[Geohot] Selling His “Self-Driving” Car Tech For $1k By New Year

This week [Geohot] announced the launch of his self-driving car hardware. This is the natural extension of his proof-of-concept shown off in December which he parlayed into a Silicon Valley startup called comma.ai. [Geohot], whose real name is [George Hotz], is well known for jailbreaking the iPhone and making Sony look like idiots when they retroactively crippled Linux support on PS3. He has hardware chops.

Initial self-driving add-on hardware only works with Honda and Acura models that already have lane-keeping assist features because those vehicles already have built-in front radar. The package, which replaces the rear view mirror, adds a front facing camera. Those lucky (or brave, foolish, daring?) beta users can trade $999 and $24/month for what is currently a green 3D printed enclosure with some smartphone-like hardware inserted.

The company has taken an interesting approach to acquiring data needed for this particular flavor of self-driving. [Hotz] is teasing a chance at beta test invites to those who contribute driving data to the company. This is as simple as downloading an app to your phone and letting it roll from your windshield as you go bumper to bumper from Mountain View to San Francisco. That’s right, the plan is to support just that stretch of the nation’s highway system — although [Hotz] did make a brazen estimate of 90% of commutes for 90% of users within a year. Hey, it’s a startup so it’s either that, selling to a bigger fish, or closing their doors.

That narrow route support is actually an interesting constraint. In fact, the company is most interesting because of its chosen constraints: a small subset of cars, a chosen stretch of highway, and dare we say sanity when it comes to self-driving expectations. Grandiose claims have the general public thinking a vehicle with no human driver will slide up to your stoop and take you anywhere you want to go. That is a dauntingly difficult engineering challenge (dare we say impossible). What [Hotz] is selling is a more stress-free commute, not a nap in the back seat. You still need to be paying attention at all times.

Will this system work? Undoubtedly the engineering is possible (Tesla is already doing it). The biggest question mark that remains is human nature. This system demands your attention even though you’re doing nothing. That seems unrealistic — users are bound to lapse in attention much more frequently than if they were the primary driver. The question then becomes, will people pay attention at the very rare yet very crucial moments, and can a system like this prevent more fatal accidents than it causes?

[via Engadget]

Drone Flies 12 Cm On Wireless Power

[Sam M] wrote in with a quick proof-of-concept demo that blows our socks off: transferring enough power wirelessly to make a small quadcopter take flight. Wireless power transfer over any real distance still seems like magic to us. Check out the videos embedded below and you’ll see what we mean.

What’s noteworthy about this demo is that neither the transmitter nor the receiver are particularly difficult to make. The transmitting loop is etched into a PCB, and the receiver is made of copper foil tape. Going to a higher frequency facilitates this; [Sam M] is using 13.56 MHz instead of the kilohertz that most power-transfer projects use. This means that all the parts can be smaller and lighter, which is obviously important on a miniature quadrotor.

Continue reading “Drone Flies 12 Cm On Wireless Power”

A New OS For Apple II Computers

Although this sort of work is usually reserved for KansasFest and other forums for highly technical and very skilled Apple enthusiasts, [John Brooks]’s release of a new version of the ProDOS operating system is no less important. It is, without a doubt, the greatest release the Apple II platform will see for the next few years. This swan song of the Apple II platform is simply ProDOS 2.4, an update to the last version of Apple’s ProDOS, last released in 1993.

For a bit of historical context, ProDOS was not the operating system that shipped with the Apple ][ in 1977. That OS was simply called DOS. ProDOS, released in 1983, included support for the new 3.5″ floppy drives, allowed for hierarchical directories, supported hardware interrupts, and kept the Apple ][ line going well into the 90s. Despite these improvements, not all Apple ][ systems were supported. The original ][ and ][+ were out in the cold. Now, with the ability to add Compact Flash and USB devices to an Apple ][, even the latest version of ProDOS is horribly out of date.

[John]’s release of ProDOS 2.4 fixes all of this. This release is the most important development in the Apple ][ ecosystem in recent memory, and will remain so for at least a decade. The only person who still uses an Apple ][ as a daily driver agrees, and ProDOS 2.4 is now enshrined in The Archive for all eternity.

prodos-2-4-bitsy-bye-768x543New features abound, although most of them are geared toward the now thirty-year-old Apple IIGS. These features include enhanced utility in GS/OS – the Apple equivalent of the Commodore GEOS – slot remapping, and an OS that is both smaller and loads faster. Older machines aren’t left out, and ProDOS includes the usual features and improvements found in ProDOS 2.x that weren’t available in the Apple ][, Apple ][+ and un-enhanced Apple //e.

The killer feature and one more thing of this release is the BitsyBye utility, a small ($300!) system program that allows you to boot various Apple II devices and programs. Think of this as the Norton Commander of the Apple II ecosystem, allowing slots to be selected, booting the most recently used ProDOS device, and basic file system exploration. BitsyBye also includes an easter egg. A few utilities are also included on the ProDOS 2.4 disk image including ADTPro, Shrinkit archive expander, and disk utilities.

A 140k ProDOS 2.4 disk image is available on [John]’s site and on Archive.org. Since you’re probably not downloading directly to an Apple II disk, grab ADTPro and load it over audio.

Desuiciding Capcom Arcade Boards

Capcom’s CPS2 – or CP System II – was the early to mid-90s arcade hardware famous for Super Street Fighter II, Alien vs. Predator, and a few of the Marvel and Capcom crossover arcade games. As you would expect, these boards have become collectors items. Unfortunately for future generations, Capcom took some short-sighted security measures to prevent copying the games, and the boards have been failing over the last two decades.

After months of work, [ArcadeHacker] and several other arcade enthusiasts have reverse engineered the security protocol and devised a method of de-suiciding these arcade boards, allowing for the preservation of this hardware and these games. The code that does the trick is up on GitHub.

Last year, [ArcadeHacker] reverse engineered the on-chip security for Capcom’s Kabuki processor, the CPU used in some of Capcom’s earlier arcade boards. It used a similar protection scheme. In the Kabuki hardware, the on-chip ROM was interspersed with a few XOR gates on the processor’s bus. With a security key kept in battery-backed memory, this was enough to keep the code for the game secret, albeit at the cost of preventing historical preservation.

Over the next few weeks, [ArcadeHacker] will post more detailed information about the copy protection scheme of the CPS2 board, but the proof-of-concept works right now. It’s now possible to revive a CPS2 board that has killed itself due to a dead battery, and the hardware is as simple as an Arduino and a few test clips. You can check out a video of the exploit in action below.

Continue reading “Desuiciding Capcom Arcade Boards”

3D Printering: Aramid And Carbon Fiber Infused ABS

Last week, we had a look at a carbon-infused PETG filament. This week, I’d like to show you two composites based on a more common thermoplastic in 3D printing: ABS. Among a whole lot of other engineering plastics, the french company Nanovia manufactures Kevlar-like aramid-fiber-infused and carbon-fiber-infused ABS 3D printing filaments. These materials promise tougher parts with less warping while being just as easy to print as regular ABS. Let’s check them out!

Continue reading “3D Printering: Aramid And Carbon Fiber Infused ABS”

ESP32 Hands-On: Awesome Promise

The ESP32 is looking like an amazing chip, not the least for its price point. It combines WiFi and Bluetooth wireless capabilities with two CPU cores and a decent hardware peripheral set. There were modules in the wild for just under seven US dollars before they sold out, and they’re not going to get more expensive over time. Given the crazy success that Espressif had with the ESP8266, expectations are high.

And although they were just formally released ten days ago, we’ve had a couple in our hands for just about that long. It’s good to know hackers in high places — Hackaday Superfriend [Sprite_tm] works at Espressif and managed to get us a few modules, and has been great about answering our questions.

We’ve read all of the public documentation that’s out there, and spent a week writing our own “hello world” examples to confirm that things are working as they should, and root out the bugs wherever things aren’t. There’s a lot to love about these chips, but there are also many unknowns on the firmware front which is changing day-to-day. Read on for the full review.

Continue reading “ESP32 Hands-On: Awesome Promise”

MIT Researchers Can Read Closed Books (and Defeat CAPTCHA)

Ten years ago, MIT researchers proved that it was possible to look through an envelope and read the text inside using terahertz spectroscopic imaging. This research inspired [Barmak Heshmat] to try the same technique to read a book through its cover. A new crop of MIT researchers led by [Heshmat] have developed a prototype to do exactly that, and he explains the process in the video after the break. At present, the system is capable of correctly deciphering individual letters through nine pages of printed text.

They do this by firing terahertz waves in short bursts at a stack of pages and interpreting the return values and travel time. The microscopic air pockets between the pages provide boundaries for differentiation. [Heshmat] and the team rely on these pockets to reflect the signal back to a sensor in the camera. Once they have the system dialed in to be able to see the letters on the target page and distinguish them from the shadows of the letters on the other pages, they use an algorithm to determine the letters. [Heshmat] says the algorithm is so good that it can get through most CAPTCHAs.

The most immediate application for this technology is reading antique books and other printed materials that are far too fragile to be handled, potentially opening up worlds of knowledge that are hidden within disintegrating documents. For a better look at the outsides of things, there is Reflectance Transformation Imaging.

Continue reading “MIT Researchers Can Read Closed Books (and Defeat CAPTCHA)”