A Star-Trek-Inspired Robot With Raspberry Pi And AI

When [314Reactor] got a robot car kit, he knew he wanted to add some extra things to it. At about the same time he was watching a Star Trek episode that featured exocomps — robots that worked in dangerous areas. He decided to use those fictional devices to inspire his modifications to the car kit. Granted, the fictional robots were intelligent and had a replicator. So you know he won’t make an actual working replica. But then again, the ones on the TV show didn’t have all that either.

A Raspberry Pi runs Tensorflow using the standard camera.  This lets it identify objects of interest (assuming it gets them right) and sends the image back to the operator along with some identifying information. The kit already had an Arduino onboard and the new robot talks to it via a serial port. You can see a video about the project, below.

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Welcome Our New Insect Overlords With Arduino-Powered Ant Bot

Walking robots come in many forms, and each presents their own unique challenges. Bipedal style locomotion is considered particularly difficult to do well, however designs with more legs offer certain advantages. Hexapods offer the possibility of keeping several legs on the ground while others move, providing a useful degree of stability. [How To Mechatronics] developed this ant robot, which is an excellent example of the form.

The hexapod has as the name suggests, six legs, each of which consist of 3 joints. This necessitates 3 servos per leg, for 18 servos total just for locomotion. Further servos are then used to control the abdomen, head, and mandibles. This gives the robot strong ant credentials, above and beyond being simply a 3D printed lookalike.

Brains come courtesy of an Arduino Mega, chosen for its ability to control a large number of servos. A custom PCB is printed as a shield to ease the connection of all the necessary hardware. An HC-05 Bluetooth module is used for communication with an Android app, which controls the ant. The piece de resistance is the ultrasonic sensors in the head, which allow the ant to automatically defend itself against predators that get too close.

It’s an involved build, requiring plenty of 3D printing and over 200 fasteners. Fundamentally though, it’s a fully working and tested hexapod build with full plans available for download, ready to toil in your underground sugar caves.

If your hexapod tastes skew more anime than insectoid, check out this Ghost in the Shell build. Video after the break.

[Thanks to Baldpower for the tip!]

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Button, Button, Who’s Got The (One) Button?

We often think that less is more, but what can you do with a device that has only a single button? [Danko Bertović] wondered the same thing and he built an Arduino with a single button and a display. After doing some obvious things  (like a counter or stopwatch) he decided to make a calculator for his latest Volos Projects video.

You can find the source code online and he used a library from GitHub to handle the reaction to single presses, double presses, and long presses. Is it ideal? Probably not. But if you only have a limited amount of space or pins, it can make the difference between a feasible project and one you can’t finish.

His original projects also included a Flappy Bird clone. The OLED display is only 64×48 so that’s not a lot of room. The packaging of the tiny Arduino, the battery, and the display in a good looking case, was pretty impressive. So the device might be usable for something.

Of course, the library will work with any program and there’s no reason you can’t have more than one button and simply multiply their functions with the same strategy. There’s a sample on GitHub that shows how you can create two OneButton objects connected to different hardware devices.

By the way, the little box may have only one button, but it also has a power switch. Turns out, you can use it as an input in certain circumstances. If the OLED display strikes you as too luxurious, try the DUO BINARY.

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The Battle Between Robot Harmonica And Machine Finger Rages On

When asking the question “Do humans dream of machines?”, it’s natural to think of the feverish excitement ahead of an iPhone or Playstation launch, followed by lines around the block of enthusiastic campers, eager to get their hands on the latest hardware as soon as is humanly possible. However, it’s also the title of an art piece by [Jonghong Park], and is deserving of further contemplation. (Video after the break.)

The art piece consists of a series of eight tiny harmonicas, which are in turn, played by eight fans, which appear to have been cribbed from a low-power graphics card design. Each harmonica in turn has a microphone fitted, which, when it picks up a loud enough signal, causes an Arduino Nano to actuate a mechanical finger which slows the fan down until the noise stops. It’s the mechanical equivalent of a stern look from a parent to a noisy child. Then, the cycle begins again.

The build is very much of the type we see in the art world – put together as simply as possible, with eight Arduinos running the eight harmonicas, whereas an engineering approach may focus more on efficiency and cost. Between the squeaks from the toy harmonicas and the noise from the servos entrusted to quiet them, the machine makes quite the mechanical racket. [Jonghong] indicates that the piece speaks to the interaction of machine (robot harmonica) and humanity (the finger which quells the noise).

It’s a tidily executed build which would be at home in any modern art gallery. It recalls memories of another such installation, which combines fans and lasers into a musical machine. Continue reading “The Battle Between Robot Harmonica And Machine Finger Rages On”

Artistic Images Made With Water Lens

It’s said that beauty and art can be found anywhere, as long as you look for it. The latest art project from [dmitry] both looks in unassuming places for that beauty, and projects what it sees for everyone to view. Like most of his projects, it’s able to produce its artwork in a very unconventional way. This particular project uses water as a lens, and by heating and cooling the water it produces a changing image.

The art installation uses a Peltier cooler to periodically freeze the water that’s being used as a lens. When light is projected through the frozen water onto a screen, the heat from the light melts the water and changes the projected image. The machine uses an Arduino and a Raspberry Pi in order to control the Peliter cooler and move the lens on top of the cooler to be frozen. Once frozen, it’s moved again into the path of the light in order to show an image through the lens.

[dmitry] intended the project to be a take on the cyclical nature of a substance from one state to another, and this is a very creative and interesting way of going about it. Of course, [dmitry]’s work always exhibits the same high build quality and interesting perspective, like his recent project which created music from the core samples of the deepest hole ever drilled.

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Many Uses For A Single Button

When building projects with a simple goal in mind, it’s not unheard of for us to add more and more switches, buttons, and complexity as the project goes through its initial prototyping stages. Feature creep like this tends to result in a tangled mess rather than a usable project. With enough focus, though, it’s possible to recognize when it’s happening and keep to the original plans. On the other hand, this single-button project with more than one use seems to be the opposite of feature creep. (YouTube, embedded below.)

[Danko]’s project has one goal: be as useful as possible while only using a single button and a tiny screen. Right now the small handheld device can be used as a stopwatch, a counter, and can even play a rudimentary version of flappy bird. It uses an Arduino Pro Mini, a 64×48 OLED screen running on I2C, and has a miniscule 100 mAh 3.7V battery to power everything. The video is worth watching if you’ve never worked with this small of a screen before, too.

Getting three functions out of a device with only one button is a pretty impressive feat, and if you can think of any other ways of getting more usefulness out of something like this be sure to leave it in the comments below. [Danko] is no stranger to simple projects with tiny screens, either. We recently featured his homebrew Arduino calculator that uses an even smaller screen.

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An Arduino Wrapped In An OLED Wrapped Inside An Enigma Pocket Watch

A pocket watch, tucked into a waistcoat pocket and trailing a long chain, is a retro-hip accessory. A pocket watch gutted of its mechanical innards and updated as a smart appliance might be a horological abomination, but would still be a cool hack. A pocket watch converted to a digital Enigma machine is in a class all by itself.

[Simon] admits that he has a thing for pocket timepieces, having a sizable collection of old and not-so-old watches, some that even serve for everyday carry. Trouble is, they eventually break, and qualified watchmakers are getting hard to come by. So refitting defunct watches has become a hobby for him, and this example is a doozy. It uses an Enigma emulator running on an Arduino, similar to one that he stuffed into a somewhat oversized wristwatch a few years ago. Fitting it into a pocket watch case required a bit of finagling, including a 0.5-mm thick main PCB that flexes a bit to fit the contours of the case. A small OLED screen peeks through the front bezel, which is done up in an attractive black crinkle finish with brass buttons for a nice retro look. There’s even an acid-etched brass badge on the front cover with his special logo, complete with a profile of the original Enigma rotors.

Very impressive workmanship, and we don’t even care that it doesn’t tell time. Need a little background on the original Enigma? [Steve Dufresne] did a great job going through the basics a while back.

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