Turning A Desk Drawer Into A Flight Yoke

[Christofer Hiitti] found himself with the latest Microsoft Flight Simulator on his PC, but the joystick he ordered was still a few weeks out. So he grabbed an Arduino, potentiometers and a button and hacked together what a joke-yoke.

The genius part of this hack is the way [Christopher] used his desk drawer for pitch control. One side of a plastic hinge is attached to a potentiometer inside a drawer, while the other side is taped to the top of the desk. The second pot is taped to the front of the drawer for pitch control and the third pot is the throttle. It works remarkably well, as shown in the demo video below.

The linearity of the drawer mechanism probably isn’t great, but it was good enough for a temporary solution. The Arduino Leonardo he used is based on the ATmega32u4 which has a built-in USB, and with libraries like ArduinoJoystickLibrary the computer interface very simple. When [Christopher]’s real joystick finally arrived he augmented it with a button box built using the joke-yoke components.

There’s no doubt that Microsoft Flight Simulator 2020 will spawn a lot of great controller and cockpit builds over the next few years. We’ve already covered a new joystick build, and a 3D printed frame to turn an Xbox controller into a joystick.

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New BBC Micro:bit Adds Microphone And Speaker

There’s an old tale that TV companies only need to make a few years of kids’ TV shows, because their audience constantly grows out of their offerings and is replaced by a new set with no prior knowledge of the old shows. Whether it’s true or not is up for debate, but does the same apply to single board computers aimed at kids? The original BBC micro:bit was first announced back in 2015 and must be interesting its second generation of kids by now, but that hasn’t stopped them bringing out a second version of the little educational computer. How do you update such a simple device? Time to take a look.

Edge connector shown on the original micro:bit design

The form factor of the new board is substantially the same as its predecessor, with the same edge connector and large connection pads, and the familiar LED matrix display. The most obvious additions are a small speaker and MEMS microphone allowing kids to interact with audio in their code, but less obvious is a new touch button in the micro:bit logo. The original had it in the silk screen layer, while the new one has it as copper for a capacitive sensor.

The silicon has an upgrade too, now sporting a Nordic Semiconductor nRF52833 running at 64 MHz and sporting 512k of ROM and 128k of RAM with built-in Bluetooth Low Energy. Binaries are incompatible with the original, however all the development environments can recompile code for a new universal binary format capable of running the appropriate software for either version.

The micro:bit has been more of a hit in schools than it has in our community, perhaps because it has the misfortune to have arrived alongside so many strong competitors. However it remains a powerful contender whose easy programming alongside the power of more traditional toolchains make it a good choice for kids and grown-ups alike.  We took a look at the original back in 2016, if you are interested.

Arduino Gets Old PC Booted And Back Into Action

How many people still have a PS/2 keyboard kicking around in 2020? Admittedly asking such a question of the Hackaday audience is probably cheating (there’s a decent chance one of you will type a comment on one just to prove a point), but even the most pedantic reader has to admit that it’s a long dead standard. So we’re hardly surprised to hear that [Turbaned Engineer] didn’t have one handy when he tried to boot a motherboard so old that he couldn’t access the BIOS with a USB keyboard.

But rather than waiting for an adapter to show up in the mail, he decided to rig up an Arduino Nano to mimic a PS/2 keyboard just long enough for him to navigate the system configuration. Since that basically meant he only needed the arrow keys and Enter, he was able to rig up a handful of momentary buttons to serve as input. We wouldn’t recommend typing out your memoirs with such a spartan board, but it’s certainly good enough to juggle around the order of boot devices.

The fun didn’t stop there, though. [Turbaned Engineer] also had to clean some corrosion and fix a blown resistor on a bank of RAM to drag this old soldier over the finish line. He didn’t have a case handy, so he made a free-form one using the polycarbonate packaging that ICs ship in. The final machine isn’t exactly a sleeper, but it’s good enough to play Super Mario Bros. 3 on the TV.

At the end of the day, the minimal input device [Turbaned Engineer] put together isn’t so far removed from other homebrew keyboards we’ve seen recently. It seems that QMK even has some basic support for the PS/2 interface. Not that it would come up very often, but a “retro” mode might be an interesting addition to your next custom keyboard build.

NVIDIA Announces $59 Jetson Nano 2GB, A Single Board Computer With Makers In Mind

NVIDIA kicked off their line of GPU-accelerated single board computers back in 2014 with the Jetson TK1, a $200 USD development system for those looking to get involved with the burgeoning world of so-called “edge computing”. It was designed to put high performance computing in a small and energy efficient enough package that it could be integrated directly into products, rather than connecting to a data center half-way across the world.

The TK1 was an impressive piece of hardware, but not something the hacker and maker community was necessarily interested in. For one thing, it was fairly expensive. But perhaps more importantly, it was clearly geared more towards industry types than consumers. We did see the occasional project using the TK1 and the subsequent TX1 and TX2 boards, but they were few and far between.

Then came the Jetson Nano. Its 128 core Maxwell CPU still packed plenty of power and was fully compatible with NVIDIA’s CUDA architecture, but its smaller size and $99 price tag made it far more attractive for hobbyists. According to the company’s own figures, the number of active Jetson developers has more than tripled since the Nano’s introduction in March of 2019. With the platform accessible to a larger and more diverse group of users, new and innovative applications for machine learning started pouring in.

Cutting the price of the entry level Jetson hardware in half was clearly a step in the right direction, but NVIDIA wanted to bring even more developers into the fray. So why not see if lightning can strike twice? Today they’ve officially announced that the new Jetson Nano 2GB will go on sale later this month for just $59. Let’s take a close look at this new iteration of the Nano to see what’s changed (and what hasn’t) from last year’s model.

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PC Cases Are Still Stuck In The Dark Ages, But We Can Fix This

In the dawning of the IBM PC era, the computer case was a heavy, stout thing. These were industrial machines, built with beefy paddle power switches, and weighing as much as a ton of bricks. Painted in only the ugliest beige, they set the tone for PC design for the next couple of decades.

At the turn of the millennium, the winds of change swept through. The Apple iMac redefined the computer as a hip, cool device, and other manufacturers began to reconsider their product aesthetics. Around the same time, the casemodding scene took off in earnest, with adherents building ever wilder battle stations for internet clout and glory.

With all the development that has gone in the last 40 years of the PC platform, we’ve seen great change and improvement in almost every area. But in building a new rig this past month, this writer discovered there’s one element of the modern PC that’s still trapped in the past.

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Cybercube Makes A Great Computing Companion

Oh, sure, there have been a few cube-shaped PCs over the years, like the G4 and the NeXT cube. But can they really be called cubes when the display and the inputs were all external? We think not.

[ikeji] doesn’t think so either, and has created a cube PC that puts them all to shame. Every input and output is within the cube, including our favorite part — the 48-key ortholinear keyboard, which covers two sides of the cube and must be typed on vertically. (If you’ve ever had wrist pain from typing, you’ll understand why anyone would want to do that.) You can see a gif of [ikeji] typing on it after the break.

Inside the 3D printed cube is a Raspberry Pi 4 and a 5″ LCD. There’s also an Arduino Pro Micro for the keyboard matrix, which is really two 4×6 matrices — one for each half. There’s a 6cm fan to keep things cool, and one panel is devoted to a grille for heat output. Another panel is devoted to vertically mounting the microcontrollers and extending the USB ports.

Don’t type on me or my son ever again.

When we first looked at this project, we thought the tiny cube was a companion macro pad that could be stored inside the main cube. It’s really a test cube for trying everything out, which we think is a great idea and does not preclude its use as a macro pad one of these days. [ikeji] already has plenty of plans for the future, like cassette support, an internal printer, and a battery, among other things. We can’t wait to see the next iteration.

We love a good cyberdeck around here, and it’s interesting to see all the things people are using them for. Here’s a cyberduck that quacks in Python and CircuitPython.

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Size Does Matter When It Comes To SD Cards

The SD card first burst onto the scene in 1999, with cards boasting storage capacities up to 64 MB hitting store shelves in the first quarter of 2000. Over the years, sizes slowly crept up as our thirst for more storage continued to grow. Fast forward to today, and the biggest microSD cards pack up to a whopping 1 TB into a package smaller than the average postage stamp.

However, getting to this point has required many subtle changes over the years. This can cause havoc for users trying to use the latest cards in older devices. To find out why, we need to take a look under the hood at how SD cards deal with storage capacity. Continue reading “Size Does Matter When It Comes To SD Cards”