This interesting project out of MIT aims to use technology to help visually impaired people navigate through the use of a haptic feedback belt, chest-mounted sensors, and a braille display.
The belt consists of a vibration motors controlled by what appears to be a Raspberry Pi (for the prototype anyway) with a distance sensor and camera connected as well. The core algorithm is designed to take input from the camera and distance sensors to compute the distance to obstacles, and to buzz the right motor to alert the user — fairly expected stuff. However, the project has a higher goal: to assist in identifying and using chairs.
Aiming to detect the seat and arms, the algorithm looks for three horizontal surfaces near each other, taking extra care to ensure the chair isn’t occupied. The study found that, used in conjunction with a cane, the system noticeably helped users navigate through realistic environments, as measured by minor and major collisions. Users recorded dramatically fewer collisions as compared to using the system alone or the cane alone. The project also calls for a belt-mounted braille display to relay more complicated information to the user.
We at HaD have followed along with several braille projects, including a refreshable braille display, a computer with a braille display and keyboard, and this braille printer.
Continue reading “Visual Scanner Turns Obstacles into Braille”
There’s a harsh truth underlying all robotic research: compared to evolution, we suck at making things move. Nature has a couple billion years of practice making things that can slide, hop, fly, swim and run, so why not leverage those platforms? That’s the idea behind this turtle with a navigation robot strapped to its back.
This reminds us somewhat of an alternative universe sci-fi story by S.M. Stirling called The Sky People. In the story, Venus is teeming with dinosaurs that Terran colonists use as beasts of burden with brain implants that stimulate pleasure centers to control them. While the team led by [Phill Seung-Lee] at the Korean Advanced Institute of Science and Technology isn’t likely to get as much work from the red-eared slider turtle as the colonists in the story got from their bionic dinosaurs, there’s still plenty to learn from a setup like this. Using what amounts to a head-up display for the turtle in the form of a strip of LEDs, along with a food dispenser for positive reinforcement, the bionic terrapin is trained to associate food with the flashing LEDs. The LEDs are then used as cues as the turtle navigates between waypoints in a tank. Sadly, the full article is behind a paywall, but the video below gives you a taste of the gripping action.
Looking for something between amphibian and fictional dinosaurs to play mind games with? Why not make your best friend bionic? Continue reading “Head-Up Display Augments Bionic Turtle’s Reality”
The “Navigation Thing“ was designed and built by [Jan Mrázek] as part of a night game activity for high school students during week-long seminar. A night-time path through a forest had stations with simple tasks, and the Navigation Thing used GPS, digital compass, a beeper, and a ring of RGB LEDs to provide a bit of “Wow factor” while guiding a group of students from one station to the next. The devices had a clear design direction:
“I wanted to build a device which a participant would find, insert batteries, and follow the beeping to find the next stop. Imagine the strong feeling of straying in the middle of the night in an unknown terrain far away from civilization trusting only a beeping thing you found. That was the feeling I wanted to achieve.”
The Navigation Things (there are six in total) guide users to fixed waypoints with GPS, a digital compass, and a ring of WS2812 LEDs — but the primary means of feedback to the user is a beeping that gets faster as you approach the destination. [Jan] had only four days to make all six units, which was doable. But as most of us know, delivering on a tight deadline is often less about doing the work you know about, and more about effectively handling the unexpected obstacles that inevitably pop up in the process.
Continue reading “Navigation Thing: Four Days, Three Problems, and Fake Piezos”
You’d figure a luxury car like a Jaguar would have a high-end infotainment system. [RichTatham]’s Jag did, but the trouble was that it was a high-end system when a cassette deck and trunk-mounted CD changer were big deals. So naturally, he saw this as a great reason to modernize the system by grafting a netbook into the Jag’s dash. The results are fantastic!
Even though the Jag’s original system didn’t have much left that made it into the final project — the navigation system, CD changer, phone and even the amps ended up on the scrap heap — at least the dashboard instrument cluster proved to be very amenable to his mods. By substituting a climate control cluster from another model into his car, he was able to free up tons of space for the netbook’s 8″ display. A custom bezel and some clever brackets completed the head-end of the new system, and the look is as close to a factory install as you’re likely to find in an aftermarket mod. With the netbook stashed in the bay vacated by the OEM system, a GPS dongle, and a USB sound card connected to a 5.1 amp using the original speakers this jag is ready to bump. We bet that the system sounds as good as it looks, and with the added functionality of a Windows PC to boot.
For obvious reasons, lots of computers make it into hackers’ dashboards, whether they be Windows like this one, Samsung tablets or Nexus tablets running Android, and even phones. But [Rich]’s build is top notch, and takes in-car integrations to the next level.
Wearable tech is getting to be a big thing. But how we interface with this gear is still a bit of a work in progress. To explore this space, [Bruce Land]’s microcontroller course students came up with an acoustic interface to assist with navigation while walking. With style, of course.
[Bruce], from the Cornell University School of Electrical and Computer Engineering, has been burning up the Hackaday tips line with his students’ final projects. Here’s the overview page for the Sound Navigation Hat. It uses a PIC32 with GPS and compass. A lot of time was spent figuring out how to properly retrieve and parse the GPS data, but for us the interesting bits on that page are how the directional sound was put together.
Audio tones are fed to earbuds with phase shift and amplitude to make it seem like the sound is coming from the direction you’re supposed to walk. Navigation is all based on pre-programmed routes which are selected using a small LCD screen and buttons. One thing’s for sure, the choice of headwear for the project is beyond reproach from a fashion standpoint – engineering has a long history with the top hat, and we think it’s high time it made a comeback.
Is this a practical solution to land navigation? Of course not. But it could be implemented in smartphone audio players for ambient turn-by-turn navigation. And as a student project, it’s a fun way to demonstrate a novel interface. We recently covered a haptic navigation interface for the visually impaired that uses a similar principle. It’ll be interesting to see if either of these interfaces goes anywhere.
Continue reading “Stepping out in Style with Top Hat Navigation”
I came across an interesting question this weekend: how do you establish your East/West location on the globe without modern technology? The answer depends on what you mean by “modern”, it turns out you only have to go back about three centuries to find there was no reliable way. The technology that changed that was a clock; a very special one that kept accurate time despite changing atmospheric conditions and motion. The invention of the Harrison H1 revolutionized maritime travel.
We can thank Andy Weir for getting me onto this topic. I just finished his amazing novel The Martian and I can confirm that George Graves’ opinion of the high quality of that novel is spot on. For the most part, Andy lines up challenges that Mark Watney faces and then engineers a solution around them. But when it came to plotting location on the surface of Mars he made just a passing reference to the need to have accurate clocks to determine longitude. I had always assumed that a sextant was all you needed. But unless you have a known landmark to sight from this will only establish your latitude (North/South position).
Continue reading “Navigating the Oceans is Deadly Without a Clock”
The “absorbed device user” meme, like someone following Google Maps on a smart phone so closely that they walk out into traffic, is becoming all too common. Not only can an interface that requires face time be a hazard to your health in traffic, it’s also not particularly useful to the visually impaired. Haptic interfaces can help the sighted and the visually impaired alike, but a smart phone really only has one haptic trick – vibration. But a Yale engineer has developed a 3D printed shape-shifting navigation tool that could be a haptics game changer.
Dubbed the Animotus by inventor [Ad Spiers], the device is a hand-held cube split into two layers. The upper layer can swivel left or right and extend or retract, giving the user both tactile and visual clues as to which direction to walk and how far to the goal. For a field test of the device, [Ad] teamed up with a London theater group in an interactive production of the play “Flatland”, the bulk of which was staged in an old church in total darkness. As you can see in the night-vision video after the break, audience members wearing tracking devices were each given an Animotus to allow them to navigate through the interactive sets. The tracking data indicated users quickly adapted to navigation in the dark while using the Animotus, and some became so attached to their device that they were upset by the ending of the play, which involved its mock confiscation and destruction.
Performing art applications aside, there’s plenty of potential for haptics with more than one degree of freedom. Imagine a Bluetooth interface to the aforementioned Google Maps, or an electronic seeing-eye dog that guides a user around obstacles using an Animotus and a camera. There’s still plenty of utility in traditional haptics, though, as this Hackaday Prize semi-finalist shows.
Continue reading “Experimental Theater Helps Field test Haptic Navigation Device”