Air-to-air combat or “dogfighting” was once a very personal affair. Pilots of the First and Second World War had to get so close to land a hit with their guns that it wasn’t uncommon for altercations to end in a mid-air collision. But by the 1960s, guided missile technology had advanced to the point that a fighter could lock onto an enemy aircraft and fire before the target even came into visual range. The skill and experience of a pilot was no longer enough to guarantee the outcome of an engagement, and a new arms race was born.
Naturally, the move to guided weapons triggered the development of defensive countermeasures that could confuse them. If the missile is guided by radar, the target aircraft can eject a cloud of metallic strips known as chaff to overwhelm its targeting system. Heat-seeking missiles can be thrown off with a flare that burns hotter than the aircraft’s engine exhaust. Both techniques are simple, reliable, and have remained effective after more than a half-century of guided missile development.
But they aren’t perfect. The biggest problem is that both chaff and flares are a finite resource: once the aircraft has expended its stock, it’s left defenseless. They also only work for a limited amount of time, which makes timing their deployment absolutely critical. Automated dispensers can help ensure that the countermeasures are used as efficiently as possible, but sustained enemy fire could still deplete the aircraft’s defensive systems if given enough time.
In an effort to develop the ultimate in defensive countermeasures, the United States Navy has been working on a system that can project decoy aircraft in mid-air. Referred to as “Ghosts” in the recently published patent, several of these phantom aircraft could be generated for as long as the system has electrical power. History tells us that the proliferation of this technology will inevitably lead to the development of an even more sensitive guided missile, but in the meantime, it could give American aircraft a considerable advantage in any potential air-to-air engagements.
On October 24th, 2003 the last Concorde touched down at Filton Airport in England, and since then commercial air travel has been stuck moving slower than the speed of sound. There were a number of reasons for retiring the Concorde, from the rising cost of fuel to bad publicity following a crash in 2000 which claimed the lives of all passengers and crew aboard. Flying on Concorde was also exceptionally expensive and only practical on certain routes, as concerns about sonic booms over land meant it had to remain subsonic unless it was flying over the ocean.
The failure of the Concorde has kept manufacturers and the civil aviation industry from investing in a new supersonic aircraft for fifteen years now. It’s a rare example of commercial technology going “backwards”; the latest and greatest airliners built today can’t achieve even half the Concorde’s top speed of 1,354 MPH (2,179 km/h). In an era where speed and performance is an obsession, commercial air travel simply hasn’t kept up with the pace of the world around it. There’s a fortune to be made for anyone who can figure out a way to offer supersonic flight for passengers and cargo without falling into the same traps that ended the Concorde program.
With the announcement that they’ve completed the initial design of their new Affinity engine, General Electric is looking to answer that call. Combining GE’s experience developing high performance fighter jet engines with the latest efficiency improvements from their civilian engines, Affinity is the first new supersonic engine designed for the civil aviation market in fifty five years. It’s not slated to fly before 2023, and likely won’t see commercial use for a few years after that, but this is an important first step in getting air travel to catch up with the rest of our modern lives.
While most of us will never set foot in a fighter jet, some of us can still try to get as close as possible. One of the most eye-catching features of a fighter jet (at least from the pilot’s point-of-view) is the heads-up display, so that’s exactly what [Frank] decided to build into his car to give it that touch of fighter jet style.
Heads-up displays use the small reflectivity of a transparent surface to work. In this case, [Frank] uses an LED strip placed on the dashboard to shine up into the windshield. A small amount of light is reflected back to the driver which is able to communicate vehicle statues without obscuring view of the road. [Frank]’s system is able to display information reported over the CAN bus, including voltage, engine RPM, and speed.
This display seems to account for all the issues we could think up. It automatically cycles through modes depending on driving style (revving the engine at a stoplight switches it to engine RPM mode, for example), the LEDs automatically dim at night to avoid blinding the driver, and it interfaces with the CAN bus which means the ability to display any other information in the future should be relatively straightforward. [Frank] does note some rough edges, though, namely with the power supply and the fact that there’s a large amount of data on the CAN bus that the Teensy microcontroller has a hard time sorting out.
That being said, the build is well polished and definitely adds a fighter jet quality to the car. And if [Frank] ever wants even more aviation cred for his ground transportation, he should be able to make use of a 747 controller for something on the dashboard, too.