It could be said that there are a number of factors behindĀ the explosion of creativity in our community of hardware hackers over the last couple of decades, but one in particular that is beyond doubt is the ease with which it has been possible to import small orders from China. See something on AliExpress and it can be yours for a few quid, somewhere in a warehouse on the other side of the world it’s put into a grey shipping bag, and three weeks later it’s on your doorstep. This bounty has in no small part been aided by a favourable postage and taxation environment in which both low postage costs and a lack of customs duties on packages under a certain value conspire to render getting the product in front of you a fraction of the cost of buying the thing in the first place. Continue reading “EU Duty Changes, A Whole VAT Of Trouble For Hackers?”
Curated76 Articles
Hackaday’s finest original content articles curated by the Hackaday editors
How To Get Into Cars: Handling Mods
As a budding automotive enthusiast, you finally took the plunge and scored yourself a sweet project car. After going through it from top to toe, you’ve done your basic maintenance and it’s now running like a top. Now you’re getting comfortable, you’ve set your sights on turning your humble ride into a corner carving machine. Here’s a guide to get yourself started.
It’s All About Grip
When it comes to creating a handling monster, the aim is to create a car that sticks to the road like glue, and is controllable when it does break loose. Having a car that handles predictably at the limit is a big help when you’re pushing hard on track, particularly for an inexperienced driver. And, whether you’re hitting the canyons on the weekend or trying to slash your laptimes, it’s always nice to have more grip. Through selecting the right parts and getting the set up right, it’s possible to hone your car’s cornering ability to make it a rewarding experience to drive fast and hard. Continue reading “How To Get Into Cars: Handling Mods”
The Legacy Of One Of Science’s Brightest Stars: Freeman Dyson
Of the many well-known names in science, few have been as reluctant to stick to one particular field as Freeman John Dyson. Born in the UK in 1923, he showed a great interest in mathematics and related fields even as a child. By the time he was 15 he had won a scholarship at Trinity College, in Cambridge, where he studied mathematics. Though the war forced him to work at the Air Force’s Operational Research Section (ORS), afterwards he would return to Trinity to get his BA in mathematics.
His subsequent career saw him teaching at universities in the UK and US, before eventually ending up at Cornell University, where he joined the Institute for Advanced Study at the invitation of its head, J. Robert Oppenheimer. Here he would meet up with such people as Richard Feynman with whom he would work on quantum electrodynamics.
Beyond mathematics and physics, Dyson would also express great interest in space exploration — with Dyson spheres being well-known — and genetics, both in the context of the first formation of life and in genetic manipulation to improve plants to deal with issues today. He also worked on the famous Project Orion, which used nuclear bombs for propulsion.
In this article we’ll take a look at these and other parts of Mr. Dyson’s legacy, as well as the influence of his works today.
Continue reading “The Legacy Of One Of Science’s Brightest Stars: Freeman Dyson”
US Navy Looking To Retire Futuristic Prototype Ships
From the Age of Sail through to the Second World War, naval combat was done primarily in close quarters and with cannons. Naturally the technology improved quite a bit in those intervening centuries, but the idea was more or less the same: the ship with the most guns and most armor was usually the one that emerged victorious. Over the years warships became larger and heavier, a trend that culminated in the 1940s with the massive Bismarck, Iowa, and Yamato class battleships.
But by the close of WWII, the nature of naval combat had begun to change. Airplanes and submarines, vastly improved over their WWI counterparts, presented threats from above and below. A few years later, the advent of practical long-range guided missiles meant that adversaries no longer had to be within visual range to launch their attack. Going into the Cold War it became clear that to remain relevant, warships of the future would need to be smaller, faster, and smarter.

It was this line of thinking that lead the US Navy to embark on the Littoral Combat Ship (LCS) program in the early 2000s. These ships would be more nimble than older warships, able to quickly dash through shallow coastal waters where adversaries couldn’t follow. Their primary armament would consist of guided missiles, with fast firing small-caliber guns being relegated to defensive duty. But most importantly, the core goal of the LCS program was to produce a modular warship.
Rather than being built for a single task, the LCS would be able to perform multiple roles thanks to so-called “mission modules” which could be quickly swapped out as needed. Instead of having to return to home port for a lengthy refit, an LCS could be reconfigured for various tasks at a commercial port closer to the combat area in a matter of hours.
A fleet of ships that could be switched between combat roles based on demand promised to make for a more dynamic Navy. If the changing geopolitical climate meant they needed more electronic reconnaissance vessels and fewer minesweepers, the Navy wouldn’t have to wait the better part of a decade to reshuffle their assets; the changeover could happen in a matter of weeks.
Unfortunately, the Littoral Combat Ships have been plagued with technical problems. Citing the expensive refits that would be required to keep them operational, the Navy is now looking at retiring the first four ships in the fleet, the newest of which is just six years old.
Continue reading “US Navy Looking To Retire Futuristic Prototype Ships”
Raising The Titanic’s Radio Room
For some reason, of all the ships that have sailed the oceans, it’s the unlucky ones that capture our imagination. Few ships have been as unlucky as the RMS Titanic, sinking as she did on the night of April 15, 1912 after raking across an iceberg on her maiden voyage, and no ship has grabbed as much popular attention as she has.
During her brief life, Titanic was not only the most elegant ship afloat but also the most technologically advanced. She boasted the latest in propulsion and navigation technology and an innovation that had only recently available: a Marconi wireless room, used both for ship-to-shore and ship-to-ship communications.
The radio room of the Titanic landed on the ocean floor with the bow section of the great vessel. The 2.5-mile slow-motion free fall destroyed the structure of the room, but the gear survived relatively intact. And now, more than a century later, there’s an effort afoot to salvage that gear, with an eye toward perhaps restoring it to working condition. It’s a controversial plan, of course, but it is technologically intriguing, and it’s worth taking a look at what’s down there and why we should even bother after all these years.
Write Once, Run Everywhere: Cross-Platform Programming Done Right
One of the goals of programming languages back in the 1950s was to create a way to write assembly language concepts in an abstract, high-level manner. This would allow the same code to be used across the wildly different system architectures of that era and subsequent decades, requiring only a translator unit (compiler) that would transform the source code into the machine instructions for the target architecture.
Other languages, like BASIC, would use a runtime that provided an even more abstract view of the underlying hardware, yet at the cost of a lot of performance. Although the era of 8-bit home computers is long behind us, the topic of cross-platform development is still highly relevant today, whether one talks about desktop, embedded or server development. Or all of them at the same time.
Let’s take a look at the cross-platform landscape today, shall we?
Continue reading “Write Once, Run Everywhere: Cross-Platform Programming Done Right”
Expanding, And Eventually Replacing, The International Space Station
Aboard the International Space Station (ISS), humanity has managed to maintain an uninterrupted foothold in low Earth orbit for just shy of 20 years. There are people reading these words who have had the ISS orbiting overhead for their entire lives, the first generation born into a truly spacefaring civilization.
But as the saying goes, what goes up must eventually come down. The ISS is at too low of an altitude to remain in orbit indefinitely, and core modules of the structure are already operating years beyond their original design lifetimes. As difficult a decision as it might be for the countries involved, in the not too distant future the $150 billion orbiting outpost will have to be abandoned.
Naturally there’s some debate as to how far off that day is. NASA officially plans to support the Station until at least 2024, and an extension to 2028 or 2030 is considered very likely. Political tensions have made it difficult to get a similar commitment out of the Russian space agency, Roscosmos, but its expected they’ll continue crewing and maintaining their segment as long as NASA does the same. Afterwards, it’s possible Roscosmos will attempt to salvage some of their modules from the ISS so they can be used on a future station.
This close to retirement, any new ISS modules would need to be designed and launched on an exceptionally short timescale. With NASA’s efforts and budget currently focused on the Moon and beyond, the agency has recently turned to private industry for proposals on how they can get the most out of the time that’s left. Unfortunately several of the companies that were in the running to develop commercial Station modules have since backed out, but there’s at least one partner that still seems intent on following through: Axiom.
With management made up of former astronauts and space professionals, including NASA’s former ISS Manager Michael Suffredini and Administrator Charles Bolden, the company boasts a better than average understanding of what it takes to succeed in low Earth orbit. About a month ago, this operational experience helped secure Axiom’s selection by NASA to develop a new habitable module for the US side of the Station by 2024.
While the agreement technically only covers a single module, Axiom hasn’t been shy about their plans going forward. Once that first module is installed and operational, they plan on getting NASA approval to launch several new modules branching off of it. Ultimately, they hope that their “wing” of the International Space Station can be detached and become its own independent commercial station by the end of the decade.
Continue reading “Expanding, And Eventually Replacing, The International Space Station”






