Dual-Port Memory And Raspberry Pi Team Up For Retro Console Multicart

There’s something powerful about reliving the experience of using a game console from our personal good old days, especially the tactile memories stored up from hundreds of hours handling a chintzy joystick or the sound and feel of inserting a game cartridge. Emulators have their place, but they fall far short of period-correct hardware in the nostalgia department.

That’s not to say that the retro gear can’t use a little help in terms of usability, which is why [Scott M. Baker] built this Raspberry Pi multi-cartridge for his Atari 5200. The idea is to maintain the experience of the cartridge interface without having to keep stacks of cartridges around for all the games he wants to play. [Scott] leveraged the approach he used when he built a virtual floppy drive for a homebrew PC/XT: dual-port memory. The IDT7007 is a 32k chip that lives between the Atari 5200 and a Raspberry Pi Zero and can be addressed by both systems; the Pi to write ROM images to the memory, and the console to read them. He had to deal with some fussy details like chip select logic and dealing with the cartridge interlock signals, not to mention the difference in voltage between the memory chip’s logic levels and that of the Pi. Retro game-play occupies the first part of the video below; skip to 6:45 for build details.

The one quibble we have is trying to jam everything into an old cartridge. It’s critical to replicating the tactile experience, and while we don’t think we’d have gone so far as to injection mold a custom cartridge to house everything without any protrusions, we might have 3D-printed a custom cartridge instead. In the end it doesn’t detract much from the finished project, though, and we appreciate the mix of old and new tech.

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Vintage eight transistor stereo amplifier

Eight Transistor Stereo Amplifier From The Days Of Yore

Reading an article about the first transistorized Hi-Fi amplifier, [Netzener] got the itch to make one. But what to use for the starting point? Enter an old Radio Shack P-Box stereo amplifier kit. After a few modernizations and tweaks, the result is an 8-transistor stereo amplifier that’s aesthetically pleasing, sounds great, and is fully documented.

The Radio Shack kit used germanium transistors, but with their high leakage current and low thermal conductivity, he decided to convert it to work with silicon transistors. He also made some improvements to the push-pull bias circuit and limited the high-frequency response. As for the finished product, in true [Netzener] style, he assembled it all to look like the original completed Radio Shack amplifier. He even wrote up a manual which you’d think, as we did at first, was the original one, giving that old, comfortable feeling of reading quality Radio Shack documentation.

Check out the video below where he uses a 9 V battery and half a watt per channel to fill a room with clear, stereo sound.

This isn’t the first Radio Shack kit that [Netzener] has adapted. Check out his single tube radio and classic neon “Goofy Light” box.

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Vlogging With Vintage 1980s Equipment

[Dan Mace] decided to try vlogging 1980s style. To do this, he built Pram Cam — a one-man mobile video recording setup using vintage gear. [Dan] is a YouTuber from Cape Town, South Africa. His goal for this project was to motivate people to get out there and make videos. Smartphones, action cams, and modern video equipment all have made it incredibly easy to create content.

[Dan] reminds us of this by grabbing a vintage 1984 video camera – a Grundig vs150 VHS recorder. He couples the camera with a sturdy video tripod, blimp microphone, CRT TV as a monitor, and everything else needed for a period-accurate recording setup.

In a build sequence even the A-Team would appreciate, [Dan] tears down a rusty old three wheel pram, or baby carriage for the Americans out there. He then mounts the video setup to the pram frame using duct tape, zip ties, and a few odd pieces of wood. The result is a proper hacked off-road rolling video studio.

He then uses Pram Cam to film some of the great scenery in Cape Town — beaches, rocky cliffs, and even a helicopter ride. To say the pram was a bit more cumbersome than a cell phone would be the understatement of the year.

The video quality from the camera looks quite a bit worse than we would expect. Some of this may be due to Dan’s digitizing system though the chances are it’s from the camera itself. The Grundig captured video using a Saticon, which was Hitachi’s version of the video camera tube. That’s right, this is a tube based camera – no CMOS sensor, nor CCD. Tubes might not have Jello effect, but they do have all the blooming, motion blur, and other problems one might expect from a 34-year-old device.

What becomes of the Pram Cam? You’ll have to watch the video below to find out. Dan’s message is clear though: get out there and film something. Of course this is Hackaday, so if we’ll add that you should build something — then film it!

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Analog Meters Become A Clock For Father’s Day

Around Father’s Day each year, we usually see a small spate of dad-oriented projects. Some are projects by dads or granddads for the kids, while others are gifts for the big guy. This analog meter clock fits the latter category, with the extra bonus of recognizing and honoring the influence [Micheal Teeuw]’s father had on him with all things technological.

[Michael] had been mulling over a voltmeter clock, where hours, minutes and seconds are displayed on moving coil meters, for a while.  A trio of analog meters from Ali Express would lend just the right look to the project, but being 200-volt AC meters, they required a little modification. [Michael] removed the rectifying diode and filtering capacitor inside the movement, and replaced the current-limiting resistor with a smaller value to get 5 volts full-range deflection on the meters. Adobe Illustrator helped with replacing the original scales with time scales, and LEDs were added to the meters for backlighting. A TinyRTC keeps time and generates the three PWM signals to drive the meters. Each meter is mounted in its own 3D-printed case, the three of which are linked together into one sleek console. We love the look, which reminds us of an instrument cluster in an airplane cockpit.

Bravo to [Michael’s Dad] for getting his son into the tinkering arts, and cheers to [Michael] on the nice build. We like seeing new uses for old meters, like these server performance monitoring meters.

[via r/DIY]

The Best New Amiga Title Of 2018?

Just because a system becomes obsolete for most of us doesn’t mean that everyone stops working with them. Take a look at this brand new game for the Amiga 500 called Worthy, which is sure to make most of us regret ever upgrading our home computers, despite the improvements made since 1987.

The group who developed the game is known as Pixelglass and they have done a lot of work on this platform, releasing several games over the past few years. Their latest is Worthy, an action-adventure game that looks similar to the top-down perspective Zelda games from the SNES. It’s an impressive piece of work for a system that few of us own anymore, but if you have one (or even if you have a good emulator) you might want to give it a whirl.

If developing games for retro systems is your style, this isn’t limited to personal computers like the Amiga. We’ve seen development platforms for the Super Nintendo that will let you run your own code, and even other methods for working with the Sega Saturn if you’re feeling really adventurous.

Thanks to [Chappy1978] for the tip!

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Raytheon’s Analog Read-Only Memory Is Tube-Based

There are many ways of storing data in a computer’s memory, and not all of them allow the computer to write to it. For older equipment, this was often a physical limitation to the hardware itself. It’s easier and cheaper for some memory to be read-only, but if you go back really far you reach a time before even ROMs were widespread. One fascinating memory scheme is this example using a vacuum tube that stores the characters needed for a display.

[eric] over at TubeTime recently came across a Raytheon monoscope from days of yore and started figuring out how it works. The device is essentially a character display in an oscilloscope-like CRT package, but the way that it displays the characters is an interesting walk through history. The monoscope has two circuits, one which selects the character and the other determines the position on the screen. Each circuit is fed a delightfully analog sine wave, which allows the device to create essentially a scanning pattern on the screen for refreshing the display.

[eric] goes into a lot of detail on how this c.1967 device works, and it’s interesting to see how engineers were able to get working memory with their relatively limited toolset. One of the nice things about working in the analog world, though, is that it’s relatively easy to figure out how things work and start using them for all kinds of other purposes, like old analog UHF TV tuners.

Marvel At Soviet-era Smart Display’s Tiny Size

The Soviet-era 490IP1 LED. The digit is a mere 2.5 mm in height. Pictured with the Texas Instruments TIL306. [image: industrialalchemy.org]
It’s easy to assume that older components will be less integrated and bulkier than we might otherwise expect. Then something seems ahead of its time, like the teeny-tiny 490IP1 LED which was produced in the former Soviet Union. [AnubisTTP] obtained and shared images of this tiny integrated single digit LED display in which the number measures a scant 2.5 mm tall; in production it was made easier to read with an external bubble lens magnifier clipped to the outside. The red brick the 490IP1 is pictured with is the Texas Instruments TIL306, a relatively normal sized DIP component with similar functionality.

The 490IP1 is called an intelligent LED display because the package contains a decade counter and driver circuitry for the integrated seven-segment LED digit, complete with a carry signal that meant multiple displays could be chained together. It is notable not just due to its size, but because the glass cover makes it easy to see the die inside, as well as the wire-bonded pads.

It’s always fascinating to see glimpses of the development path that display technologies took. It’s easy to take a lot of it for granted today, but back before technology was where it is now, all sorts of things were tried. Examples we’ve seen in the past include the fantastic (and enormous) Eidophor projector which worked by drawing images onto a rotating disk of oil with an electron gun. On the smaller end of things, the Sphericular display used optics and image masks to wring a compact 0-9 numerical display out of only a few lamps at the back of a box.