New Part Day: A Fake Sun

LED technology has improved by leaps and bounds in recent years, with what was once considered unachievable being common place now. Two of the main parameters of interest, total input power and conversion efficiency have been steadily increasing over the years. An efficacy of 120 lumens/watt is fairly common nowadays, and it may not be improbable to expect double this figure in the near future. Input power ratings have also steadily increased, with single LED units capable of 100 W or more becoming common.

But the Chinese manufacturer Yuji seems to have hit the ball out of the park by introducing their BC-Series, 500 W, high CRI, high Power, COB LED. Single, 500 W COB LED’s are not new and have been available since a couple of years, but their emitting surface areas are quite large. For example, a typical eBay search throws up parts such as this one – 500 W, high Power LED, 60,000 lm, 6000-6500K. It has a large, square emitting area of 47.6 x 47.6 mm. By comparison, the Yuji BC-Series are 27 mm square, with an active emitting area only 19 mm in diameter. This small emitting area makes it easier to design efficient reflector and/or lens units for the LED.

Luminous Flux is between 18,000 to 21,000 for a color temperature of 3200 K, and between 20,000 to 24,000 for the 5600 K type. Further, this high power rating is accompanied with a pretty high color rendering index (CRI) above 95. This allows the LED to faithfully reveal the natural colors of objects due to its wide spectrum. Electrically, it is rated for 12 Amps with input voltage between 35 V to 39 V. This translates to between 420 W ~ 468 W of input electrical power. Some quick math tells us that the efficacy efficiency works out to just a little over 50 lm/W, which isn’t all that great. But with light sources, you can have high-efficacy high-efficiency or high CRI, but not both – that’s just how the physics of it works.

At US $ 500 a pop, these eye blinders do not come cheap and may not find much use for individual hackers. But for some applications, such as studio and theatre lighting or photography, they may be just what the Doctor prescribed. In the video after the break, you can see [Matt] from DIY Perks give a rundown of the LED’s features and take it for a test ride.

Continue reading “New Part Day: A Fake Sun”

Modernizing A 170 Year Old Antique Grandfather Clock

Frankly, we let out a yelp of despair when we read this in the tip line “Antique Grandfather clock with Arduino insides“! But before you too roll your eyes, groan, or post snark, do check out [David Henshaw]’s amazing blog post on how he spent almost eight months working on the conversion.

Before you jump to any conclusions about his credentials, we must point out that [David] is an ace hacker who has been building electronic clocks for a long time. In this project, he takes the antique grandfather clock from 1847, and puts inside it a new movement built from Meccano pieces, stepper motors, hall sensors, LEDs, an Arduino and lots of breadboard and jumper wires while making sure that it still looks and sounds as close to the original as possible.

He starts off by building a custom electro-mechanical clock movement, and since he’s planning as he progresses, meccano, breadboard and jumper wires were the way to go. Hot glue helps preserve sanity by keeping all the jumper wires in place. To interface with all of the peripherals in the clock, he decided to use a bank of shift registers driven from a regular Arduino Uno. The more expensive DS3231 RTC module ensures better accuracy compared to the cheaper DS1307 or similar clones. A bank of RGB LEDs acts as an annunciator panel inside the clock to help provide various status indications. The mechanical movement itself went through several iterations to get the time display working with a smooth movement of the hands. Besides displaying time, [David] also added a moon phase indicator dial. A five-rod chime is struck using a stepper motor driven cam and a separate solenoid is used to pull and release three chime hammers simultaneously to generate the loud gong sounds.

And here’s the amazing part – he did all of this before laying his hands on the actual grandfather clock – which was shipped to him in California from an antique clock specialist in England and took two months to arrive. [David] ordered just the clock housing, dial/face and external parts, with none of the original inner mechanism. Once he received it, his custom clock-work assembly needed some more tweaking to get all the positions right for the various hands and dials. A clock like this without its typical “ticktock” sound would be pretty lame, so [David] used a pair of solenoids to provide the sound effect, with each one being turned on for a different duration to produce the characteristic ticktock.

At the end of eight months, the result – christened Judge – was pretty satisfying. Check the video below to judge the Judge for yourself. If you would like to see some more of [David]’s clockwork, check out Dottie the Flip Dot Clock and A Reel to Reel Clock.

Continue reading “Modernizing A 170 Year Old Antique Grandfather Clock”

NodeConf EU Hackable Badge

During conferences, a name-tag is one of the first things people look at when bumping in to others – mentally trying to keep track of faces and names. But gone are the days when your name tag was a post-it stuck on your arm. Over the years, conference badges have become increasingly interesting and complex. Hackable electronic badges are becoming the norm, and not just at hardware cons. For the recently concluded NodeConfEU conference in Ireland, [Gordon Williams], of Espruino fame, designed a JavaScript centric hackable badge.

NodeConf EU is the key Node.js event in Europe, providing a forum for the Node.js community. So when they brain-stormed ideas for a conference badge, they obviously gravitated towards a design that could run JS. [Gordon]’s Puck.js fit the requirements perfectly, and he was tasked with creating a new design based on the Puck.js. The feature list included BlueTooth Low Energy, low power consumption so it could run off a CR2032 battery, a high contrast LCD, some buttons, NFC, and a prototyping area – all packaged in a beautiful hexagonal shaped PCB (obviously) to resemble the Node.js logo. The badges were programmed with attendee names, but the fun, juicy part could be accessed by pressing buttons in the Konami code sequence.

Easy to follow, detailed documentation helped hackers quickly get started with code examples. They were also presented several challenges to work through allowing them to get familiar with the badge. Hacked badges were entered for a Grand Challenge with a chance to win a free ticket to next years conference. The badge hardware and firmware are open source and source files are hosted in a Github repository. Check out a short overview of the badge in the video after the break.

Thanks to [Conor] from nearForm for letting us know about this awesome badge.

Continue reading “NodeConf EU Hackable Badge”

Look What Came Out Of My USB Charger !

Quick Charge, Qualcomm’s power delivery over USB technology, was introduced in 2013 and has evolved over several versions offering increasing levels of power transfer. The current version — QCv3.0 — offers 18 W power at voltage levels between 3.6 V to 20 V.  Moreover, connected devices can negotiate and request any voltage between these two limits in 200 mV steps. After some tinkering, [Vincent Deconinck] succeeded in turning a Quick Charge 3.0 charger into a variable voltage power supply.

His blog post is a great introduction and walk through of the Quick Charge ecosystem. [Vincent] was motivated after reading about [Septillion] and [Hugatry]’s work on coaxing a QCv2.0 charger into a variable voltage source which could output either 5 V, 9 V or 12 V. He built upon their work and added QCv3.0 features to create a new QC3Control library.

To come to grips with what happens under the hood, he first obtained several QC2 and QC3 chargers, hooked them up to an Arduino, and ran the QC2Control library to see how they respond. There were some unexpected results; every time a 5 V handshake request was exchanged during QC mode, the chargers reset, their outputs dropped to 0 V and then settled back to a fixed 5 V output. After that, a fresh handshake was needed to revert to QC mode. Digging deeper, he learned that the Quick Charge system relies on specific control voltages being detected on the D+ and D- terminals of the USB port to determine mode and output voltage. These control voltages are generated using resistor networks connected to the microcontroller GPIO pins. After building a fresh resistor network designed to more closely produce the recommended control voltages, and then optimizing it further to use just two micro-controller pins, he was able to get it to work as expected. Armed with all of this information, he then proceeded to design the QC3Control library, available for download on GitHub.

Thanks to his new library and a dual output QC3 charger, he was able to generate the Jolly Wrencher on his Rigol, by getting the Arduino to quickly make voltage change requests.

Continue reading “Look What Came Out Of My USB Charger !”

Click Your Heels Thrice, Hail A Cab Home

If Dorothy from The Wizard of Oz were to wake up in 2017, with her magic Ruby Slippers on her feet, she’d probably believe she had woken up in a magical world. But modern folks will need a little more magic to impress them. Like Clicking your heels thrice to get home with these Uber ruby slippers. [Hannah Joshua] was tasked by her employer to build a quirky maker project. She got an idea when a friend complained about having trouble hailing a cab at the end of a hard day at work.

[Hannah] started with ruby colored slippers with a platform toe and high heels to allow space to stuff in all the magic dust, err, electronic bits. The initial plan was to use an Arduino with a GSM/GPS shield but that would have needed a separate SIM card and data plan for the shoes. Instead, she opted for the 1Sheeld which connects to a smart phone over Bluetooth. The 1Sheeld gets access to all of the smart phone’s sensors including the GPS as well as the data connection. The Arduino and 1Sheeld are put in a cavity carved out in the toe section. The 9 V battery goes inside another cavity in the heel, where an activation switch is also installed. Three LED’s indicate when the shoe is active, the cab request is accepted, and when the cab is on its way.

The code is basic since this one of her first Arduino projects, but it gets the job done. It sends an http request to Uber’s API to request a cab. The destination is hard-coded, so the slippers only allow you to get from your current location to whatever destination is programmed. The GitHub repository provides code, as well as some additional information on construction. [Hannah] has also added notes explaining some of the design choices and things to take care about if you plan to build one of these magic slippers.

We covered the 1Sheeld when it was introduced several years back, and if you get your hands on one, try building this Hand Waving Door Unlocker.

Continue reading “Click Your Heels Thrice, Hail A Cab Home”

TeensyStep – Fast Stepper Library For Teensy

The Teensy platform is very popular with hackers — and rightly so. Teensys are available in 8-bit and 32-bit versions, the hardware has a bread-board friendly footprint, there are a ton of Teensy libraries available, and they can also run standard Arduino libraries. Want to blink a lot of LED’s? At very fast update rates? How about MIDI? Or USB-HID devices? The Teensy can handle just about anything you throw at it. Driving motors is easy using the standard Arduino libraries such as Stepper, AccelStepper or Arduino Stepper Library.

But if you want to move multiple motors at high micro-stepping speeds, either independently or synchronously and without step loss, these standard libraries become bottlenecks. [Lutz Niggl]’s new TeensyStep fast stepper control library offers a great improvement in performance when driving steppers at high speed. It works with all of the Teensy 3.x boards, and is able to handle accelerated synchronous and independent moves of multiple motors at the high pulse rates required for micro-stepping drivers.

The library can be used to turn motors at up to 300,000 steps/sec which works out to an incredible 5625 rpm at 1/16 th micro-stepping. In the demo video below, you can see him push two motors at 160,000 steps/sec — that’s 3000 rpm — without the two arms colliding. Motors can be moved either independently or synchronously. Synchronous movement uses Bresenham’s line algorithm to plan motor movements based on start and end positions. While doing a synchronous move, it can also run other motors independently. The TeensyStep library uses two class objects. The Stepper class does not require any system resources other than 56 bytes of memory. The StepControl class requires one IntervallTimer and two channels of a FTM  (FlexTimer Module) timer. Since all supported Teensys implement four PIT timers and a FTM0 module with eight timer channels, the usage is limited to four StepControl objects existing at the same time. Check out [Lutz]’s project page for some performance figures.

As a comparison, check out Better Stepping with 8-bit Micros — this approach uses DMA channels as high-speed counters, with each count sending a pulse to the motor.

Thanks to [Paul Stoffregen] for tipping us off about this new library. Continue reading “TeensyStep – Fast Stepper Library For Teensy”

“The Cow Jumped Over The Moon”

[Ash] built Moo-Bot, a robot cow scarecrow to enter the competition at a local scarecrow festival. We’re not sure if Moo-bot will win the competition, but it sure is a winning hack for us. [Ash]’s blog is peppered with delightful prose and tons of pictures, making this an easy to build project for anyone with access to basic carpentry and electronics tools. One of the festival’s theme was “Out of this World” for space and sci-fi scarecrows. When [Ash] heard his 3-year old son sing “hey diddle diddle, the cat and the fiddle…”, he immediately thought of building a cow jumping over the moon scarecrow. And since he had not seen any interactive scarecrows at earlier festivals, he decided to give his jumping cow a lively character.

Construction of the Moo-Bot is broken up in to three parts. The skeleton is built from lumber slabs and planks. The insides are then gutted with all of the electronics. Finally, the whole cow is skinned using sheet metal and finished off with greebles to add detailing such as ears, legs, spots and nostrils. And since it is installed in the open, its skin also doubles up to help Moo-bot stay dry on the insides when it rains. To make Moo-Bot easy to transport from barn to launchpad, it’s broken up in to three modules — the body, the head and the mounting post with the moon.

Moo-Bot has an Arduino brain which wakes up when the push button on its mouth is pressed. Its two OLED screen eyes open up, and the MP3 player sends bovine sounding audio clips to a large sound box. The Arduino also triggers some lights around the Moon. Juice for running the whole show comes from a bank of eight, large type “D” cells wired to provide 6 V — enough to keep Moo-Bot fed for at least a couple of months.

Check out the video after the break to hear Moo-bot tell some cow jokes – it’s pretty funny. We’re rooting for it to win the competition — Go Moo-bot.

Continue reading ““The Cow Jumped Over The Moon””