Tiny Ethernet Switch Gets Even Smaller

As a project gets more complicated, some kind of internal communication network is often used to that all of the various modules and sensors can talk with each other. For hardware hackers like us, that usually means SPI, I2C, or maybe even good old fashioned UART. But if you’re pushing a lot of data around, like live video feeds from multiple cameras, you’ll need something a bit faster than that.

Which is why [Josh Elijah] has created the SwitchBlox Nano, a three port 10/100 Ethernet switch that fits on a one inch square PCB. All you need to do is provide it with power, with a generous input range of 5 to 50 volts, connect your devices to the Molex Picoblade connectors on the board, and away you go. There’s even a 5 V 1 A regulated output you can use to run your downstream devices.

If you’ve got a feeling that you’ve seen something very similar on these pages earlier in the year, you’re not imagining things. Back in April we covered the original five port SwitchBlox in a post that garnered quite a bit of attention. In fact, [Josh] tells us that the design of this new switch was driven largely by the feedback he got from Hackaday readers. The Nano is not only smaller and cheaper than the original, but now maintains full electrical isolation between each port.

The average Hackaday reader is as knowledgeable as they are opinionated, and we’re glad [Josh] was able to put the feedback he received to practical use. We’re proud that our community has had a hand in refining successful commercial products like the Arduboy handheld game system and the Mooltipass hardware password keeper. Now it looks like we can add a tiny Ethernet switch to the list of gadgets we’ve helped push up the hill. Maybe we should get a stamp or something…

Clacker Hacker: Hot Rod Switch Mods

Whether you’re a programmer, gamer, writer, or data entry specialist, the keyboard is an extension of your nervous system. It’s not so much a tool as it is a medium for flow — for being in the zone. So I think it’s only natural that you should care deeply about your keyboard — how it looks, how it sounds, and above all, how it feels to finger-punch those helmeted little switches all the live-long day. That’s my excuse, anyway.

It might surprise you that mechanical keyboard switches can be modified in a number of ways. Depending on what you want from your keyboarding experience, you can make switches feel lighter or less scratchy, quiet them down, or tighten up any wobble in the housing. Why would you want to do this? Because customization is fun. Because electromechanical things are awesome, and because it’s fun to take switches apart and put them back together again. Because it’s literally hacking and this is Hackaday.

This is a pair of plates from a macro keeb I’m making that will sit directly in front of my trackball.

I got into switch modding because I wanted to put Cherry clears in my dactyl, but worried that they would take too much force to actuate and wear my fingers out. So I bought some really light (39g) springs and was really looking forward to swapping them into the clears, but they just don’t work. Like, physically. Slider goes down, slider gets stuck. It will come back up, but only if I hit it again and smear my finger to the side a bit at the same time. Those springs must be too weak to return clear sliders.

I took this as a sign that I should suck it up and use browns instead. After all, no one else has to know what my sliders look like. While I was opening switches, I tried out one of these super-light springs in a brown, thinking maybe they wouldn’t have to go to waste. Not only did the lighter spring work in the brown, it felt pretty nice. It’s hard to imagine how a whole keeb would feel based on a single switch, but if you can gather a handful and snap them into a plate to riffle your fingers over them, well, it’s probably close enough to a full keyboard to get a good feel for whatever mod you’re doing.

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Grok The Z80 With This Simulator

Many of us will have at some point encountered a Z80 microprocessor, whether we’ve bare-metal programmed for it, or simply had a go at blasting some invaders on a game system using one. Like all the processors of its era, it’s got a relatively simple and accessible internal block diagram, so there’s a good chance that readers well even know how it works, too. But do any of know how it really works, down to the gate, transistor, and net level? [Goran] does, because he’s written a Z80 netlist simulator that allows the running of code alongside the examination of the chip and its signals. It’s not particularly fast, achieving a modest 2.3kHz clock speed when run of a fairly high-end PC, but we’re guessing readers needing to run Z80 code for anything other than learning would use the real thing anyway.

There’s a video of the software in operation which we’ve placed below the break, and we can see it will be a fascinating tool even to people who aren’t dedicated reverse engineers. To be able to bring up a logic analyzer view of the internals of a processor while it is in operation is truly astounding if you are used to it as a black box, and to have logic diagrams at your fingertips rather than puzzling out individual transistors really gives a window into what is going on.

This isn’t the only such simulator out there, in the past we’ve mentioned Visual6502, when we covered the Monster 6502.

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Digging Deep Into SD Card Secrets

To some, an SD card is simply an SD card, notable only for the amount of storage it provides as printed on the label. However, just like poets, SD cards contain multitudes. [Jason Gin] was interested as to what made SanDisk’s High Endurance line of microSDXC cards tick, so he set out to investigate.

Naturally, customer service was of no help. Instead, [Jason] started by scraping away the epoxy covering which hides the card’s test points. Some delicate soldering was required to hook up the test points to a breakout board, while also connecting the SD interface to a computer to do its thing. A DS Logic Plus signal analyzer was used to pick apart the signals going to the chip to figure out what was going on inside.

After probing around, [Jason] was able to pull out the NAND Flash ID, which, when compared to a Toshiba datasheet, indicates the card uses BiCS3 3D TLC NAND Flash. 3D NAND Flash has several benefits over traditional planar Flash technology, and SanDisk might have saved [Jason] a lot of time investigating if they’d simply placed this in their promotional material.

We’ve seen other similar hacks before, like this data recovery performed via test points. If you’ve been working away on SD cards in your own workshop, be sure to let us know!

DIY Dongle Breathes Life Into Broken Ventilators

We have a new hero in the COVID-19 saga, and it’s some hacker in Poland. Whoever this person is, they are making bootleg dongles that let ventilator refurbishers circumvent lockdown software so they can repair broken ventilators bought from the secondhand market.

The dongle is a DIY copy of one that Medtronic makes, which of course they don’t sell to anyone. It makes a three-way connection between the patient’s monitor, a breath delivery system, and a computer, and lets technicians sync software between two broken machines so they can be Frankensteined into a single working ventilator. The company open-sourced an older model at the end of March, but this was widely viewed as a PR stunt.

This is not just the latest chapter in the right-to-repair saga. What began with locked-down tractors and phones has taken a serious turn as hospitals are filled to capacity with COVID-19 patients, many of whom will die without access to a ventilator. Not only is there a shortage of ventilators, but many of the companies that make them are refusing outside repair techs’ access to manuals and parts.

These companies insist that their own in-house technicians be the only ones who touch the machines, and many are not afraid to admit that they consider the ventilators to be their property long after the sale has been made. The ridiculousness of that aside, they don’t have the manpower to fix all the broken ventilators, and the people don’t have the time to wait on them.

We wish we could share the dongle schematic with our readers, but alas we do not have it. Hopefully it will show up on iFixit soon alongside all the ventilator manuals and schematics that have been compiled and centralized since the pandemic took off. In the meantime, you can take Ventilators 101 from our own [Bob Baddeley], and then find out what kind of engineering goes into them.

A Desk Calendar With A Difference

With the office computer revolution now many decades old, many of the items that once stood on a typical desk are now part of history. The typewriter, the Rolodex, and the desk calendar have all been subsumed by computers and mobile phones. This electronic desk calendar is perhaps an exception, created as a promotional device for the RT-Thread IoT OS. It features an interesting take on a perpetual calendar, with an array of days spanned by a sliding frame such that any month’s days of the week can be depicted. The days are touch buttons, and can be used to bring up the information on an e-ink display.

Behind it all is a WinnerMicro W600 WiFi-enabled system-on-chip, that runs the aforementioned RT-Thread IoT OS. This OS is a bit of a mystery, according to its Wikipedia page it’s an open-source project from China with ten years of development behind it, but this appears to be the first time we’ve seen it here at Hackaday. Anyone using it?

We like this project though, for its perpetual calendar, and for its re-imagining of a bygone desk accoutrement with an e-ink display to conserve battery. It’s not the first e-ink calendar we’ve seen, this previous one used a Raspberry Pi.

Watch Conway’s Game Of Life Flutter Across A Flip-Dot Display

Like many of us, [John Whittington] was saddened with the news that John Horton Conway passed away a little earlier this year, and in honor of his work, he added the Game of Life to a flip-dot display that he has been working on. The physicality of an electromechanical display seems particularly fitting for cellular automata.

Like what you see? If you’re curious about what makes it all tick, the display shown is an Alfa-Zeta XY5 28×14 but [John] is currently working on building them into a much larger 256 x 56 display. GitHub hosts the flip-dot simulator and driver software [John] is using, and the Game of Life functions are here.

If you’re new to the Game of Life and are not really sure what you’re looking at, [Elliot Williams] tells you all you need to know in his writeup celebrating its profound impact and lasting legacy. Watch the flip-dot display in action in the video embedded below.

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