Official Teardown Gives Unexpected Look Into PS5

With Sony and Microsoft still a month away from the public release of their next-generation game consoles, you’d expect technical details of their respective systems to still be under a veil of secrecy. But both companies look to be taking things a bit differently this generation, as it becomes increasingly clear that modern consumers are interested in what makes their devices tick. Today, Sony really threw down the gauntlet by beating the tech media to the punch and posting their own in-depth teardown on the new PlayStation 5.

Unsurprisingly, the video after the break is almost entirely in Japanese. But even if you don’t know the language, there’s plenty of interesting details to be had. For one thing, the heatsink and fan that cools the PS5’s AMD CPU and GPU are collectively so massive that they appear to take up most of the console’s internal volume.

In fact, the heatsink itself is so large that the motherboard is actually mounted to it instead of the other way around. So if you want to take out the board, you have to unbolt it from the heatsink and remove it first. In the process you’ll expose the unique liquid metal thermal compound that Sony apparently developed specifically for this application. Good luck to you if any dust gets in that expensive-looking goop.

It’s also interesting to note that, unlike the previous two generations of Sony consoles, the PS5 has no discrete hard drive. Instead, onboard flash with a custom controller is used to provide 825 GB of storage for software. Hopefully Sony has put the requisite amount of R&D into their wear leveling, as a shot flash chip will mean a whole new motherboard. That said, gamers with extensive collections will be happy to see there appears to be an expansion bay where you can install your own M.2 drive.

Between this and the recent PS4 assembly line tour, it’s refreshing to see a company like Sony be a bit more transparent. After years of adversarial treatment from the tech giants, we’d almost forgotten that the customer is supposed to be king. Continue reading “Official Teardown Gives Unexpected Look Into PS5”

Ultra-Rare Nintendo Play Station Prototype Hits Auction Block

If you are interested in such things, you can buy a 1990s Sony Play Station via Heritage Auctions. We’re sure this will have caught your interest, after all it’s not every day you get the chance to catch such a machine. But before you call us out for seemingly reporting the news of an unremarkable sale featuring the runaway success story of 1990s gaming, take a look at the first sentence again. This is not a PlayStation, the ubiquitous grey console of the 1990s, but a Play Station, said as two words rather than one. This ill-fated collaboration between Sony and Nintendo was intended to be an SNES with a CD-ROM drive, but the project faltered and all that remained was the almost mythical tale of a few prototype consoles.

So far there has only been one of these devices that has surfaced, and this is the machine in the auction. So what seemed as though it might be a mundane console turns out to be one of the rarest machines ever created, a true Holy Grail of console collecting.

This machine has a known provenance, and has appeared on these pages before. In 2016 Ben Heck did a teardown to reveal the combination of Sony CD drive and SNES motherboard, and by 2017 he had it working with some homebrew games. There was no official software produced for this console, so it seems the lucky purchaser may have only homebrew games with which to try their console.

At the time of writing the auction is standing at $57,600, and we’d expect this to increase significantly. So you may not have the chance to own the Play Station, but with such a rare machine it’s always worth noting its appearances. It’s also worth remembering that there was more than one of them produced, in fact when your scribe was working in the same industry in the 1990s a senior colleague talked about having been shown one during dealings with Nintendo UK a few years earlier. The machine on sale today may be the only one we know to have survived, but it’s a fair possibility that there are others still gathering dust in long-forgotten archive boxes or collections of gaming hardware junk. Keep an eye out, you might just find your own rarest console ever produced!

Sleeper PlayStation Hides A Raspberry Pi 4

[Andreas Wilcox] wanted to get his brother a birthday gift that reflected their shared love for the early days of 3D gaming, but just handing him a second-hand original PlayStation lacked a certain style. So he decided to gut the classic system and replace its dated internals with a shiny new Raspberry Pi 4. But rather than taking the easy way out, he put in the time and effort to integrate the new hardware so seamlessly that the nearly 25 year old console still looks stock from the outside.

The fact that the front ports are functional and work with the original controllers really helps sell the stock look. [Andreas] found a USB to PlayStation controller adapter, liberated the PCB, and soldered it to the back of the system’s ports. Even the memory card slots got in on the action, thanks to female USB connectors installed where the original connector went. It was a tight fit, but the final result was well worth it.

We also love the GPIO-controlled cooling fan complete with a duct designed to blow across the notoriously toasty Pi, and check out that carefully designed holder for the power and reset buttons. This entire project is really a fantastic example of how 3D printed parts can give your projects a far cleaner and more professional look than the hacker’s old standby of hot glue; though of course it demands a considerable time investment.

This isn’t the first time we’ve seen a Raspberry Pi shoehorned into a classic video game console, but it’s absolutely one of the cleanest examples we’ve ever seen. Though if we lump Raspberry Pi portables into the running, the competition is considerably fiercer.

playStation classic Hacked Wide

PlayStation Classic Hacked Live On Stream

When Sony announced they planned to release their own classic/mini/plug-n-play system this year, many fans were filled with excitement at the chance to relive countless classic games from the 90s. However, once the actual list of titles were made public that excitement faded as reality set in. So many favorites like Crash Bandicoot and Spyro the Dragon were left off the final PlayStation Classic list, no doubt due to the complexity of licensing agreements. That will all soon change now that [YifanLu] cracked the PlayStation Classic live on a Twitch stream thus laying the ground work for swapping-in a “more curated” list of classic PlayStation games.

Over the course of three days, [YifanLu] documented the process in real-time of cracking the PlayStation Classic’s security armed with little more than a keyboard. The crux of the hack came from fellow hacker [madmonkey]’s revelation that the firmware update files were signed with a key that had been mistakenly left behind on the device by Sony. Or as [YifanLu] stated, “One key is, ‘Hey am I Sony?’…The other key is saying, ‘Hey I am Sony.’ They distributed the key that identifies [themselves] uniquely and this key doesn’t expire for another 50 years or so.”

Once inside [YifanLu] was able to sideload a prototype image of a Crash Bandicoot over USB. He simply overwrote the first title on the list, Battle Arena Toshinden, and could launch the freshly injected game from the PlayStation Classic menu screen. The video below is from Day 3 of the PlayStation Classic hacking series, so skip to timecode (03:44:45) to see the results in action. For a bit more nuance there are another 15 hours or so of video to catch-up on [YifanLu]’s Twitch page. Here’s to everyone getting their favorite onto the PlayStation Classic in the near future.

Continue reading “PlayStation Classic Hacked Live On Stream”

How The Sony PlayStation Was Hacked

Playgrounds were the comment sections of their day. Every weekday from exactly 1:17 PM until 1:43 PM there were swings to be swung, rumors to be spread, and debates to be settled by whomever was the loudest (some things never change). Allegiances were formed and battle lines were drawn based solely on what video game console you supported. It was this playground system that perpetuated the urban myths of the time.

For PlayStation fans there was the myth that you could save Aerith from her fate in Final Fantasy VII if you just cast the right spell, or the secret code in Tomb Raider that would let you see all of Lara Croft. There was the myth that no one could possibly copy a PlayStation game because all the bottoms of the discs were black. Even the very existence of the first PlayStation, the Super Nintendo PlayStation prototype, was an urban legend. The difference was that last one turned out to be true.

Let’s jump in and take a look at the cat and mouse game between modchip makers looking to defeat the original PlayStation’s copy protection, and Sony’s efforts to protect their castle.
Continue reading “How The Sony PlayStation Was Hacked”

New Controller For Retro Console

In the world of retro gaming, when using emulators and non-native hardware it’s pretty common to use whatever USB controller happens to be available. This allows us to get a nostalgic look while using a  configurable controller. One thing that isn’t as common is using the original hardware while still finding a way to adapt a modern controller to an old console. This is exactly what you need though, when you’re retro gaming on a platform with notoriously terrible controllers.

[Scott] enjoys his Atari 5200 but the non-centering and generically terrible joystick wasn’t well received even in the early 80s when the console was in its prime. He decided that using a Dual Shock controller from a Playstation 2 would provide a much better gaming experience, and set about building an adapter. He found that in a way the Dual Shock controller was an almost perfect pairing for the Atari because it has two analog control sticks built-in already. There’s also an array of information on pairing the Dual Shock controller with AVR microcontrollers, so he wouldn’t have to reinvent the wheel. From there, it was just a matter of pairing communications protocols between the two pieces of hardware.

The project page goes into quite a bit of detail on SPI communication protocols and the needs of both the Atari and the Playstation controller. If you’re a retro gaming fan, really into communication protocols, or have always had a love-hate relationship with your Atari because the controllers were just that bad, it’s worth checking out. If this is too much, though, there are other ways to get that Atari nostalgia.

Thanks to [Baldpower] for the tip!

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Hackaday Links: September 23, 2018

In the spirit of Nintendo’s NES mini and Super NES mini, Sony is releasing a tiny version of the Playstation. It’s a hundred bucks in December and it comes with Final Fantasy VII, what more do you want? While that’s marginally cool, check out the forums and comments of gaming blogs for some real entertainment — those damn kids won’t get off my lawn and are complaining the included controllers don’t have analog sticks.

This man has solved the range problem for electric cars. He hacked a Prius to run off the overhead wires for San Francisco’s Muni system. Yes, if you want something amazing, here it is. The pantograph/pole/whatever it’s called was acquired ‘somehow’, with the implication that it was stolen. The overhead lines are 600 V, and a Prius’ battery pack is usually 273 V; apparently he “uses up the excess power on a whole lot of resistors, full-time headlights, and a kick-ass stereo system.”. Dear lord, we need a real technical write-up for this one.

get on my level

Humanity’s most impressive accomplishment to date is Twitch Plays Pokemon. This was a cooperative game of Pokemon, with thousands of people mashing buttons. Everyone (eventually) beat the Final Four, but the most impressive part was the Power Plant. We made it through the Power Plant, and we got Zapdos. I was there. It was incredible. Twitch Plays Pokemon has been reborn and rebranded several times, but this one might be good: Twitch Programs a Commodore 64. It’s a (virtual) C64 hooked up to Twitch. If there’s one person watching the channel, you can slowly type out a BASIC program one… character… at… a… time. If there’s more than one person watching, the entire ordeal devolves into the horrors of a democracy, but you might be able to get something done. Have fun.