Launch And Track Your Model Rockets Via Smartphone

Building and flying model rockets is great fun. Eventually, though, the thrill of the fire and smoke subsides, and you want to know more about what it’s doing in the air. With a thirst for knowledge, [archy587] started building a project to monitor the vital stats of rockets in flight. 

The project mounts an M0 Feather microcontroller board into the rocket, along with a 900 MHz LoRa transmitter and a GPS module. This allows the rocket’s journey to be measured and logged, and is particularly useful for when a craft floats off downrange during parachute recovery. There’s also a relay module onboard, which dumps power from a dedicated separate battery into the rocket motor igniter. This allows the rocket to be fired wirelessly.

On the ground, the setup uses an ESP32 fitted with another LoRa module to receive signals from the rocket. It’s designed to hook up to an Android smartphone over its USB-C port. This allows data received from the rocket to be displayed in an Android app, including the rocket’s GPS location overlaid on Google Maps.

Being able to remotely ignite your rockets and track their progress brings some high-tech cool to the launch pad. You’ll be upgrading your rockets with micro flight controllers and vectored thrust in no time. Just be sure whatever tech you’re using is compliant with the rules for model rocketry in your local area.

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ESP32 Gets A Nifty Serial Console Library

Sometimes you need to get a project to talk to you, so you can see what’s going on inside. The ESP32 console Arduino library from [jbtronics] promises just that.

The library adds a simple serial console to the ESP32, and is compatible with the Arduino ecosystem to boot. It’s set up to allow the easy addition of custom commands so you can tweak the console to suit your own projects. It’s remarkably complete with nifty features, too. There’s autocomplete as well as a navigable command history – the sorts of features you only expect from a modern OS terminal. A bunch of system commands are built-in, too, for checking the status of things like the memory, network interface, and so on.

The tool is available via the Arduino library manager or the PlatformIO registry. You’ll want to use it with a VT-100 compatible terminal like PuTTY or similar, which lets you use all the fancy features including color output. [jbtronics] hopes to port it to the ESP8266 soon, too!

We’ve seen some other great serial tools of late, too. If you’re brewing up your own nifty console hacks, be sure to drop us a line!

 

 

Tiny Pinball Machine Also Runs X86 Code

As arcades become more and more rare, plenty of pinball enthusiasts are moving these intricate machines to their home collections in basements, garages, and guest rooms. But if you’re not fortunate enough to live in a home that can support a space-intensive hobby like pinball machines, there are some solutions to that problem. This one, for example, fits on the palm of your hand and also happens to run some impressive software for its size.

The machine isn’t a mechanical pinball machine like its larger cousins, though. Its essentially a 3D printed case made to look like a pinball machine with two screens attached. It does have a working plunger for launching the ball and two buttons on the sides for the approximation of authenticity, but it’s actually running Pinball Fantasies — a pinball simulator designed to run on x86 hardware from the 90s. This sports an ESP32 on the inside, which has just enough computing capability to run an x86 emulator that can load these games in DOS.

The game includes haptic feedback and zips along at 60 frames per second, which really brings the pinball experience to its maximum level given the game’s minuscule size. It’s impressive for fitting a lot into a small space, both from physical and software points-of-view. For more full-sized digital pinball builds, take a look at this one which comes exceptionally close to replicating the real thing.

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It’s Linux. On An ESP32

By today’s standards, the necessities for running a Linux-based operating system are surprisingly meagre in terms of RAM and processor power. Back in the day we ran earlier Linux versions on Intel 386 and 486 machines with tiny quantities of memory compared to the multi-gigabyte many-core powerhouses we do today.

So it stands to reason that many of the more powerful microcontrollers should also run Linux, but of course they are often unable because the lack a memory management unit. The original ESP32 is just such a candidate, plenty of power but unable to run Linux. Not so fast, because [Dror Gluska] has managed to boot a Linux kernel on Espressif’s dual-core chip. How on earth? By emulating a RISC-V processor on it and booting a RISC-V version of the kernel.

The emulator in question is [Fabrice Belard]’s TinyEMU, a piece of software that brings both RISC-V and x86 to limited-spec platforms, and the write-up describes the extensive optimization and tracing of ESP32 bottlenecks which was finally able to get a Linux kernel booting in 1 minute and 35 seconds. Of course it’s simply an exercise to prove it can be done and we won’t be seeing Linux-based ESP projects any time soon, but it’s still an impressive piece of work.

This isn’t the lowest-spec microcontroller we’ve seen run Linux, back in 2012 we saw it on emulated ARM running on an 8-bit AVR.

GCore: Make Portable Devices With Less Frustration

[Dan Julio]’s gCore (short for Gadget Core) is aimed at making GUI-based portable and rechargeable gadgets much easier to develop. gCore is the result of [Dan]’s own need for a less tiresome way to develop such hardware.

A touchscreen is great, but high-quality power control and charging features are what really make a portable device sing.

[Dan] found that he seemed to always be hacking a lot of extra circuitry into development boards just to get decent power management and charge control. To solve this, he designed his own common hardware platform for portable gadgets and the gCore was born.

While the color touchscreen is an eye-catching and useful addition, the real star of his design is the power management and charging features. Unlike most development hardware, the gCore intelligently shares load power with charging power. Power on and power off are also all under software control.

Sound intriguing? That’s not all the gCore has to offer, and you can learn more from the project page at hackaday.io (which has a more in-depth discussion of the design decisions and concept.) There are also some additional photos and details on [Dan]’s website.

[Dan] is no stranger to developing hardware. The tcam-mini thermal imager (and much more) is his work, and we have no doubt the gCore’s design and features are informed directly by [Dan]’s actual, practical development needs.

ESP32 Powers Fresh Take On An IoT Geiger Counter

Over the years we’ve covered many projects aimed at detecting elevated radiation levels, and a fair number of them have been Internet connected in some way. But as they are often built around the Soviet-era SBM-20 Geiger–Müller tube, these devices have generally adhered to a fairly conservative design. With the current situation in Europe heightening concerns over potential radiation exposure, [g3gg0] thought it was a good a time as any to revisit the idea of an Internet-connected Geiger counter using more modern components.

Now to be clear, even this modernized approach still makes use of that same SBM-20 tube. There’s such an incredible wealth of information floating around out there about how to work with them that you’d almost put yourself at a disadvantage to chose something else to base your design on. Put simply, it’s hard to go wrong with a classic.

An unfortunate bug was discovered in the HV circuit.

That said, [g3gg0] decided early on that the design would use as many SMD components as possible, a considerable departure from many of the SBM-20 counters we’ve seen. That meant coming up with a new high-voltage power supply capable of providing the tube with the necessary 400 V, which from the sound of things, took a few attempts to complete. The final result is perhaps the smallest and cleanest looking board we’ve ever seen play host to this particular tube.

To run the show, [g3gg0] selected the ESP32-PICO-D4. You certainly don’t need such a powerful microcontroller to read the impulses from the SBM-20 tube and publish them via MQTT, but to be fair, the chip has a number of other duties. It’s handling the WS2812 RGB LEDs that go off in response to detected particles, running the (apparently optional) 2.9 inch WaveShare electronic paper display, and also pulling data from a BME280 environmental sensor as well as a CCS811 VOC sensor — so it’s keeping fairly busy.

As impressive as this build is, we do hate that it had to be built. From certain world leaders dropping casual comments about the strength of their nuclear arsenal to foolhardy attempts to capture the Chernobyl power station, having access to a reliable Geiger counter isn’t an unreasonable precaution right now. For everyone’s sake, let’s hope the fancy RGB LEDs on this particular build remain as dark as possible.

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Farm Data Relay System: Combine LoRa And 2.4 Ghz Networks Without WiFi Routers And Cloud Dependence

Setting up a wireless sensor network over a wide area can quickly become costly, and making everything communicate smoothly can be a massive headache, especially when you’re combining short range Wi-Fi with long range LoRa. To simplify this, [Timm Bogner] created Farm Data Relay System which simplifies the process of combining LoRa, 2.4Ghz modules and serial communications in various topologies over wide areas.

The FDRS uses a combination of ESP32/8266 sensor nodes for short range, and LoRa nodes for long range. The ESP nodes use Espressif’s connectionless ESP-NOW peer-to-peer protocol on which allow multiple ESP boards to communicate directly without the need for a Wi-Fi router. The ESP modules can have one of 3 roles, nodes, repeaters or gateways, and gateways and repeaters share the same code. Nodes take sensor inputs, and are configured to each have a unique READING_ID.

Relays just retransmit ESP-NOW packets to extend the network range, while gateways convert packets between ESP-NOW, MQTT over Wi-Fi, LoRa or serial messages as required. Repeaters and gateways each have a unique UNIT_MAC for addressing. The code that handles communication for the ESP devices is simple and well documented, so you only need to set a few configuration values, and then can focus your efforts on the code required for your specific application.

The hub of the system is a Raspberry Pi running Node-RED which acts as the final MQTT gateway and connects to the ESP MQTT gateways. This means that all the action happens in the local network, without being dependent on an internet connection and cloud service. However, it can still send and receive data over the internet using MQTT or any other protocol as required. Node-RED makes it particularly easy to build custom automations and interfaces.

In the video after the break, Andreas Spiess, the man with the Swiss accent, who also has a hand in the project, goes over all the features, setup and caveats.

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