower the maintenance burden of adjusting the Lunar Gateway’s orbit, but reduce the station’s propellant requirement.

CAPSTONE is also set to test out an experimental navigation system that uses the Lunar Reconnaissance Orbiter (LRO) as a reference point instead of ground-based stations. In a future where spacecraft are regularly buzzing around the Moon, it will be important to establish a navigation system that doesn’t rely on Earthly input to operate.

So despite costing a relatively meager $30 million and only being about as large as a microwave oven, CAPSTONE is a very important mission for NASA’s grand lunar aspirations. Unfortunately, things haven’t gone quite to plan so far. Trouble started just days after liftoff, and as of this writing, the outcome of the mission is still very much in jeopardy.

Continue reading “CAPSTONE: The Story So Far”

Iron Nitrides: Powerful Magnets Without The Rare Earth Elements

Since their relatively recent appearance on the commercial scene, rare-earth magnets have made quite a splash in the public imagination. The amount of magnetic energy packed into these tiny, shiny objects has led to technological leaps that weren’t possible before they came along, like the vibration motors in cell phones, or the tiny speakers in earbuds and hearing aids. And that’s not to mention the motors in electric vehicles and the generators in wind turbines, along with countless medical, military, and scientific uses.

These advances come at a cost, though, as the rare earth elements needed to make them are getting harder to come by. It’s not that rare earth elements like neodymium are all that rare geologically; rather, deposits are unevenly distributed, making it easy for the metals to become pawns in a neverending geopolitical chess game. What’s more, extracting them from their ores is a tricky business in an era of increased sensitivity to environmental considerations.

Luckily, there’s more than one way to make a magnet, and it may soon be possible to build permanent magnets as strong as neodymium magnets, but without any rare earth metals. In fact, the only thing needed to make them is iron and nitrogen, plus an understanding of crystal structure and some engineering ingenuity.

Continue reading “Iron Nitrides: Powerful Magnets Without The Rare Earth Elements”

Hackaday Podcast 183: Stowaway Science, Cold Basements, And Warm Beers

This week, Editor-in-Chief Elliot Williams and Assignments Editor Kristina Panos met up on a secret server to discuss the cream of this week’s crop of hacks. After gushing about the first-ever Kansas City Keyboard Meetup coming up tomorrow — Saturday the 27th, we start off by considering the considerable engineering challenge of building a knife-throwing machine, the logistics of live-streaming on the go, and the thermodynamics of split-level homes.

This week, Kristina came up with the What’s-That-Sound and managed to stump Elliot for a while, though he did eventually guess correctly after the tape stopped rolling. Think you know what it is? Then fill out the form and you’ll earn the chance to win a genuine Hackaday Podcast t-shirt!

Later in the show, we look at a macro pad that breaks the mold, an ASCII terminal like it’s 1974, and a Z80 that never was (but definitely could have been). Stick around as we root for the CubeSats hitching a ride aboard Artemis I, and at last call on the ‘cast, it’s lagers vs. ales (vs. ciders).

Direct download.

Check out the links below if you want to follow along, and as always, tell us what you think about this episode in the comments!

Continue reading “Hackaday Podcast 183: Stowaway Science, Cold Basements, And Warm Beers”