Testing Various Properties Of LEGO-Compatible Axles

If you ever wondered what’d happen if you were to use LEGO Technic parts, but they were made out of something other than plastic, the [Brick Experiment Channel] has got you covered. Pitting original Lego axles against their (all except steel commercially available) equivalents made out of carbon fiber, aluminium and steel, some of the (destructive) results are very much expected, while some are more surprising.

Lego-compatible axle test results. (Credit: Brick Experiment Channel, YouTube)

Starting off with the torque test, each type of axle is connected with others and rotated with increasing torque until something gives out. Unsurprisingly, the plastic Technic part fails first and renders itself into a twist, before the carbon fiber version gives up. Aluminium is softer than steel, so ultimately the latter wins, but not before a range of upgrades to the (LEGO-based) testing rig, as these much stronger axles require also strong gears and the like to up the torque.

When it comes to durability, all except the original LEGO version didn’t mind having plastic rubbing against them for a while. Yet for friction in general, the plastic version did better, with less friction. Whether or not this is due to material wearing away is a bit of a question. Overall, stainless steel gets you a lot of strength, but in a dense (8000 kg/m3) package, aluminium comes somewhat close, with 2700 kg/m3, and carbon fiber (1500 kg/m3) does better than the original part (1400 kg/m3), with only a bit more weight, though at roughly ten times the cost.

On that note, we’re looking forward to the first 100% stainless steel LEGO Technic kit, reminiscent of the era when Meccano came in the form of all-metal components and a bucket of bolts.

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Hot Wheel Car Becomes 1/64 Scale Micro RC Car, Complete With Camera

If you enjoy watching skilled assembly of small mechanical systems with electronics to match, then make some time to watch [Max Imagination] transform a Hot Wheels car into a 1/64th scale RC car complete with video FPV video feed. To say the project took careful planning and assembly would be an understatement, and the results look great.

The sort of affordable electronics available to hobbyists today opens up all kinds of possibilities, but connecting up various integrated modules brings its own challenges. This is especially true when there are physical constraints such as fitting everything into an off-the-shelf 1/64 scale toy car.

There are a lot of interesting build details that [Max] showcases, such as rebuilding a tiny DC motor to have a longer shaft so that it can drive both wheels at once. We also liked the use of 0.2 mm thick nickel strips (intended for connecting cells in a battery pack) as compliant structural components.

There are actually two web servers being run on the car. One provides an interface for throttle and steering (here’s the code it uses), and the other takes care of the video feed with ESP32-CAM sending a motion jpeg stream. [Max]’s mobile phone is used to control the car, and a second device goes into an old phone-based VR headset to display the FPV video feed.

Circuit diagrams and code are available for anyone wanting to perhaps make a similar project. We’ve seen micro RC builds of high quality before, but integrating an FPV camera kicks things up a notch. Want even more complex builds? All the rules change when weight reduction is a non-negotiable #1 priority. Check out a micro RC plane that weighs under three grams and get a few new ideas.

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3D Printed Dump Truck Carries Teeny Loads

What do you do when you already have a neat little radio-controlled skid-steer loader? Well, if you’re [ProfessorBoots], you build a neat little dump truck to match!

The dump truck is built out of 3D printed components, and has proportions akin to a heavy-duty mining hauler. The dump bed and wheels were oversized relative to the rest of the body to give it a more cartoonish look.

An ESP32 is the brains of the operation. The build is powered by a nifty little 3.6 V rechargeable lithium-ion battery with an integral Micro USB charge port. It’s paired with a boost converter to provide a higher voltage for the servos and motors. Drive is to the rear wheels, thanks to a small DC gear motor. Unlike previous skid-steer designs from [ProfessorBoots], this truck has proper servo-controlled steering. The printed tires are wrapped in rubber o-rings, which is a neat way to make wheels that grip without a lot of fuss. The truck also has a fully-functional dump bed, which looks great fun to play with.

The final build pairs great with the loader that [ProfessorBoots] built previously.

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Pushing The Boundaries Of Tiny Mechanical Devices With Compliant Mechanisms

Mechanical actions underlie much of what makes modern day society function, whether it’s electric motors, combustion engines, switches, levers, or the springs inside a toy blaster gun that propel foam darts at unsuspecting siblings. Yet as useful as it would be to scale such mechanisms down to microscopic levels, this comes with previously minor issues on a macroscopic scale, such as friction and mechanical strength, becoming quickly insurmountable. Or to put in more simple terms, how to make a functioning toy blaster gun small enough to be handled by ants? This is the topic which [Mark Rober] explores in a recent video.

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A Spinning Egg For Your Thoughts

Brushless motors are fascinating devices that come in all sorts of shapes and sizes, but you’ve probably never seen one in the form of a free-spinning shiny metal egg. Created by [David Windestål], [Giacomo Di Muro], and [Chad Kapper], the Motion Zero is part top, part brushless motor, and fully mesmerizing. Tech overview video after the break.

Like the classic Tippe Top toy, an ovoid shape like this shiny metal egg will stand on its end if it’s spun fast enough. To do this, the team embedded magnets in the metal egg, effectively turning it into a rotor. An array of 4 PCB coils under a smooth concave surface serves as the stator. Because the egg is not held in position by a shaft, hall effect sensors were incorporated to determine the position of the egg, and properly control the state of the coils to keep it spinning.

Recognizing how easy it was to get lost in thought while staring at a shiny spinning egg, the rest of the device was designed with meditation in mind. The top cover is a block of aluminum machined with ripple patterns, with ball bearings that slide between the ripples as the control interface. Additional hall effect sensors on the PCB determine the position of the balls to adjust the rotation speed and shut-off timer. You can even choose to make the egg move around or remain in one position. The main controller is an ESP32 module, which reads all the hall effect sensors and controls the coils via motor drivers.

The Motion Zero has made its debut on Kickstarter and already exceeded its initial funding goal. We like the creators’ willingness to share the inner workings of a product that manages to transform a simple concept into a mesmerizing piece of engineering artistry.

We’ve seen a good bit of [David Windestål]’s has a fascination with weird tech over the years, like racing belt sanders, fire breathing waterfowl, tri and bicopters. He even built a prop anti-drone RF cannon for a movie.

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Exploring Ground-Effect With A Quadcopter

The ground-effect (GE) refers to the almost mystical property where the interaction of the airflow around an aircraft’s wing and the ground massively increases efficiency due to the reduction of lift-dependent drag, perhaps best demonstrated by the Soviet Lun-class “ekranoplans” of the 1980s and 90s. Interestingly, this principle also applies to rotary aircraft, which led the [rctestflight] YouTube channel to wonder what would happen if a quadcopter were to be adapted for GE.

As noted on the Wikipedia entry for Ground-effect vehicle (GEV), it’s essential to have some kind of forward motion. With a rotorcraft like a helicopter or quadcopter this motion is already provided by the spinning propeller, which makes it noticeably easier to get the aircraft into the ground-effect. operating mode. Following the notion that the GE becomes noticeable at an altitude that’s dependent on the length of the aircraft’s wings, this got translated into putting the largest propellers available on the custom inverted-prop (to put them lower to the ground) quadcopter, to see what effect this would have on the quadcopter’s performance. As demonstrated by the recorded current drawn (each time with a fully charged battery), bigger is indeed better, and the GE effect is indeed very noticeable for a quadcopter.

Getting a usable GEV out of the basic inverted-prop quadcopter required some more lateral thinking, however, as it was not very easy to control this low to the ground. Here following design cues from skirtless hovercraft designs helped a lot, essentially drawing on the Coandă effect. Although this improved performance, at this point the quadcopter had been fitted with a fifth propeller for propulsion and was skidding about more like a skirtless hovercraft and less of a quadcopter.

Although great for scaring the living daylights out of unsuspecting water-based wildlife, what this unfortunately demonstrates is that GEVs are still hard, no matter which form they take. At the very least it does make for an excellent introduction into various aspects of aerodynamics.

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Powerful Nerf Blaster Aims To Fire 100 Darts Per Second

Nerf has made plenty of fully-automatic blasters over the years, but their toys typically lack punch, precision, and fire rate. [3DprintedLife] set about building a blaster to rectify that last shortcoming, aiming for design that could fire 100 darts per second.

The design uses half length darts which tend to fly a little nicer from high-powered blasters. It fires them using belts driven by powerful motors, similar to wheel blasters. The darts themselves are loaded into a drum magazine which has sliders to push the darts into the wheels as the drum rotates by.

It all sounds straightforward enough, but getting it all working in harmony is a challenge—particularly at a fire rate of 100 darts per second. The build video explains the trials and tribulations involved in getting near that fire rate, with darts getting shredded and magazines throwing out parts along the way.  A good helping of iterative design helps get everything playing nice, with the darts neatly leaving the magazine and flying downrange at great speed. The slow-motion videos of darts flying out of the blaster in rapid succession are a special treat.

Files are available via Onshape for those looking to dive deeper into the design. We’ve seen some other neat Nerf blasters before, too. Video after the break.

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