Robotic Arms Controlled By Your….. Feet?

The days of the third hand’s dominance of workshops the world over is soon coming to an end. For those moments when only a third hand is not enough, a fourth is there to save the day.

Dubbed MetaLimbs and developed by a team from the [Inami Hiyama Laboratory] at the University of Tokyo and the [Graduate School of Media Design] at Keio University, the device is designed to be worn while sitting — strapped to your back like a knapsack — but use while standing stationary is possible, if perhaps a little un-intuitive. Basic motion is controlled by the position of the leg — specifically, sensors attached to the foot and knee — and flexing one’s toes actuates the robotic hand’s fingers. There’s even some haptic feedback built-in to assist anyone who isn’t used to using their legs as arms.

The team touts the option of customizeable hands, though a soldering iron attachment may not be as precise as needed at this stage. Still, it would be nice to be able to chug your coffee without interrupting your work.

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Keeping Humanity Safe From Robots At Disney

Almost every big corporation has a research and development organization, so it came as no surprise when we found a tip about Disney Research in the Hackaday Tip Line. And that the project in question turned out to involve human-safe haptic telepresence robots makes perfect sense, especially when your business is keeping the Happiest Place on Earth running smoothly.

That Disney wants to make sure their Animatronics are safe is good news, but the Disney project is about more than keeping guests healthy. The video after the break and the accompanying paper (PDF link) describe a telepresence robot with a unique hydrostatic transmission coupling it to the operator. The actuators are based on a rolling-diaphragm design that limits hydraulic pressure. In a human-safe system that’s exactly what you want.

The system is a hybrid hydraulic-pneumatic design; two actuators, one powered by water pressure and the other with air, oppose each other in each joint. The air-charged actuators behave like a mass-efficient spring that preloads the hydraulic actuator. This increases safety by allowing the system to be de-energized instantly by venting the air lines. What’s more, the whole system presents very low mechanical impedance, allowing haptic feedback to the operator through the system fluid. This provides enough sensitivity to handle an egg, thread a needle — or even bop a kid’s face with impunity.

There are some great ideas here for robotics hackers, and you’ve got to admire the engineering that went into these actuators. For more research from the House of Mouse, check out this slightly creepy touch-sensitive smart watch, or this air-cannon haptic feedback generator.

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Touching Light With Haptic Feedback

Many of us have gone on a stationary romp through some virtual or augmented scape with one of the few headsets out in the wild today. While the experience of viewing a convincing figment of reality is an exciting sensation in itself, [Mark Lee] and [Kevin Wang] are figuring out how to tie other senses into the mix.

The duo from Cornell University have built a mechanical exoskeleton that responds to light with haptic feedback. This means the wearer can touch the sphere of light around a source as if it were a solid object. Photo resistors are mounted like antenna to the tip of each finger, which they filed down around the edges to receive a more  diffused amount of light. When the wearer of the apparatus moves their hand towards a light source, the sensors trigger servo motors mounted on the back of the hand to actuate and retract a series of 3D printed tendons which arch upward and connect to the individual fingers of the wearer. This way as the resistors receive varying amounts of light, they can react independently to simulate physical contours.

One of the goals of the project was to produce a working proof of concept with no more than 100 dollars worth of materials, which [Mark] and [Kevin] achieve with some cash to spare. Their list of parts can be found on their blog along with some more details on the project.

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