While wandering through CCCamp last weekend, in between episodes of forcing Marmite on the unwary, I ran into the well-known Hackaday.io user [Prof. Fartsparkle]. In a last-minute sprint leading up to the con he built himself the Numberwang badge to join in the colorful after-dark festivities with beautiful board artwork and remarkably enjoyable backlit LED display.
The Numberwang badge itself is a clone of the Adafruit Itsy Bitsy sporting an ATSAMD21G18 CPU and running CircuitPython. It has an LED strip on the reverse shining through the bare FR4 as a diffuser, and the Numberwang effect of selecting random numbers is achieved by a host of random touchable numbers sprinkled across its front. For something he freely admits was a last minute project, we think he’s done a pretty good job!
For those mystified by Numberwang, it is a fictional gameshow from a BBC TV comedy programme that involves contestants answering the quizmaster with random numbers. It joins a rich tradition of such hilarious nonsense, and has as a result become cult television.
If you’re really getting into Numberwang, don’t forget that it’s inspired a programming language.
Continue reading “The Numberwang Badge Brought Cheer To CCCamp 2019”
We’ve reported on the world of electronic badges here at Hackaday since their earliest origins in [Joe Grand]’s work for DEF CON 14 in 2006. In that time we’ve seen an astonishing variety of creations, covering everything from abstract artwork to pure functionality in a wearable device. But it’s not been quite so often that we’ve looked at the other side of the BadgeLife coin, so it’s fascinating to read [John Adams]’ account of the work that went into the production of this year’s 500-piece run of the Da Bomb DEF CON indie badge.
In it, [John] goes over scheduling worries, component sourcing issues, PCB assembly delays, and an in-depth look into the finances of such a project. In case anyone is tempted to look at Badgelife as the route to millions, it rapidly becomes apparent that simply not losing too much money is sometimes the best that can be hoped for. There were a few design problems, one of them being that the SAO I2C bus was shared with the LED controller, resulting in some SAOs compatibility issues. In particular the AND!XOR DOOM SAO had its EEPROM erased, creating something of a headache for the team.
A surprise comes in the distribution: obviously shipping is expensive, so you’d think badge pick-ups at the con would be straightforward alternative. Unfortunately, they became something of a millstone in practice, and organising them was a Herculean task. Astoundingly, some paying customers didn’t bother turn up for their badges. Which was especially infuriating since the team lost valuable conference time waiting for them.
Some of you are BadgeLife creators and will nod sagely at this. Still more of you will wish you were BadgeLife creators and find it a useful primer. For everyone else it’s a fascinating read, and maybe makes us appreciate our badges a bit more.
The images may have departed, but just to return to the origins of BadgeLife, here’s our coverage of that first [Joe Grand] badge.
Last weekend 5,000 people congregated in a field north of Berlin to camp in a meticulously-organized, hot and dusty wonderland. The optional, yet official, badge for the 2019 Chaos Communication Camp was a bit tardy to proliferate through the masses as the badge team continued assembly while the camp raged around them. But as each badge came to life, the blinkies that blossomed each dusk became even more joyful as thousands strapped on their card10s.
Yet you shouldn’t be fooled, that’s no watch… in fact the timekeeping is a tacked-on afterthought. Sure you wear it on your wrist, but two electrocardiogram (ECG) sensors for monitoring heart health are your first hint at the snoring dragon packed inside this mild-mannered form-factor. The chips in question are the MAX30001 and the MAX86150 (whose primary role is as a pulse sensor but also does ECG). We have high-res ADCs just waiting to be misused and the developers ran with that, reserving some of the extra pins on the USB-C connector for external devices.
There was a 10€ kit on offer that let you solder up some electrode pads (those white circles with gel and a snap for a solid interface with your body’s electrical signals) to a sacrificial USB-C cable. Remember, all an ECG is doing is measuring electrical impulses, and you can choose how to react to them. During the workshop, one of the badge devs placed the pads on his temples and used the card10 badge to sense left/right eye movement. Wicked! But there are a lot more sensors waiting for you on these two little PCBs.
Continue reading “Hands-On: CCCamp2019 Badge Is A Sensor Playground Not To Be Mistaken For A Watch”
Badgelife culture is our community’s very own art form, with a plethora of designs coming forth featuring stunning artwork, impressive hardware, and clever software tricks. But sometimes a badge doesn’t need a brace of LEDs or a meme-inspired appearance to be a success, it just needs to be very good at what it does.
A perfect example is [Gavan Fantom]’s Hello mini badge. The hardware is fairly straightforward, it’s just a small square PCB sporting a LPC1115 microcontroller, 8Mb Flash chip, piezo speaker, and an OLED display. Its functionality is pretty simple as well, in that it exists to display text, images, or short animations. But the badge hides a very well-executed firmware that provides a serial terminal and zmodem file upload capability as well as an on-device interface via a small joystick. Power comes from a 500 mAh lithium-polymer cell, for which the badge integrates the usual charger and power management hardware.
There’s a variety of possibilities for the badge, but we’d guess that most owners will simply use it to display their name with perhaps a little animation. A bit of nifty processing of some video could perhaps get something approaching watchable video on it though, opening up the entertaining possibility of displaying demos or other video content.
[Gavan] will have some of the Hello badges at the upcoming CCCamp hacker camp in Germany if you’re interested, and should be easy enough to find in the EMF village.
What has 256 full-colour LEDs, everyone’s favorite Lithium battery form factor, wireless connectivity, and hangs around your neck? It’s the CampZone 2019 badge that turns all attendees into a really fun billboard — but can the attendees hack themselves into one massive display?
One of Europe’s larger events for the gaming community, CampZone is hosted in Netherlands and runs from July 26th to August 5th. It’s a typical large summer camp, and caters for those who intersect gaming and hacking with HackZone, a decent sized hacker camp within a camp. I’ve been fortunate enough to get my hands on a CampZone 2019 badge, dubbed the I-Pane, let’s take a look at what they managed to pack into this electronic conference badge.
Continue reading “CampZone 2019 Badge Is Begging To Become A Huge Billboard”
There are few moments in history that have ever been recorded in more detail or analyzed as thoroughly as the Apollo 11 mission to the Moon. Getting three men to our nearest celestial neighbor and back in one piece took a lot of careful planning, and recording every moment of their journey was critical to making sure things were going smoothly. As we celebrate the 50th anniversary of man’s first steps off our world, these records give us a way to virtually tag along with Armstrong, Aldrin, and Collins.
As part of the 50th anniversary festivities at the Parkes Radio Telescope in Australia, [Andrew] created a badge that would let him wear a little piece of Apollo 11. Using an ESP32 and an eInk screen, it replays the mission transcript between the crew and ground control in real-time. It’s a unique way to experience the mission made possible by that meticulous data collection that’s a hallmark of the National Aeronautics and Space Administration.
[Andrew] was inspired by the “Apollo 11 In Real Time” website, but rather than pulling the content from the Internet, he’s loaded the mission transcripts onto the ESP32’s SPIFFS filesystem as a CSV file. Not that the badge is completely offline, it does need to connect to the Internet (via a hotspot on his phone) so it can keep its internal clock synchronized with NTP. Keeping everything local does reduce power consumption compared to streaming it from the Internet, but he admits that otherwise he didn’t give much thought to energy efficiency and there’s definitely some room for improvement.
The LILYGO TTGO board he’s using combines the ESP32 with a 2.13 inch eInk display, in a formfactor not unlike the Badgy we’ve covered previously. He was able to find a STL for a 3D printed case on Thingiverse which he modified to fit a battery. Unfortunately the original model was released under a license that prevents him from distributing his modified version, but it doesn’t sound too difficult to replicate if you’re interested in building your own running ticker of humanity’s greatest adventure.
Every August for the past four years, there has been a summer hacker camp on the Danish island of Bornholm, that may be a relatively new kid on the block but is slowly evolving into one of the summer’s essential stop-offs. This year for the first time they are moving to a larger site in an easier-to-reach part of the country, and in the usual build-up to the event they have released a teaser image of their badge.
Of course, you will want to know a little more about it than the picture can convey, so the BornHack folks were kind enough to give us a few more details. At its heart is a Silicon Labs Happy Gecko EFM32HG322F64G microcontroller, the same 25 MHz ultra-low-power ARM Cortex M0+ part that has featured in the previous BornHack offerings. Power comes from a pair of AA cells, and it sports a 240 x 240 pixel colour IPS display and an SD card holder. Connectivity is via USB and an infra-red interface for badge-to-badge communication, and human interface is via a mini joystick switch. Finally, it has a six-way v1.69bis Shitty Addon connector.
By some standards this is a relatively modest offering, but by using an evolution of their hardware from previous years as well as the same proven Geckoboot bootloader they are far more likely to deliver a satisfactory user experience than had they opted for a more ambitious design. We’ll be attending the camp, so we’ll report on the finished article once we have it.
BornHack will run from the 8th to the 15th of August, on the Danish island of Funen. There are a range of tickets still available, from single day visits to the whole week for 1200 DKK (about €160, or $181). Compared to some other events on our community’s calendar, we think that represents a bargain.