Pactuator: Mechanical Pac-Man Frame

As a proof of concept for his long term work in progress “The Pac-Machina” (an electro-mechanical reimagining of a Pac-Man cabinet), [Jonathan] needed some way to make a mechanical Pac-Man, flappy jaw and all. After working through a couple different design possibilities, he decided on an interesting setup which includes using a cog with only half its teeth to make the mouth open and close. Unfortunately, NAMCO BANDAI has asked him nicely not to sell these as kits, but he has helpfully included just about all that is required to make one of these from scratch. [Jonathan] even cut and laser etched his own faux-Victorian frame to keep his proof of concept Pac-Man ready until needed for the main project.

Composite Video With MSP430 Chip

[NatureTM] used part of the Thanksgiving holiday to get composite video output working with an MSP430 microcontroller. He’s using one of the chips that came with the TI Launchpad, which is a big hardware limitation because of the relatively small code memory and RAM. The chip displays one still image at a resolution of 192×40 pixels. Still, this is a great way to learn about composite video signals, as a lot of other projects use a TVout library to save you the headaches. All you’ll need is a TI Launchpad, a 16 MHz crystal oscillator, two resistors, and an RCA jack. Dig through the code and see what a great job [NatureTM] did of offloading as much work onto the chip’s peripherals as possible.

LED Wall And Kinect Join Forces

[Alex] wrote in to let us know about this Kinect controlled LED wall that was whipped up at the Tetalab hackerspace in Toulouse, France. The wall, which was built earlier in the year, uses some MAX7313 LED intensity controlling shift registers. Each gets its own board and controls the intensity of sixteen different red LEDs. They’re embedded in the wall module and covered with ping-pong balls as diffusers.

The recent activity on the project takes advantage of the Xbox Kinect. As you can see in the video after the break, they’ve used the open source Kinect drivers to capture 3D environment data, processing it into color gradients which are displayed on the Pong wall. Shouldn’t be long before they someone comes knocking on their door to install this in a dance club. We love the effect, especially because it works in a dark room and the LEDs don’t cause any interference with the video capture.

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RC Controlled Camera Takes Intimate Video Of Rodents

[Leor] wanted to take some video of the wildlife in his yard, like this chipmunk or some hummingbirds, but every time he tried to get close it scared them away. His solution was to rig up a cheap video recorder to be radio controlled (PDF). The donor camera was a cheap SD card based eBay purchase that takes 720×480 video. [Leor] removed the SMD switches from the recorder’s PCB and wired up a 4066 quad bi-lateral switch IC in its place. An RC toy car donated the receiver transmitter pair. The receiver signals are monitored by an AVR microcontroller which translates the commands in a proper set of button presses for the video. What you get is a controller that and turn the camera on and set to the proper mode, and the ability to start and stop the recording.

We’ve got some pics of the hardware after the break, and [Leor] posted a bit of the chipmunk video for your enjoyment.

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Lazarus-64, Not Actually 64 Bit But Still Blows Our Minds

Lazarus-64, breadboard game system; certainly sounds like something from the 1980s. We were surprised to find out not only the name, but also all the ICs used are only those available from the retro age of 30 years back (Save for the AVR controlling everything, of course). Even more amazing is how it has 256 flicker free color support, while not using NTSC chips. Which Goes to show that even if there are common solutions out there for cheap, building or compiling your own is not necessarily a bad thing or a waste of time.

There is a whole lot more to Lazarus, including double buffering and VMS, but sadly it appears progress has stopped on the Lazarus-64 breadboard game system, with the last update being last year. But we can still bask in the amazing glow that currently is.

Ritewing Zephyr Build And Flight Footage

That’s a camera perched atop this aircraft’s wing. [Trappy] built the video system into his Ritewing Zephyr and his test flights in the Austrian Alps make for some breathtaking video. The foam wing is pretty easy to work with and the tool of choice here is a hot knife to cut out cavities for the electronics. The total build time came in between ten and twelve hours, but this isn’t the first time [Trappy] has worked with this model. We’re not sure what setup he’s using for control, we’d guess something head-mounted, but do take a look from the cockpit after the break. You’ll like what you see.

[Trappy] informed Hackaday that he’s planning some altitude and distance testing next weekend. The goal is to reach 15,000 feet and a range of 12 miles.

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Spy Video TRAKR: The Teardown

Last Friday we looked at Wild Planet’s Spy Video TRAKR programmable RC vehicle mostly from an end user perspective. Much of our weekend was spent dismantling and photographing the device’s internal works, and poring over code and documentation, in order to better gauge the TRAKR’s true hackability. Our prior review included some erroneous speculation…we can clarify a number of details now, and forge ahead with entirely new erroneous speculation!

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