Thousands Of Internet-Connected Satellites Above Us, What Could Possibly Go Wrong!

Our skies are full of satellites, more full than they have been, that is, because SpaceX’s Starlink and a bevvy of other soon-to-launch operators plan to fill them with thousands of small low-earth-orbit craft to blanket the Earth with satellite Internet coverage. Astronomers are horrified at such an assault on their clear skies, space-watchers are fascinated by the latest developments, and in some quarters they’re causing a bit of concern about the security risk they might present. With a lot of regrettable overuse use of the word “hacker”, the concern is that such a large number of craft in the heavens might present an irresistible target for bad actors, who would proceed to steer them into each other can cause chaos.

Invest in undersea cables, folks, the Kessler Syndrome is upon us, we’re doomed!

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From Hacker Hotel 2020: Badges, Sharks, Tentacles, Old-School Hacking, And Much More

The North Sea in a winter storm is a spectacular sight, one of foam-crested waves and squalls driven on the gale. It’s not a place to spend a lot of time if you are a land-lubber, so to cross it twice in a few weeks must mean there is something very much worth seeing on its other side.

More of that exotic cruise ship lifestyle.
More of that exotic cruise ship lifestyle.

But one of the best antidotes to February weather in the European hacker community was Hacker Hotel 2020. Around 350 people came from all the countries of the northwest of the continent to the comfort and hospitality of the Westcord Hotel de Veluwe in the eastern Netherlands, to experience a hacker camp with all the convenience and luxury of a resort hotel rather than a muddy field.

Three days in this environment results in a camp that’s just a bit special, and one that’s very much worth a visit if your range extends this far.

An Upscale Hotel Gets The Hacker Treatment

The Hacker Hotel badge 2020 has many hidden depths
The Hacker Hotel badge 2020 has many hidden depths

Our small party of Brits arrived a day early, on a damp Thursday morning ready to lend a hand with the set-up. Slowly an upscale business conference centre was transformed into a hacker camp venue, with conference rooms turned into lecture halls, lighting and video equipment in place and 3-phase power cables snaking along the skirting boards. A large hardware hacking area was set up in one wing of the building, then the EventInfra people came in and laid out a hacker-camp-grade wireless and wired network that delivered connectivity everywhere. The contrast between the two worlds is significant, but together they make for a unique experience.

One by one, hackers arrived from all points of the compass, bearing crates of the usual cool stuff. An amateur TV satellite earth station, a brace of oversized delta 3D printers, a coin-pushing game that’s familiar from other camps. And smaller projects; little roving robots, indoor-sized multirotors, and several crates of outdated Chinese photo-frames that it’s said can be hacked to run a Linux distro.

This is the lifeblood of a hacker camp, but of course the signature piece of hardware for any hacker camp is its badge. In this Hacker Hotel 2020 didn’t disappoint, with a beautifully designed Ancient Egyptian-themed badge that concealed an array of puzzles across multiple levels. We’ll cover the badge in detail in a separate piece, but suffice to say that it is something of a tour de force. For now let’s jump into all of people and activities on offer at the con.

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Hackaday Links: February 23, 2020

If you think your data rates suck, take pity on New Horizons. The space probe, which gave us lovely pictures of the hapless one-time planet Pluto after its 2015 flyby, continued to plunge and explore other, smaller objects in the Kuiper belt. In January of 2019, New Horizons zipped by Kuiper belt object Arrokoth and buffered its findings on the spacecraft’s solid-state data recorders. The probe has been dribbling data back to Earth ever since at the rate of 1 to 2 kilobits per second, and now we have enough of that data to piece together a story of how planets may have formed in the early solar system. The planetary science is fascinating, but for our money, getting a probe to narrowly miss a 35-kilometer long object at a range of 6.5 billion km all while traveling at 51,500 km/h is pretty impressive. And if as expected it takes until September to retrieve all the data from the event at a speed worse than dialup rates, it’ll be worth the wait.

Speaking of space, if you’re at all interested in big data, you might want to consider putting your skills to work in the search for extraterrestrial intelligence. The Berkeley SETI Research Center has been feeding data from the Green Bank Telescope and their Automated Planet Finder into the public archive of Breakthrough Listen, a 10-year, $100 million initiative to scan the million closest stars in our galaxy as well as the 100 nearest galaxies for signs of intelligent life. They’re asking for help to analyze the torrents of data they’re accumulating, specifically by developing software and algorithms to process the data. They’ve set up a site to walk you through the basics and get you started. If you’re handy with Python and have an interest in astronomy, you should check it out.

Staying with the space theme, what’s the best way to get kids interested in space and electronics? Why, by launching a satellite designed to meme its way across the heavens, of course. The Mission for Education and Multimedia Engagement satellite, or MEMESat-1, is being planned for a February 2021 launch. The 1U cubesat will serve as an amateur radio repeater and slow-scan TV (SSTV) beacon that will beam down memes donated to the project and stored on radiation-hardened flash storage. In all seriousness, this seems like a great way to engage the generation that elevated the meme to a modern art form in a STEM project they might otherwise show little interest in.

It looks as though Linux might be getting a big boost as the government of South Korea announced that they’re switching 3.3 million PCs from Windows to Linux. It’s tempting to blame Microsoft’s recent dropping of Windows 7 support for the defenestration, but this sounds like a plan that’s been in the works for a while. No official word on which distro will be selected for the 780 billion won ($655 million) effort, which is said to be driven by ballooning software license costs and a desire to get out from under Microsoft’s thumb.

And finally, in perhaps the ickiest auction ever held, the “Davos Collection” headed to the auction block this week in New York. The items offered were all collected from the 2018 World Economic Forum in Davos, Switzerland, where the world’s elites gather to determine the fate of the 99.999%. Every item in the collection, ranging from utensils and glassware used at the many lavish meals to “sanitary items” disposed of by the billionaires, and even hair and fluid samples swabbed from restrooms, potentially holds a genetic treasure trove in the form of the DNA it takes to be in the elite. Or at least that’s the theory. There’s a whole “Boys from Brazil” vibe here that we find disquieting, and we flatly refuse to see how an auction where a used paper cup is offered for $8,000 went, but if you’d like to virtually browse through the ostensibly valuable trash of oligarchs, check out the auction catalog.

Emulating A Bluetooth Keyboard With The ESP32

Most people associate the ESP family of microcontrollers with WiFi, which makes sense as they’ve become the solution of choice for getting your project online quickly and easily. But while the WiFi capability might be the star of the show, the ESP32 also comes equipped with Bluetooth; we just don’t see people using it nearly as often. If you’re looking to get started using Bluetooth on the ESP32, then this simple wireless macro keypad from [Brian Lough] would be a great way to get started.

From a hardware standpoint, this project is incredibly straightforward. All you need to do is connect a membrane keypad up to the GPIO pins on the ESP32. Adding in a battery is a nice touch, and you probably would want to put it into a enclosure of some sort, but as a proof of concept it doesn’t get much easier than this. In this case [Brian] is using the TinyPICO board, but your personal ESP32 variant of choice will work just as well.

The rest of the project is all software, which [Brian] walks us through in the video after the break. There’s a preexisting library for Bluetooth Human Interface Device (HID) emulation on the ESP32, but it needs to be manually installed in the Arduino IDE. From there, he demonstrates how you can build up a functioning keyboard, including tricks such as sending multiple virtual keys at once.

In the past we’ve seen the ESP32 used to create a Bluetooth game controller, but the ability to emulate a keyboard obviously offers quite a bit more flexibility. With a practical demonstration of how easy as it is to turn this low-cost microcontroller into a wireless input device, hopefully we’ll start seeing more projects that utilize the capability.

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Retrotechtacular: Teasmade

We’re used to our domestic appliances being completely automated in 2020, but not so long ago they were much simpler affairs. Not everything required a human to run it though, an unexpected piece of electromechanical automation could be found in British bedrooms. This is the story of the Goblin Teasmade, an alarm clock with a little bit extra.

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A Commmand Center For Children With Sensory Needs

Toys for children are meant to be fun and interactive, but they’re even better if they’re educational as well. For [carrola1], a parent of a 4-year-old suffering from from medical disabilities, sensory needs, and autism, a more personalized approach seemed best. The electrical engineer built a wall-mounted command center with plenty of switches, buttons, and knobs to trigger to keep any child happy.

Apart from basic inputs, the device also has a color sensor – the command center can ask the child for an object of a particular color and congratulate them with a song when they’ve successfully acquired one.

The software for the audio and light controls was written in C for a STM32L0 series MCU, with CMSIS as the hardware abstraction layer and STM32CubeIDE as the IDE. The design uses SPI and I2C for serial communication and I2S for communicating between the digital audio devices. Physical inputs include toggle switches, rotary switches, and key switches to provide variety, with all physical hardware connected to the MCU on a custom PCB.

The audio output, sourced from a library of wav files, seems like the most challenging part of the build: the amps needed to be changed from left channel mono configuration to stereo, the output had to be LC filtered, and the code for had to be optimized for size to allow the audio files to play.

You can check out a video of the command center in action on the Reddit post.

 

Raspberry Pi 4 And The State Of Video Game Emulation

The modern ideal of pixel art is a fallacy. Videogame art crammed onto cartridges and floppy discs were beholden to the CRT display technology of their day. Transmitting analog video within the confines of dingy yellow-RCA-connector-blur, the images were really just a suggestion of on-screen shapes rather than clearly defined graphics. Even when using the superior RGB-video-over-SCART cables, most consumer grade CRT televisions never generated more than about 400 lines, so the exacting nature of digitized plots became a fuzzy raster when traced by an electron beam. It wasn’t until the late 90s when the confluence of high resolution PC monitors, file sharing, and open source emulation software that the masses saw pixels for the sharp square blocks of color that they are.

More importantly, emulation software is not restricted to any one type of display technology any more than the strata of device it runs on. The open-source nature of videogame emulators always seems to congregate around the Lowest Common Denominator of devices, giving the widest swath of gamers the chance to play. Now, that “L.C.D.” may very well be the Raspberry Pi 4. The single board computer’s mix of tinker-friendly IO at an astonishingly affordable entry price has made it a natural home for emulators, but at fifty bucks what options unlock within the emulation scene?

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