Bend It Like Bhoite: Circuit Sculptures Shatter The Bounds Of Flatland

As electronics hobbyists, we live in a somewhat two-dimensional world. Our craft is so centered around the printed circuit board that our design tools are specifically geared to spit out files tailored to the board house, who can then ship us a study in fiberglass and copper. We daub on flux and solder, add components, apply heat, and like magic, our circuits come to life, all within a few millimeters above and below the PCB.

Breaking out of this self-imposed Flatland can be therapeutic. At least that’s how Mohit Bhoite sees his free-form circuit sculptures, which he spoke about at length at the Hackaday Superconference this year. By way of disclosure, I have to admit to being a longtime fan of Mohit’s work, both at his day job as a designer at Particle, and with his spare time hobby of creating sculptures from electronic components and brass wire which can be followed on his Twitter feed. He ended up joining us for a circuit sculpture Hack Chat just before heading to Supercon, too, so not only was I looking forward to meeting him, I was sure his talk would reveal the secrets of his art and give me the inspiration to start doing some of my own. I wasn’t disappointed on either score.

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3D Printing Paper — Sort Of

There are only a few truly ancient engineered materials, and among the oldest is paper. Traditionally, paper is flat and can be bent into shapes. However, paper can be molded into for example packing material or egg cartons. [XYZAidan]  has a process that can recycle paper into 3D cardboard-like objects. You need a 3D printer, but it doesn’t actually print the paper. Instead, you use the printer to create a mold that can form paper pulp you make out of recycled paper and a blender.

[Aidan] provides seven different molds ranging from a desk tray and a dish to simple cubes and coasters. The molds are made in three parts to assist in removing the finished product.

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Open-Source Satellite Propulsion Hack Chat

Join us on Wednesday, December 11 at noon Pacific for the Open-Source Satellite Propulsion Hack Chat with Michael Bretti!

When you look back on the development history of any technology, it’s clear that the successful products eventually reach an inflection point, the boundary between when it was a niche product and when it seems everyone has one. Take 3D-printers, for instance; for years you needed to build one if you wanted one, but now you can buy them in the grocery store.

It seems like we might be getting closer to the day when satellites reach a similar inflection point. What was once the province of nations with deep pockets and military muscles to flex has become far more approachable to those of more modest means. While launching satellites is still prohibitive and will probably remain so for years to come,  building them has come way, way down the curve lately, such that amateur radio operators have constellations of satellites at their disposal, small companies are looking seriously at what satellites can offer, and even STEM programs are starting to get students involved in satellite engineering.

Michael Bretti is on the leading edge of the trend toward making satellites more DIY friendly. He formed Applied Ion Systems to address one of the main problems nano-satellites face: propulsion. He is currently working on a range of open-source plasma thrusters for PocketQube satellites, a format that’s an eighth the size of the popular CubeSat format. His solid-fuel electric thrusters are intended to help these diminutive satellites keep station and stay in orbit longer than their propulsion-less cousins. And if all goes well, someday you’ll be able to buy them off-the-shelf.

Join us for the Hack Chat as Michael discusses the design of plasma thrusters, the details of his latest testing, and the challenges of creating something that needs to work in space.

join-hack-chatOur Hack Chats are live community events in the Hackaday.io Hack Chat group messaging. This week we’ll be sitting down on Wednesday, December 11 at 12:00 PM Pacific time. If time zones have got you down, we have a handy time zone converter.

Click that speech bubble to the right, and you’ll be taken directly to the Hack Chat group on Hackaday.io. You don’t have to wait until Wednesday; join whenever you want and you can see what the community is talking about.

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Hackaday Links: December 8, 2019

Now that November of 2019 has passed, it’s a shame that some of the predictions made in Blade Runner for this future haven’t yet come true. Oh sure, 109 million people living in Los Angeles would be fun and all, but until we get our flying cars, we’ll just have to console ourselves with the ability to “Enhance!” photographs. While the new service, AI Image Enlarger, can’t tease out three-dimensional information, the app is intended to sharpen enlargements of low-resolution images, improving the focus and bringing up details in the darker parts of the image. The marketing material claims that the app uses machine learning, and is looking for volunteers to upload high-resolution images to improve its training set.

We’ve been on a bit of a nano-satellite bender around here lately, with last week’s Hack Chat discussing simulators for CubeSats, and next week’s focusing on open-source thrusters for PocketQube satellites. So we appreciated the timing of a video announcing the launch of the first public LoRa relay satellite. The PocketCube-format satellite, dubbed FossaSat-1, went for a ride to space along with six other small payloads on a Rocket Lab Electron rocket launched from New Zealand. Andreas Spiess has a short video preview of the FossaSat-1 mission, which was designed to test the capabilities of a space-based IoT link that almost anyone can access with cheap and readily available parts; a ground station should only cost a couple of bucks, but you will need an amateur radio license to uplink.

We know GitHub has become the de facto standard for source control and has morphed into a collaboration and project management platform used by everybody who’s anybody in the hacking community. But have you ever wished for a collaboration platform that was a little more in tune with the needs of hardware designers? Then InventHub might be of interest to you. Currently in a limited beta – we tried to sign up for the early access program but seem to have been put on a waiting list – it seems like this will be a platform that brings versioning directly to the ECAD package of your choice. Through plugins to KiCad, Eagle, and all the major ECAD players you’ll be able to collaborate with other designers and see their changes marked up on the schematic — sort of a visual diff. It seems interesting, and we’ll be keeping an eye on developments.

Amazon is now offering a stripped-down version of their Echo smart speaker called Input, which teams up with speakers that you already own to satisfy all your privacy invasion needs on the super cheap — only $10. At that price, it’s hard to resist buying one just to pop it open, which is what Brian Dorey did with his. The teardown is pretty standard, and the innards are pretty much what you’d expect from a modern piece of surveillance apparatus, but the neat trick here involved the flash memory chip on the main board. Brian accidentally overheated it while trying to free up the metal shield over it, and the BGA chip came loose. So naturally, he looked up the pinout and soldered it to a micro-SD card adapter with fine magnet wire. He was able to slip it into a USB SD card reader and see the whole file system for the Input. It was a nice hack, and a good teardown.

Supercon: The Things You Brought, And A Few You Forgot

Part of the fun of Supercon is that there is so much available in one place. For the price of admission, you’re surrounded by expertise, power, and soldering irons. Digi-Key brought several large parts bins stuffed full of everything from passives to LEDs to chips for people use in hacking away on their badges. But one thing that makes the whole experience really special is the stuff people bring. We don’t just mean the projects you brought to show off, we mean the stuff you bring to enhance your Supercon experience, whether it be tools, bits and bobs, or other fun stuff to play with.

This year was my first Supercon, and you never forget your first. I had a great time, and was overwhelmed by how much awesomeness was going on in one place. I wish Supercon was a simulation I could run again and again so I could listen to every talk, attend every workshop, and spend time talking to everyone about the things they brought and the cool things they’re doing with their time and badges.

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In Case You Cannot Make It To An Escape Room

Escape rooms are awesome for people who like to solve puzzles, see how things work, or enjoy a mystery. Everyone reading this falls into at least one of those categories. We enjoy puzzles and mysteries, but we have a fondness for seeing how things work. To this end, we direct your attention to [doktorinjh]’s “Bomb Disarming Puzzle in a Suitcase” Game, which is a mysterious puzzle box he built himself. I guess the mystery is mostly in the gameplay, which you can watch below because he shows us his build photos and describes the hardware inside.

At its heart is an Arduino Mega, a wise choice since our back-of-the-napkin estimation puts his I/O count over forty-five and the Mega can handle them all with a few pins to spare. Working inside the confines of a briefcase came with its own challenges, but we adore the way he used the hexagon theme in the top panel to allow for knob clearance. It was so subtle that we almost missed it.

The escape room theme is delightful, and we appreciate the mix of games, aesthetics, and techno-trickery in many forms.

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The Golden Age Of Ever-Changing Computer Architecture

Given the accuracy of Moore’s Law to the development of integrated circuits over the years, one would think that our present day period is no different from the past decades in terms of computer architecture design. However, during the 2017 ACM Turing Award acceptance speech, John L. Hennessy and David A. Patterson described the present as the “golden age of computer architecture”.

Compared to the early days of MS-DOS, when designing user- and kernel-space interactions was still an experiment in the works, it certainly feels like we’re no longer in the infancy of the field. Yet, as the pressure mounts for companies to acquire more computational resources for running expensive machine learning algorithms on massive swaths of data, smart computer architecture design may be just what the industry needs.

Moore’s law predicts the doubling of transistors in an IC, it doesn’t predict the path that IC design will take. When that observation was made in 1965 it was difficult or even impossible to envision where we are today, with tools and processes so closely linked and widely available that the way we conceive processor design is itself multiplying.

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