Working with CAD programs involves focusing on the task at hand and keyboard shortcuts can be very handy. Most software packages allow the user to customize these shortcuts but eventually, certain complex key combination can become a distraction.
[awende] over at Sparkfun has created a Cherry MX Keyboard which incorporates all of the Autodesk Eagle Shortcuts to a single 4×4 matrix. The project exploits the Arduino Pro Mini’s ability to mimic an HID device over USB thereby enabling the DIY keyboard. Pushbuttons connected to the GPIOs are read by the Arduino and corresponding shortcut key presses are sent to the host machine.
Additional functionality is implemented using two rotary encoders and the Teensy encoder library. The first knob functions as a volume control with the push-button working as a mute button. The encoder is used to control the grid spacing and the embedded button is used to switch between imperial and metric units. The entire code, as well as the schematic, is available on GitHub for your hacking pleasure. It’s a polished project just ready for you to adapt.
We love custom clocks here at Hackaday, and are always thrilled to see each inventive means of time-keeping. In a seldom-seen take on the familiar device, the [Bastel Brothers]’s LED Strip Clock’s sleek profile finds itself in good company.
The clock is a two-metre strip of 60 LEDs; every minute past the current hour corresponds to one lit LED, every fifth LED is turned to red in order to make reading minutes easier. So 3 red LEDs +3 green LEDs=18 minutes, with the hour marked by a third color. Sounds complex, but the [Brothers] are quick to say you get used to it quickly, especially when the 6 o’clock LED is centered at some noticeable object or feature.
Autodesk has announced that EAGLE is now only available for purchase as a subscription. Previous, users purchased EAGLE once, and used the software indefinitely (often for years) before deciding to move to a new version with another one-time purchase. Now, they’ll be paying Autodesk on a monthly or yearly basis.
Lets break down the costs. Before Autodesk purchased EAGLE from CadSoft, a Standard license would run you $69, paid once. The next level up was Premium, at $820, paid once. The new pricing tiers from Autodesk are a bit different. Standard will cost $15/month or $100/year, and gives similar functionality to the old Premium level, but with only 2 signal layers. If you need more layers, or more than 160 cm^2 of board space, you’ll need the new Premium level, at $65/month or $500/year.
This is a bad deal for the pocket book of many users. If you could have made do with the old Standard option, you’re now paying $100/year instead of the one-time $69 payment. If you need more space or layers, you’ll likely be up to $500/year. Autodesk also killed the lower cost options for non-commercial use, what used to be a $169 version that was positioned for hobbyists.
The free version still exists, but for anyone using Eagle for commercial purposes (from Tindie sellers to engineering firms) this is a big change. Even if you agree with the new pricing, a subscription model means you never actually own the software. This model will require licensing software that needs to phone home periodically and can be killed remotely. If you need to look back at a design a few years from now, you better hope that your subscription is valid, that Autodesk is still running the license server, and that you have an active internet connection.
On the flip side of the coin, we can assume that Eagle was sold partly because the existing pricing model wasn’t doing all it should. Autodesk is justifying these changes with a promise of more frequent updates and features which will be included in all subscriptions. But sadly, Autodesk couldn’t admit that the new pricing has downsides for users:
“We know it’s not easy paying a lump sum for software updates every few years. It can be hard on your budget, and you never know when you need to have funds ready for the next upgrade.”
In their press release, they claim the move is only good for customers. Their marketing speak even makes the cliche comparison to the price of a coffee every day. Seriously.
[Garrett Mace] summarized his view on this nicely on Twitter: “previously paid $1591.21 for 88 months == $18.08/mo. Moving to $65/mo? KICAD looks better.”
We agree [Garrett]. KiCad has been improving steadily in the past years, and now is definitely a good time for EAGLE users to consider it before signing on to the Autodesk Subscription Plan™.
High-altitude ballooning is becoming a popular activity for many universities, schools and hacker spaces. The balloons, which can climb up to 40 km in the stratosphere, usually have recovery parachutes to help get the payload, with its precious data, back to solid ground safely. But when you live in areas where the balloon is likely to be flying over the sea most of the time, recovery of the payload becomes tricky business. [Paul Clark] and his team from Durham University’s Centre for Advanced Instrumentation are working on building a small, autonomous glider – essentially a flying hard drive – to navigate from 30 km up in the stratosphere to a drop zone somewhere near a major road. An important element of such a system is the locator beacon to help find it. They have now shared their design for an “Iridium 9603 Beacon” — a small Arduino-compatible unit which can transmit its location and other data from anywhere via the Iridium satellite network.
The beacon uses the Short Burst Data service which sends email to a designated mail box with its date, time, location, altitude, speed, heading, temperature, pressure and battery voltage. To do all of this, it incorporates a SAMD21G18 M0 processor; FGPMMOPA6H GPS module; MPL3115A2 altitude sensor; Iridium 9603 Short Burst Data module + antenna and an LTC3225 supercapacitor charger. Including the batteries and antenna, the whole thing weighs in at 72.6 g, making it perfectly suited for high altitude ballooning. The whole package is powered by three ‘AAA’ Energizer Ultimate Lithium batteries which ought to be able to withstand the -56° C encountered during the flight. The supercapacitors are required to provide the high current needed when the beacon transmits data.
The team have tested individual components up to 35 km on a balloon flight from NASA’s Columbia Scientific Balloon Facility and the first production unit will be flown on a much smaller balloon, launched from the UK around Christmas. The GitHub repository contains detailed information about the project along with the EagleCAD hardware files and the Arduino code. Now, if only Santa carried this on his Sleigh, it would be easy for NORAD to track his progress in real time.
[Ryzee119]’s GBA might not look so different at first glance. The screen is way better than you remember, but that may just be your memory playing tricks on you. The sound comes out of the speakers. It feels the right weight. It runs off AA batteries. Heck, even the buttons feel right.
It’s not until you notice that it really shouldn’t be playing any games without a cartridge inserted that you know something is not right in the Mushroom Kingdom. When you look inside you see the edge of a Raspberry Pi Zero instead of the card edge connector you expected.
It took a lot of work for [Ryzee119] to convert a dead, water damaged, GBA to a thriving emulation station based around a Pi Zero. The first step was desolder the components he couldn’t find anywhere else. The LR buttons, the potentiometer, and even the headphone jack. The famously hard to see screen, of course, had to go. It was replaced by a nice TFT. Also, the original speaker was too corroded from the water and he sourced a replacement.
Next he took a good photo of the GBA’s circuit board. We wonder if he used the scanner method mentioned in the comments of this article? He spent a lot of time in Dassault’s DraftSight, a 2D CAD program, outlining the board. Then, after thoroughly verifying the size of the board for the Nth time he imported the outlines to EagleCAD.
He managed to cram quite a bit onto the board while remaining inside the GBA’s original envelope. The switches, potentiometer, and jack went back to their original locations. Impressively, he made his own pad traces for the A, B, and D-Pad buttons. The mod even handles slowly decreasing battery voltages better than the original.
In the end it all snaps together nicely. He’s configured it to boot into the emulator right at start-up. If you’d like one for yourself, all his files are open source.
For the next post in the Creating A PCB series, we’re going to continue our explorations of Eagle. In Part 1, I went over how to create a part from scratch in Eagle. In Part 2, we used this part to create the small example board from the Introduction.
This time around I’ll be going over Design Rule Check (DRC) — or making sure your board house can actually fabricate what you’ve designed. I’ll also be covering the creation of Gerber files (so you can get the PCB fabbed anywhere you want), and putting real art into the silkscreen and soldermask layers of your boards.
The idea behind this series is to explore different EDA suites and PCB design tools by designing the same circuit in each. You can check out the rest of the posts in this series right here.
In the last (and first) post in this series, we took a look at Eagle. Specifically, we learned how to create a custom part in Eagle. Our goal isn’t just to make our own parts in Eagle, we want to make schematics, boards, and eventually solder a few PCBs.
The board we’ll be making, like all of the boards made in this Creating A PCB In Everything series, is the Nanite Wesley, a small USB development platform based on the ATtiny85. This board has less than a dozen parts, most of which are through-hole. This is the simplest PCB I can imagine that has sufficient complexity to demonstrate how to make a board.
With that said, let’s get onto the second part of our Eagle tutorial and lay out our circuit board.