Magnetic Induction Heats Water

Producing hot water off-grid is a surprisingly energy-intensive activity, and although it looks simple on its surface it can get quite complicated especially when used in large scale for something like providing hot water for an entire home. When using combustion to heat the water there needs to be proper venting as well as control of the fuel, and even storage of the hot water needs to be meticulous to avoid certain pathogens. [Greenhill Forge] has built an off-grid solution for heating hot water that doesn’t necessarily rely on any combustion, though, provided he can find something to spin his custom electric machine.

The machine in question is, of course, an induction heater. It works similar to any simple electric motor, generator, or transformer except in this case the eddy currents generated are exploited rather than minimized. Normally these currents, generated when a magnet passes by a metal, are wasted heat in other machines but in this induction heater it’s the goal. The machine’s stator is built from copper tube wound in a spiral which allows water to flow through and absorb heat. The tube is soldered into one electrically solid mass to maximize the eddy currents. The rotor is taken from a previous generator built by [Greenhill Forge] which holds the permanent magnets.

During the initial tests using a power drill to drive the generator, he was able to heat 1.5 liters of water from 7.9C to about 24.4 C in three minutes. The math works out to providing 575 watts of power to the heater, and with something that could spin the generator faster it might have the potential to provide around 14.5 kW. Provided that there’s a source of energy around, such as a wind or water turbine, this could be a fairly sustainable way of generating hot water in off-grid situations. Some of [Greenhill Forge]’s other projects are centered around this idea as well, like one of his builds which uses waste sawdust to heat his workshop with a custom-built stove.

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2026 Green Powered Challenge: Supercapacitor Enables High-Power IoT

With all the battery technologies and modern low-current sleep modes in most microcontrollers, running a sensor and microcontroller combo off-grid and far away from any infrastructure is usually not too difficult a task. Often these sorts of systems can go years without maintenance or interaction. But for something that still has to be off-grid but needs to do some amount of work every now and then like actuating a solenoid or quickly turning a servo, these battery-based systems can quickly run out of juice. To solve that problem, [Nelectra] has come up with this high-power capacitor-based IoT system.

Although supercapacitors don’t tend to have the energy density of batteries, they’re perfectly capable of powering short tasks in off-grid situations like this. They’re also typically able to tolerate lower voltages, extreme temperatures, and shock better than most batteries as well. A small solar cell on the top of this device keeps it topped up, and when running in deep sleep mode can hold a charge for up to six days. In more real-world applications supporting sensors, relays, or other actuators, [Nelectra] has found that it can hold a charge for around three days. When a quick burst of power is needed, it can deliver 1.5 A at 9 V or 500 mA at 24 V.

[Nelectra]’s stated goal for this build is to bridge low-power energy harvesting and practical field actuation, enabling maintenance-free systems such as irrigation control and remote switching without batteries, going beyond simple sensor applications while not relying on always-on power from somewhere else. Something like this would work really well in applications like this automated farm, which has already provided some unique solutions to intermittent power and microcontroller applications that need very high reliability.

2026 Green Powered Challenge: Adding Low-Power Sleep To Microcontrollers

When building a project to operate on battery power for long periods of time, having a microcontroller with a reliable and extremely low-power sleep mode is critical. When processing power isn’t needed, it should be able to wait around using almost no energy until an interrupt triggers it. Once triggered, the CPU performs its tasks and then puts itself right back to sleep, making sure the battery lasts as long as possible. Unfortunately, not every microcontroller has sleep capabilities or has an acceptably low level of power use for maximizing battery life. For these systems, a tool like this power manager might come in handy.

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A Sail And Oar Skiff Built From Common Lumber

For those first venturing into sailing, it can be overwhelming since the experience is thick with jargon and skills that don’t often show up in life ashore. With endless choices, including monohulls versus catamarans, fiberglass versus wood, fractional versus masthead rigs, and sloops versus ketches, a new sailor risks doing something like single-handing a staysail schooner when they should have started on a Bermuda-rigged dinghy without a spinnaker. Luckily, there are some shortcuts to picking up the hobby, like the venerable Sunfish or Hobie ships. It’s also possible to build a simple sailing vessel completely out of materials from a local hardware store, as [Cumberland Rover] has been demonstrating.

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PenPal, A Robotic Drawing Assistant

Emergent properties include examples like murmurations of starlings which can’t be predicted from looking at a single bird, weather which can’t be predicted by looking at a few air molecules, and consciousness which can’t be predicted by looking at a neuron. Likewise, when adding a new tool to a workflow, emergent properties can show up as well. A group at Chicago University developed a robotic drawing tool and a few artists developed some unique drawing methods using it.

The robotic pen uses a pair of tendons to extend the working end out a certain amount. From there it uses a set of servos to can be programmed to revolve around in a defined path, making repeating movements while the artist makes larger movements over the paper. Originally meant for shading, small circles or simpler back-and-forth movements were preset, but with full control over the pen’s behavior the artist can shift focus away to other tasks within the creative process. A study with ten participants was done which showed artists coming up with novel ways of using a tool like this, and others reporting that it’s almost like drawing together with another person.

Looking for novel ways that humans can interact with computers and robots can often lead to surprising outcomes like this. Members of this group aren’t new to novel human interface devices either; they’ve also built a squishy dynamic button as well.

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Audio-Forward Case Mod Of Classic 90s Portable TV

The humble cathode ray tube (CRT) was once the technology behind almost all of our televisions and computer displays. Its replacements, from LCD screens to OLED and others, are generally cheaper to make and better to look at. Old televisions were comparatively large as well, but their size can be an advantage for people like [ManicMods] aka [Jeff]. His latest build ditches the CRT from an old Bently portable TV and uses the huge space available in the case for a hi-fi audio system and some other parts that turn it into an impressive portable home theater system.

After removing most of the internals of the TV, the first part to go in is the stereo and subwoofer combo as it takes up the most amount of space. The subwoofer section points downward and the two stereo speakers are mounted to the sides. To free up the most space inside, the new display is mounted forward of the original bezel, with a new 3D printed one helping to hold it in place. Behind it goes a Raspberry Pi, loaded with the moOde audio player, a high quality DAC for audio output, and a 1 TB SSD with [Jeff]’s uncompressed audio library. Most of the ports are extended out to the case including the SD card slot so other operating systems can be loaded on the Pi, and there are a ton of options for hooking up external speakers and displays as well, making it an extremely modular and expandable portable media center.

Also added to the finished product are a few small game controllers, since the Pi is perfectly capable of playing retro games, as well as a small wireless keyboard and trackpad combo. Although the CRT’s demise will be felt harder by some than by others, the original look of the case is preserved somewhat by keeping the original tuning display and locations of the original control buttons and knobs. If preserving the CRTs are of upmost importance, though, this build used a pair of them in a VR headset.

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Photographing Rocket Chute Deployment At 10 Km

For those who haven’t been following along, [BPS.space] aka [Joe] is on a journey to launch a home-built rocket past the Kármán line where it will officially reach outer space. But one does not simply launch a rocket to outer space on the first try. The process is long and involves not only building a series of rockets, but designing and building propellant mixtures, solving aerodynamic problems, gaining several model rocket certifications along the way, and a whole host of other steps. He’s also documenting the entire process on video as well, which involves some custom camera work like this rocket selfie camera which will take an image of his rockets at apogee.

Like most problems in high-power rocketry, extremely tiny problems have a way of causing catastrophic failure, so every detail needs to be considered and planned for in the final design. For a camera that needs to jettison itself from the rocket at a precise moment after experiencing an incredible amount of forces, this is a complicated problem to solve. The initial design involves building a sled for a small deconstructed GoPro which uses springs and a servo to launch itself out of the rocket. The major problem with the design is that even the smallest torque on the sled will cause the camera to point in a random direction by the time it’s far enough from the rocket to take a picture. [Joe] tried a number of design iterations but could not get these torques to vanish.

One of the design limitations with this camera is that it won’t have any sort of parachute or tether itself to the rocket, so it will hit the ground at its terminal velocity. To keep that velocity down and improve survivability chances of the footage, the mass has to stay low. Eventually he settled on a semi-active control system by mounting a brass weight on a small motor, giving the camera module enough stability to stay pointed at the rocket long enough to take the video. Even though it hasn’t flown yet, admitting his first design wasn’t working at compromising on this solution which adds a bit of mass seems to be a good design change. We’ve been following along with his entire process so be sure to check out his actual rocket motor builds and teardowns as well.

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