Parametric 3D Printable Wheels And Treads

When it comes to robotic platforms, there is one constant problem: wheels. Wheels have infinite variety for every purpose imaginable, but if you buy a wheeled robotic chassis you have exactly one choice. Even if you go down to the local Horror Freight, there’s only about five or six different wheels available, all of which will quickly disintegrate.

To solve this problem, [Audrey] created OpenWheel, a system of parametric, 3D-printable wheels, tweels, tires, and tracks for robotics and more.

Like all good parametric 3D-printable designs, OpenWheel is written in OpenSCAD. These aren’t 3D designs; they’re code that compiles into printable objects, with variables to set the radius, thickness, diameter of the axle, bolt pattern, and everything else that goes into the shape of a wheel.

Included in this toolset are a mess of wheels and gears that can be assembled into a drivetrain. 3D-printable track that can be printed out of a flexible filament for something has been almost unobtanium until now: completely configurable 3D-printable tank treads. All we need now is a 3D-printable tank transmission, and we’ll finally have a complete hobby robotics chassis.

How Many Drones Does It Take To Screw In A Lightbulb?

Imagine. There you are, comfortable in your lounge pants. Lounging in your lounge. Suddenly in the distance you hear a buzzing. Quiet at first, then louder. A light bulb goes on in your head.

You forgotten that you’d scheduled an Amazon drone repair service in partnership with The Home Depot and Dewalt. They break through the window, spraying you with shards. They paint the spots on the walls. Snap photos of the brands in your closet. Change the light bulbs. Place a bandaid on your glass wounds. Pick up the shards and leave. Repairing it on their way out.


Of course the first step before this dark future comes to be is to see if it can be done; which is what [Marek Baczynski] and a friend accomplished many broken light bulbs later. Using an off the shelf drone with three springy prongs glued to the top they try time and time again to both unscrew and screw in a light bulb. They try at first with a lighter drone, but eventually switch to a more robust model.

After a while they finally manage it, so it’s possible. Next step, automate. Video after the break.

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LEGO Technics Machine Produces True Braided Rope

We love a good LEGO build as much as anyone, but Technics takes it to the next level in terms of creating working mechanisms. And nobody takes Technics as far as [Nico71], as evidenced by his super-fast Technics rope braiding machine.

The last time we saw one of [Nico71]’s builds, it was also a LEGO Technics rope-making machine. At the time, we called it a “rope-braiding machine” and were taken to task in the comments since the strands were merely twisted to make the final product. [Nico71] must have taken that to heart, because the current build results in true braided cordage. That trick is accomplished by flying shuttles that are not attached to either of the two counter-rotating three-spoked wheels. The shuttles are transferred between the two wheels by a sweeper arm, each making a full revolution with one wheel before being transferred to the other. Each shuttle’s thread makes an intertwining figure-eight around the threads from the two fixed bobbins, and the result is a five-strand braided cord. The whole machine is mesmerizing to watch, and the mechanism is silky smooth even at high speeds. It seems like a much simpler design than the previous effort, too.

You’ve got to hand it to builders like [Nico71] that come up with fascinating machines while working within the constraints of the Technics world. And those that leverage the Technics platform in their builds can come up with pretty neat stuff, like this paper tape reader for a music machine.

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Building Beautiful Cell Phones Out Of FR4

Over on, [bobricius] took this technology and designed something great. It’s a GSM cell phone with a case made out of FR4. It’s beautiful, and if you’re ever in need of a beautifully crafted burner phone, this is the one to build.

The components, libraries, and toolchains to build a cellphone from scratch have been around for a very long time. Several years ago, the MIT Media Lab prototyped a very simple cellphone on a single piece of FR4. It made calls, but not much else. It was ugly, but it worked. [Bobricius] took the idea and ran with it.

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Tiniest Game Boy Hides in Your Pocket

This is likely the world’s smallest fully-functional Game Boy Color, able to play all of the games using the tiny direction pad and buttons, with onboard display and battery and in the original form factor. This is an incredible hack which presents a tour de force in hardware and software. This will easily rank in the top five hacks you’ve seen this year.

keychain-redactedI’m sure that many of you have fond memories of your first handheld games. This will be Game Boy for most, and we admit they had fairly decent portability and battery life that puts many smart phones to shame. Despite this, Sprite_TM always dreamed of an eminently more portable version and to his adolescent delight he discovered a key chain version of the Game Boy. Unfortunately, he was duped. The keychain looked like a Game Boy but only functioned as a clock.

But now, decades later, technology has progressed as have his own skills. For his talk at the 2016 Hackaday SuperConference, Sprite_TM actually built his childhood dream.

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Glues You Can Use: Adhesives for the Home Shop

A while back I looked at lubricants for the home shop, with an eye to the physics and chemistry behind lubrication. Talking about how to keep parts moving got me thinking about the other side of the equation – what’s the science behind sticking stuff together? Home shops have a lot of applications for adhesives, so it probably pays to know how they work so you can choose the right glue for the job. We’ll also take a look at a couple of broad classes of adhesives that are handy to have around the home shop. Continue reading “Glues You Can Use: Adhesives for the Home Shop”

Neutralizing Intel’s Management Engine

Five or so years ago, Intel rolled out something horrible. Intel’s Management Engine (ME) is a completely separate computing environment running on Intel chipsets that has access to everything. The ME has network access, access to the host operating system, memory, and cryptography engine. The ME can be used remotely even if the PC is powered off. If that sounds scary, it gets even worse: no one knows what the ME is doing, and we can’t even look at the code. When — not ‘if’ — the ME is finally cracked open, every computer running on a recent Intel chip will have a huge security and privacy issue. Intel’s Management Engine is the single most dangerous piece of computer hardware ever created.

Researchers are continuing work on deciphering the inner workings of the ME, and we sincerely hope this Pandora’s Box remains closed. Until then, there’s now a new way to disable Intel’s Management Engine.

Previously, the first iteration of the ME found in GM45 chipsets could be removed. This technique was due to the fact the ME was located on a chip separate from the northbridge. For Core i3/i5/i7 processors, the ME is integrated to the northbridge. Until now, efforts to disable an ME this closely coupled to the CPU have failed. Completely removing the ME from these systems is impossible, however disabling parts of the ME are not. There is one caveat: if the ME’s boot ROM (stored in an SPI Flash) does not find a valid Intel signature, the PC will shut down after 30 minutes.

A few months ago, [Trammell Hudson] discovered erasing the first page of the ME region did not shut down his Thinkpad after 30 minutes. This led [Nicola Corna] and [Frederico Amedeo Izzo] to write a script that uses this exploit. Effectively, ME still thinks it’s running, but it doesn’t actually do anything.

With a BeagleBone, an SOIC-8 chip clip, and a few breakout wires, this script will run and effectively disable the ME. This exploit has only been confirmed to work on Sandy Bridge and Ivy Bridge processors. It should work on Skylake processors, and Haswell and Broadwell are untested.

Separating or disabling the ME from the CPU has been a major focus of the libreboot and coreboot communities. The inability to do so has, until now, made the future prospects of truly free computing platforms grim. The ME is in everything, and CPUs without an ME are getting old. Even though we don’t have the ability to remove the ME, disabling it is the next best thing.