Adding WiFi Remote Control To Home Electronics? Be Prepared To Troubleshoot

[Alex] recently gave a Marantz audio amplifier the ability to be remotely-controlled via WiFi by interfacing an ESP32 board to a handy port, but the process highlights how interfacing to existing hardware often runs into little, unforeseeable problems that can sink the project unless solved.

At its core, the project uses an ESP32 and the ESPAsyncWebServer project to create a handy web interface that is accessible over WiFi. Then, to actually control the amplifier, [Alex] decoded the IR-based remote signals by watching the unit’s REMOTE ports, which are intended as a pass-through and repeater for IR signals to other Marantz units. This functionality can be exploited; by sending the right signals to the REMOTE IN port, the unit can be controlled by the ESP32. With the ESP32 itself accessible by just about any WiFi device, [Alex] gains the freedom to control his amplifier with much greater flexibility than just the IR remote would offer.

Sounds fairly straightforward, but as usual when interfacing to an existing piece of electronics, there were a few glitches. The first was that high and inconsistent latency (from 10 ms to 100 ms) made controlling the amplifier a sometimes frustrating experience, but that was solved by disabling power saving on the WiFi interface. Another issue was that sending signals by connecting a GPIO pin to the REMOTE IN port of the amplifier worked, but had the side effect of causing the amplifier to no longer listen to the IR remote. Apparently, current flowing from the REMOTE port to the ESP32’s GPIO pin was to blame, because adding a diode in between fixed the problem.

The GitHub repository holds the design files and code. This kind of project can be pretty complex, because the existing hardware doesn’t always play nice, and useful boards like a modern ESP32 aren’t always available. Adding a wireless interface to vintage audio equipment has in the past involved etching circuit boards and considerably more parts.

People in meeting, with highlights of detected phones and identities

Machine Learning Detects Distracted Politicians

[Dries Depoorter] has a knack for highly technical projects with a solid artistic bent to them, and this piece is no exception. The Flemish Scrollers is a software system that watches live streamed sessions of the Flemish government, and uses Python and machine learning to identify and highlight politicians who pull out phones and start scrolling. The results? Pushed out live on Twitter and Instagram, naturally. The project started back in July 2021, and has been dutifully running ever since, so by now we expect that holding one’s phone where the camera can see it is probably considered a rookie mistake.

This project can also be considered a good example of how to properly handle confidence in results depending on the application. In this case, false negatives (a politician is using a phone, but the software doesn’t detect it properly) are much more acceptable than false positives (a member gets incorrectly identified, or is wrongly called-out for using a mobile device when they are not.)

Keras, an open-source software library, is used for the object detection and facial recognition (GitHub repository for Keras is here.) We’ve seen it used in everything from bat detection to automatic trash sorting, so if you’re interested in machine learning applications, give it a peek.

Artist operating artistic visualizer with MIDI keyboard

Synth And Visualizer Combo Has Retrocomputing Vibe

[Love Hultén]’s latest piece of interactive art is the SYNTH#BOI, a super-clean build with something of the semi-cyberdeck, semi-vintage computing vibe to it. The device is a combination synthesizer and visualizer, with a 15-inch display, MIDI keyboard, and based on an Intel NUC i5 small form factor PC.

There are not many details about the internal workings of the device, but the high quality of the build is very evident. Photos show a fantastic-looking enclosure with clean lines and sharp finish; it’s a reminder that careful measuring and attention to detail can be the difference between something that looks like a hack job, and something that looks like a finished product.

Watch the SYNTH#BOI in action in the video, embedded below. And if the name [Love Hultén] seems familiar, it’s probably because we featured his VOC-25 “Pink Denture Synth”, a concept instrument with a decidedly memorable design of its own.

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Blink An LED On A PIC32 With Rust, Easily

Got a PIC32 microcontroller and a healthy curiousity about the Rust programming language and its low-level capabilities, but unsure how to squash the two of them together with a minimum of hassle? If that’s the case, then today is your lucky day!

[Harry Gill] has you covered with his primer on programming a PIC32 with Rust, which will have you blinking an LED in no time. [Harry] admits that when he got started, his microcontroller programming skills were a bit rusty, so don’t let yourself think setting this up is beyond your abilities. If you have a working knowledge of the basics of microcontroller programming, you’ll be fine. [Harry] had to jump through a few hoops to get the right tools working, but thoughtfully documented the necessary steps, and provides a bare minimum hardware list.

Unsure what Rust is or what it offers? Check out the basics here, and see if it’s something that interests you. If you want to look even deeper, check out the kind of work that goes into writing a bare metal kernel in Rust.

Automated Mushroom Cultivation Yields Delicious Fried Goodies

[Kyle Gabriel] knows mushrooms, and his years of experience really shine through in his thorough documentation of an automated mushroom cultivation environment, created with off-the-shelf sensors and hardware as much as possible. The results speak for themselves, with some delicious fried oyster mushrooms to show for it!

Fried oyster mushrooms, grown from scratch.

The most influential conditions for mushroom cultivation are temperature, humidity, and CO2 concentration, and to automate handling the environmental conditions [Kyle] created Mycodo, an open-source system that leverages inexpensive hardware and parts while also having the ability to take regular photos to keep an eye on things.

Calling [Kyle]’s documentation “comprehensive” doesn’t do it justice, and he addresses everything from setting up a positive pressure air filtration system for a work area, to how to get usable cultures from foraged mushrooms, all the way through growth and harvesting. He even includes a delicious-looking recipe for fried mushrooms. It just doesn’t get more comprehensive than that.

We’ve seen [Kyle]’s earlier work before, and it’s fantastic to see the continued refinement. Check out a tour of the whole thing in the video embedded below (or skip to 16:11 if you want to make yourself hungry.)

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Hidden Shaft And Gears Make This Hollow Clock Go

[shiura]’s Hollow Clock 3 is a fantastic 3D printed take on a clock movement that uses a hidden mechanism to pull off its unusual operation. The Hollow Clock has no face, just an open space with an hour and minute hand that move as expected. Only the longer minute hand has any apparent connection to the rest of the clock body, with the rest appearing to hang in the air.

Hidden shaft and gearing.

This is how it works: the longer minute hand is connected to the white ring, and it is in fact this ring that rotates, taking the attached minute hand with it. But how does the hour hand remain stationary while the rest turns? A concealed shaft and gear assembly takes care of that. For every full rotation of the minute hand (actually the white ring), the hour hand is only permitted a relative advancement of 1/12th of a rotation. It’s a clever system, and you can see the insides in the photo here.

Unlike clock projects that showcase their inner workings, the Hollow Clock works hard to conceal them. If you decide to make your own, [shiura] warns to expect to do a bit of tweaking to fine-tune the amount of friction between moving parts so that operation is smooth, and provides useful guidelines for doing so. Take a few minutes to watch the clock in action in the video, embedded below.

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DIY Mechanical Flux Dispenser Syringe Has Fine Control

[Perinski]’s design for a mechanical flux dispenser uses some common hardware and a few 3D printed parts to create a syringe with fine control over just how much of the thick stuff gets deposited. The design is slick, and there’s a full parts list to accompany the printed pieces. [Perinski] even has some useful tips on how to most effectively get flux into 5 mL syringes without making a mess, which is a welcome bit of advice.

There is also a separate companion design for a magnetic syringe cap. Not only does it have an O-ring to keep things sealed and clean, but the tip of the cap has a magnet embedded into it, so that it can be stowed somewhere safe while the dispenser is in use, and doesn’t clutter the workspace.

This is all a very interesting departure from the design of most syringe dispensers for goopy materials, which tend to depend on some kind of pneumatic action. Even so, we’ve also seen that it’s possible to have a compact DIY pneumatic dispenser that doesn’t require a bulky compressor.

If you can’t quite figure out how the ergonomics of [Perinski]’s design are intended to work one-handed, you’re not alone. One holds the syringe in their hand, and turns the large dial in small increments with a thumb to control extrusion. [Perinski] demonstrates it close-up around the 4:50 mark, but if you have a few minutes it is worth watching the entire video, embedded below.

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