WiFi Raspberry Pi Touchscreen Camera

raspberry_pi_open-case-parts

Adafruit has a tutorial on their site that shows how to fashion together a cloud-connected, point-and-shoot camera. The best part of this project is that it can be customized to the heart’s content, unlike traditional digital cameras or smartphones. The integrated touchscreen and open-source computing allows for Instagram-like filters that can be scrolled through easily. No case is needed, but a 3D printed one can be attached for a more polished outcome.

The backup system of this Raspberry Pi-enabled device connects wirelessly to the internet and uploads the photos through the use of a Dropbox API. This functionality is great for syncing the camera to a cloud based server which then can be turned into a makeshift picture database for a website. The camera might be good for recording timelapse photography as well where a program could automatically create GIFs from the backup photos. It doesn’t seem like it would be hard to make either, especially because Adafruit pretty much always provides great documentation. Their videos are usually good too. The one posted below is relatively short, but provides enough information to see how it works.

[Read more...]

The Counter-Strike Airsoft Robot

F6R9THZHR4SR0HV.MEDIUM

[Jon] and his brother converted an RC car into a robot that can fire airsoft pellets into the air. The little motorized vehicle was disassembled and a handheld was attached to the top. A pulling mechanism was put in place and a safety procedure was added to make sure no accidents occurred.

The chassis stand was created to hold the handle. The setup was then tested at this point, and a Raspberry Pi server was configured to have a camera that would act as the eyes for the robot. Once everything was in place, the wheels hit the ground and the vehicle was able to move around, positioning itself to aim the servos at a designated target. Footage was transmitted via the web showing what the robot was looking at.

A video of the remote-controlled counter-strike robot can be seen after the break. You could consider this your toy army. That makes this one your toy air force.

[Read more...]

RFID Audio Book Reader For the Visually Impaired

RFID audio book reader

When [Willem] visited home last year, he stopped in at his grandparents’ house and found that his very active 93-year-old grandfather had recently gone almost completely blind and was passing the days just sitting in a chair. [Willem] suggested that he listen to audio books, but his grandfather wasn’t receptive to the idea until [Willem] convinced him that the well-narrated ones can be very gripping and entertaining. Once his grandfather was on board, [Willem] knew that he needed a much more accessible solution than a tiny device with tiny controls, so he built an RFID audio reader using a Raspberry Pi.

[Willem] has posted the build details at his personal site. Essentially, the box you see above contains a Raspi and an RFID reader. He created different ‘books’ by placing RFID cards inside of DVD boxes, which makes them more tangible and accessible. When a book is placed on the box, the RFID reader tells the Pi which mp3 files to load. The large colored buttons let the user pause, rewind 20 seconds, and control the volume.

We love to see this kind of build. It’s simple, effective, and greatly enhances the user’s quality of life. [Willem]‘s grandfather loves it and uses it every day.

A Raspberry Pi Helmet Cam with GPS Logging

20140126_222809-1 Over the last 20 years, [Martin] has been recording snowboarding runs with a standard helmet cam. It was good but he felt like he could improve upon the design by building his own version and logging additional data values like speed, temperature, altitude, and GPS. In the video shown after the break, a first person perspective is displayed with a GPS overlay documenting the paths that were taken through the snow. [Martin] accomplished this by using a python module called picamera to start the video capture and writing the location to a data file. He then modified the program to read the current frame number and sync GPS points to an exact position in the video. MEncoder is used to join the images together into one media file.

The original design was based on the Raspberry Pi GPS Car Dash Cam [Martin] developed a few months earlier. The code in this helmet cam utilizes many of the same functions surrounding the gathering of GPS data points, recording video, and generating the overlay. What made this project different though were the challenges involved. For example, a camera inside a car rarely has to deal with extreme drops in temperature or the wet weather conditions of a snowy mountain. The outside of the vehicle may get battered from the snow, but the camera remains relatively safe from exposure. In order to test the Raspberry Pi before venturing into the cold, [Martin] stuck the computer in the freezer to see what would happen. Luckily it worked perfectly.

Click past the break for the rest of the story.

[Read more...]

PirateCade is an Impressive Feat of Woodworking and Design

Retro Arcade Machine Keeps the Classics

A six month journey of blood sweat and tears is finally over for [David Carver] and what he is left with is nothing short of beautiful. He calls it the PirateCade. We call it the perfect arcade cabinet.

This project is actually [David's] very first Raspberry Pi project – at least it was, until his Pi crapped out on him. After running into too many problems with it and SD card corruptions, [David] decided against the RetroPie project platform and decided to upgrade to a full-blown PC, using an AtomicFE front-end and the Ultimark Ipac.

The entire cabinet is hand made out of solid wood; he didn’t have access to any fancy CNC routers or laser cutters. We gotta hand it to him, he’s quite the cabinet maker for an electronics guy. [Read more...]

Raspberry Pi Backup Scripts

Raspberry Pi

[Matthew's] recent blog post does a good job explaining the basics of the Raspberry Pi’s file system. The Linux operating system installed on a Pi is generally installed on two different partitions on an SD card. The first partition is a small FAT partition. All of the files on this partition are used for the initial booting of the Pi. This partition also includes the kernel images. The second partition is the root file system and is generally formatted as ext4. This partition contains the rest of the operating system, user files, installed programs, etc.

With that in mind you can deduce that in order to backup your Pi, all you really need to do is backup all of these files. [Matt] has written some scripts to make this a piece of cake (or pie). The first script will simply copy all of the files into a gzipped archive. You can save this to an external SD card, USB drive, or network share.

The second script is perhaps more interesting. This script requires that you have one free USB port and a USB SD card reader. The script will automatically format the extra SD card to contain the two critical partitions. It will then copy the “boot” files to the new boot partition and the root file system files to the new SD card’s root partition. When all is said and done, you will end up with an SD card that is an exact copy of your current running file system.

This can be very handy if you have multiple Pi’s that you want to run the same software, such as in a Pi cluster. Another good example is if you have spent a lot of time tweaking your Pi installation and you want to make a copy for a friend. Of course there are many ways to skin this cat, but it’s always fun to see something custom-built by a creative hacker.

Testing VR Limits with a Raspberry Pi

vrpi

Virtual Reality by function pushes the boundaries of what we perceive as existence, tricking the mind into believing that the computer generated environment that the user is thrust into actually contains a real place. So in the spirit of seeing what is possible in VR, a developer named [Jacques] hooked up a Raspberry Pi to an Oculus Rift. He used a computer graphics rendering API called OpenGL ES, which is much like any mobile platform found these days, to render a floating, rotating cube.

All his tests were done on a Release build which utilized the official vertex and fragment shaders. There was no attempt to optimize anything; not like there would be much to do anyways. The scene was rendered twice at 16 milliseconds per frame. From there, he attempted 27 ms per frame with texture, followed by 36 ms/frame, and then 45.

The code used can be found on [Jacques]‘s Github account. A simple improvement would use a Banana Pi for better processing speed. However, don’t expect any spectacular results with this type of setup. Really, the project only proves that it’s possible to minimize a VR experience into something that could become portable. And in the same vein, the Pi + Oculus integration can produce an uncomfortable lagging effect if things are not lined up properly. But once the energy/computing power issues are addressed, VR devices could transform into a more fashionable product like Google Glass, where a simple flip of a switch would toggle the view between VR and AR into a something more mixed. And then a motion sensing input camera like this Kinect-mapping space experiment could allow people all over the world to jump into the perspectives of other reality-pushing explorers. That’s all far down the line though, but this project lays the foundation for what the future might hold.

To see [Jacques]‘s full set up, view the video after the break.

[Read more...]

Follow

Get every new post delivered to your Inbox.

Join 97,582 other followers