When you think of Chernobyl (or Chornobyl, now), you think of the nuclear accident, of course. But have you ever considered that where there is a nuclear reactor, there is a computer control system? What computers were in control of the infamous reactor? [Chornobyl Family] has the answer in a fascinating video documentary you can see below.
The video shows a bit of the history of Soviet-era control computers. The reactor’s V-30M computer descended from some of these earlier computers. With 20K of core memory, we won’t be impressed today, but that was respectable for the day. The SKALA system will look familiar if you are used to looking at 1970s-era computers.
DOOM always seems to spontaneously appear on any new device the day it’s released. From printers to industrial robots to pregnancy tests, it always makes its way on anything with an integrated circuit and a screen. But that’s not the only 90s video game with a cult following and and ability to run on hardware never intended for gaming. The early Quake games are still remarkably popular, and the second installment of this series was recently brought to the Apple Watch thanks to [ByteOverlord].
Building this classic for the Apple Watch requires using the original Quake files and some work with Xcode to get a package together that will run on the wrist-bound computer. There are a few other minimum system requirements to meet as well, but with all of that out of the way the latest release runs fairly well on this small watch. The controls have been significantly modified to use the Apple’s touch screen and digital crown instead of any peripherals, and as a result it’s not likely you’d win any matches if it was possible to cross-play with PC users with a setup like this, but it’s definitely playable although still missing a few features compared to the PC version.
Although some of the first Android-powered smartphones had them and Blackberries were famous for them, physical keyboards on portable electronics like that quickly became a thing of the past. Presumably the cost to manufacture is too high and the margins too low regardless of consumer demand. Whatever the reason, if you want a small keyboard for your portable devices you’ll likely need to make one yourself like [Kārlis] did for the Steam Deck.
Unlike a more familiar mechanical keyboard build which prioritizes the feel and sound of the keyboard experience, this one sacrifices nearly every other design consideration in order to be thin enough to fit in the Steam Deck case. The PCB is designed to be flexible using copper tape cut to size with a vinyl cutter with all the traces running to a Raspberry Pi Pico which hosts the firmware and plugs into the Steam Deck’s USB port. The files for the PCB are available in KiCad and can be exported as SVG files for cutting.
In the end, [Kārlis] has a functioning keyboard that’s even a little more robust than was initially expected and which does fit alongside the Deck in its case. On the other hand, [Kārlis] describes the typing experience as “awful” due to its extreme thinness, but either way we applaud the amount of effort that went in to building a keyboard with this form factor. The Steam Deck itself is a platform which lends itself to all kinds of modifications as well, from the control sticks to the operating systems, and Valve will even show you how.
Typically when you’re replacing parts in an old computer it’s either for repairs or an upgrade. Upgrades like adding a more capable processor to an old computer are the most common, and can help bring an old computer a bit closer to the modern era. [Dr. Scott M. Baker] had a different idea, when he downgraded a Heathkit H8 from an 8080 to an 8008.
Despite the very similar numbers, the 8080 runs at four to nearly sixteen times the speed of its predecessor. In addition to this, the 8008 is far less capable on multiple fronts like address space, I/O ports, the stack and even interrupts. The 8008 does have one thing going for it though: the 8008 is widely known as the world’s first 8-bit microprocessor.
The custom 8008 CPU board for the Heathkit H8.
In the video after the break, [Scott] goes into great detail about the challenges presented in replacing the 8080 with the 8008, starting with the clock. The clock is two-phase, so that what would otherwise be a single oscillator now also has a clock divider and two NAND gates.
Boring clock stuff aside, he does some great hacking using the I/O ports including expanding the I/O port count from 32 to the full 256, bit-banging serial, implementing an interrupt controller and even memory mapping 64 KiB into 16 KiB of address space! With that and a few more special adapter circuits, we think [Scott] has done a great job of downgrading his H8 and the resulting CPU board looks fabulous.
If you’ve ever lived somewhere it gets properly cold, you’ll know that winter’s icy grasp brings the inevitable challenge of keeping roadways safe. While road salt and gritting have long been the go-to solutions, their detrimental environmental impact and the potential for infrastructure degradation are well-documented.
For best results, a build sheet for a 3D printer’s print bed should be handled and stored by the edges only. To help make that easier, [Whity] created the Expandable Steel Sheet Holder system that can store sheets efficiently without touching their main surfaces, and has a clever mechanism for ejecting them at the push of a button.
Pushing the button (red, bottom left) pivots the section at the top right, ejecting the plate forward for easy retrieval.
The design is 3D printable and made to be screwed to the bottom of a shelf, which is great for space saving. It can also be extended to accommodate as many sheets as one wishes, and there’s a clever method for doing that.
Once the first unit is fastened to a shelf, adding additional units later is as simple as screwing them to the previous one with a few M3 bolts, thanks to captive nuts in the previously-mounted unit. It’s a thoughtful feature that makes it easy to expand after the fact. Since build sheets come in a variety of different textures and surfaces for different purposes, one’s collection does tends to grow.
Quartz, though, is at least a partial exception to this rule. Once its unusual electrical properties were understood, crystalline quartz was sent directly from quarries and mines to factories, where they were turned into piezoelectric devices with no chemical transformation whatsoever. The magic of crystal formation had already been done by natural processes; all that was needed was a little slicing and dicing.
As it turns out, though, quartz is so immensely useful for a technological society that there’s no way for the supply of naturally formed crystals to match demand. Like copper before it, which was first discovered in natural metallic deposits that could be fashioned into tools and decorations more or less directly, we would need to discover different sources for quartz and invent chemical transformations to create our own crystals, taking cues from Mother Nature’s recipe book on the way.