Accessible Arduino Mouse Helps

We enjoy access to cheap stuff because of the mass market for things like mice, keyboards, and cell phones. But if you need a device that doesn’t have mass appeal, you will have to pay a lot more if you can find it at all. However, with modern techniques like 3D printing and Arduino-like microcontrollers being cheap and simple to use, you now have the option to build that special one-of-a-kind device. Case in point: [Davy’s] mouse for people who have brain or nervous system disorders. This particular device is helping a 6-year-old who can’t manipulate a normal mouse.

The device uses an Arduino Pro and an MPU-6050 accelerometer and gyroscope. The original design uses machined aluminum, but 3D printing should work, too. There’s something wrong with the link to the design files in the post, but it is easy to find the correct link.

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REMOTICON 2021 // Hal Rodriguez And Sahrye Cohen Combine Couture And Circuitry

[Hal Rodriguez] and [Sahrye Cohen] of Amped Atelier focus on creating interactive wearable garments with some fairly high standards. Every garment must be pretty, and has to either be controllable by the wearer, through a set of sensors, or even by the audience via Bluetooth. Among their past creations are a dress with color sensors and 3D-printed scales on the front that change color, and a flowing pantsuit designed for a dancer using an accelerometer to make light patterns based on her movements.

Conductive Melody — a wearable musical instrument that is the focus of [Sahrye] and [Hal]’s Remoticon 2021 talk — was created for a presentation at Beakerhead Festival, a multi-day STEAM-based gathering in Calgary. [Sahrye] and [Hal] truly joined forces for this one, because [Sahrye] is all about electronics and costuming, and [Hal] is into synths and electronic music. You can see the demo in the video after the break.

The dress’s form is inspired by classical instruments and the types of clothing that they in turn inspired, such as long, generous sleeves for harp players and pianists. So [Hal] and [Sahrye] dreamed up a dress with a single large playable sleeve that hangs down from the mid- and upper arm. The sleeve is covered with laser-cut conductive fabric curlicues that look like a baroque interpretation of harp strings. Play a note by touching one of these traces, and the lights on the front of the dress will move in sync with the music.

[Sahrye] started the dress portion of Conductive Melody with a sketch of the garment’s broad strokes, then painted a more final drawing with lots of detail. Then she made a muslin, which is kind of the breadboard version of a project in garment-making where thin cotton fabric is used to help visualize the end result. Once satisfied with the fit, [Sahrye] then made the final dress out of good fabric. And we mean really good fabric — silk, in this case. Because as [Sahrye] says, if you’re going to make a one-off, why not make as nicely as possible? We can totally get behind that.

[Sahrye] says she is always thinking about how a wearable will be worn, and how it will be washed or otherwise cared for. That sequined and semi-sheer section of the bodice hides the LEDs and their wiring quite well, while still being comfortable for the wearer.

Inside the sleeve is an MPRP121 capacitive touch sensor and an Arduino that controls the LEDs and sends the signals to a Raspberry Pi hidden among the ruffles in the back of the dress.

The Pi is running Piano Genie, which can turn eight inputs into an 88-key piano in real time. When no one is playing the sleeve, the lights have a standby mode of mellow yellows and whites that fade in and out slowly compared to the more upbeat rainbow of musical mode.

We love to see wearable projects — especially such fancy creations! — but we know how finicky they can be. Among the lessons learned by [Sahrye] and [Hal]: don’t make your conductive fabric traces too thin, and silver conductive materials may tarnish irreparably. We just hope they didn’t have to waste too much conductive fabric or that nice blue silk to find this out.

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A desktop LED implementation of the arcade game Cyclone

Going Around In Circles With Homemade Arcade Classic Cyclone

The classic arcade game Cyclone has attracted many players, along with their coins, thanks to its simple yet addictive gameplay. In its most basic form it consists of a light racing around a circular track, which the player then has to stop at exactly the right place. Arduino enthusiast [mircemk] made a home version of this game, which allows addicts to keep playing forever without running out of quarters.

Instead of an arcade cabinet, this smaller version has an upright 3D-printed ring that holds 60 WS2812 LEDs. A further six in the center of the ring act as a score counter. An Arduino in the base drives the LEDs and runs the game, which is based on an earlier iteration built by [oKeeg]. An interesting addition is a large homemade “arcade button”, which is large and sturdy enough to withstand any abuse inflicted on it by a frustrated player.

Retro-style sound effects and flashing light sequences give the game a bit of an arcade vibe, even without a big cabinet and piles of coins. Simple LED games like this are always great eye-catchers in any home or office; if you like this one, be sure to check out other LED games like the handheld LEDBOY, the one-dimensional dungeon crawler TWANG, and this LED racing game. Continue reading “Going Around In Circles With Homemade Arcade Classic Cyclone

Rotary Phone MIDI Controller Still Makes Calls

[Kevin] has long wanted to do something musical with a vintage rotary phone and an Arduino, and has finally done so and committed the first of several experiments to HTML in a five-part series. He found a nice old British Telecom number, but it had been converted to plug and socket wiring to work on the modern system. Because of this, [Kevin] wanted to keep it completely functional as a phone. After all, it ought to work fine until 2025, when pulse dialing will no longer be supported in [Kevin]’s locality.

As you can likely understand, [Kevin] was keen to interface with the phone from the outside and leave the inside untouched. He used a sacrificial ADSL filter’s PCB to break out the socket, and added a pull-up resistor between the pin and 5 V.

Pretty quickly, [Kevin] figured out that when the phone is on the hook, it gives a constant high signal, where as the picking up the phone presents as a high signal going low, and dialing each number results in pulses of that quantity that alternate between high and low. Continue reading “Rotary Phone MIDI Controller Still Makes Calls”

VFD Character Display Turned Into Audio VU Meter

Humans love visualising music, whether it’s in the form of an inscrutable equation drawing squiggles in Winamp, or a simple VU meter pulsing with the beat. This build from [mircemk] is of the latter variety, repurposing a VFD display to do the job.

The project is built around a VFM202MDA vacuum fluorescent display, which provides that lovely green-blue glow we all know and love, driven by a PT6314 driver chip. This has the benefit that it can be readily driven by a microcontroller in much the same way as the familiar HD44780 character LCD driver chip. With some minor tweaks, the character set can be modified to allow the display to become a surprisingly-responsive VU meter.

An Arduino Nano runs the show, with an envelope follower circuit feeding a signal for the left and right channels into the analog inputs of the microcontroller. The Arduino then measures the voltage on those inputs and feeds the necessary commands to the PT6314 driver to update the display.

The resulting VU meter has 38 bars per channel, and is highly responsive. The fast flickering of the meter bars in response to the music make it compelling to watch, and the era-appropriate enclosure the project is built in adds plenty to the aesthetic.

We’ve seen other VU meter builds before too, like this one that uses a little physics knowledge to create a more realistic analog-like needle meter. Video after the break.
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Robotic Tufting Gun Fires Off CNC Textiles

Often used to make rugs, tufting is a process wherein a hollow needle is used to cram thread or yarn into fabric in some kind of pattern. This can be done by hand, with a gun, or with big machines. Some machines are set up to punch the same pattern quickly over and over again, and these are difficult to retool for a new pattern. Others are made to poke arbitrary patterns and change easily, but these machines move more slowly.

This robotic tufting system by [Owen Trueblood] is of the slow and arbitrary type. It will consist of a modified tufting gun strapped to a robot arm for CNC textile art. Tufting guns are manufactured with simple controls — a power switch, a knob to set the speed, and a trigger button to do the tufting. Once it’s affixed to the robot arm, [Owen] wants to remote control the thing.

The gun’s motor driver is nothing fancy, just a 555 using PWM to control a half H-bridge based on input from the speed control potentiometer. [Owen] replaced the motor controller with an Arduino and added an I/O port. The latter is a 3.5 mm stereo audio jack wired to GND and two of the Arduino’s pins. One is a digital input to power the gun, and the other is used as an analog speed controller based on input voltage. [Owen] is just getting started, and we’re excited to keep tabs on this project as the gun goes robotic.

This isn’t the first time we’ve seen robots do textiles — here’s a 6-axis robot arm that weaves carbon fiber.

Automated Chess Board Plays You

If you’ve ever played chess or even checkers, you’ve probably thought about making a board that lets a computer play you without having to enter your moves and look at the board on a screen. [Greg06] not only thought about it, but he built it.

The board looks great and uses foamboard which makes it easy to reproduce. Each piece has a small magnet within and an electromagnet on an XY motion system can selectively pick up and move pieces. In addition, a reed switch under each square can tell if a square is occupied or not.

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