Building A Cassette Deck Controller To Save A Locked Out Car Stereo

Cars have had DRM-like measures for longer than you might think. Go back to the 1990s, and coded cassette decks were a common way to stop thieves being able to use stolen stereos. Sadly, they became useless if you ever lost the code. [Simon] had found a deck in great condition that was locked out, so he set about building his own controller for it. 

The build relies on the cassette transport of a car stereo and a VFD display, but everything else was laced together by Simon. It’s a play-only setup, with no record, seeing as its based on an automotive unit. [Simon]’s write up explains how he reverse engineered the transport, figuring out how the motors and position sensors worked to control the playback of a cassette.

[Simon] used an Atmega microcontroller as the brains of the operation, which reads the buttons of the original deck via an ADC pin to save I/O for other tasks. The chip also drives the VFD display for user feedback, and handles auto reverse too. The latter is thanks to the transport’s inbuilt light barriers, which detect the tape’s current status. On the audio side, [Simon] whipped up his own head amplifier to process the signal from the tape head itself.

Fundamentally, it’s a basic build, but it does work. We’ve seen other DIY tape decks before, too. There’s something about this format that simply refuses to die. The fans just won’t let Compact Cassette go down without a fight. Video after the break.

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Hacking A Quansheng Handheld To Transmit Digital Modes

Have you ever thought about getting into digital modes on the ham bands? As it turns out, you can get involved using the affordable and popular Quansheng UV-K6 — if you’re game to modify it, that is. It’s perfectly achievable using the custom Mobilinkd firmware, the brainchild of one [Rob Riggs].

In order to efficiently transmit digital modes, it’s necessary to make some hardware changes as well. Low frequencies must be allowed to pass in through the MIC input, and to pass out through the audio output. These are normally filtered out for efficient transmission of speech, but these filters mess up digital transmissions something fierce.  This is achieved by messing about with some capacitors and bodge wires. Then, one can flash the firmware using a programming cable.

With the mods achieved, the UV-K6 can be used for transmitting in various digital modes, like M17 4-FSK. The firmware has several benefits, not least of which is cutting turnaround time. This is the time the radio takes to switch between transmitting and receiving, and slashing it is a big boost for achieving efficient digital communication. While the stock firmware has an excruciating slow turnaround of 378 ms, the Mobilinkd firmware takes just 79 ms.

Further gains may be possible in future, too. Bypassing the audio amplifier could be particularly fruitful, as it’s largely in the way of the digital signal stream.

Quansheng’s radios are popular targets for modification, and are well documented at this point.

Build A DIY Spinner To Get Your Tempest Game Going

These days, controls in games are fairly standardized by genre. Most RTSs, FPSs, and RPGs all control more or less the same way. But one type of controller that has fallen by the wayside is the paddle, or spinner. [jesster88] is a big Tempest fan, however, and a spinner is crucial. Thus, what else is there to do but whip up one’s own?

Tempest is one of the more difficult classic games to categorize.

The build is based around a wired optical mouse. It’s pulled apart, with its main PCB installed into a 3D printed enclosure. Inside, the optical sensor is pointed at the base of a spinner constructed out of a printed drum and an off-the-shelf knob. The spinner is installed in a skateboard-style bearing for smooth rotation. As it spins, the optical sensor detects the motion and reports it as mouse movement via USB.

[jesster88] uses the device for playing Tempest with MAME. We imagine the technique could be adapted to work with other games that rely on spinner or paddle inputs, too. Meanwhile, if you’re whipping up your own retro game hacks at home, don’t hesitate to let us know!

How Facebook Killed Online Chat

In the early days of the internet, online conversations were an event. The technology was novel, and it was suddenly possible to socialize with a whole bunch of friends at a distance, all at once. No more calling your friends one by one, you could talk to them all at the same time!

Many of us would spend hours on IRC, or pull all-nighters bantering on MSN Messenger or AIM. But then, something happened, and many of us found ourselves having shorter conversations online, if we were having any at all. Thinking back to my younger days, and comparing them with today, I think I’ve figured out what it is that’s changed.

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The Tragic Story Of The Ill-Fated Supergun

In the annals of ambitious engineering projects, few have captured the imagination and courted controversy quite like Gerald Bull’s Supergun. Bull, a Canadian artillery expert, envisioned a gun that could shoot payloads directly into orbit. In time, his ambition led him down a path that ended in both tragedy and unfinished business.

Depending on who you talk to, the Supergun was either a new and innovative space technology, or a weapon of war so dangerous, it couldn’t be allowed to exist. Ultimately, the powers that be intervened to ensure we would never find out either way.

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Hype Robot Rocks Out With The Twitch Chat

Have you ever wished for an automaton that can get the party started, raise the roof, and all that? You’ll want to meet [DJ Pfeif]’s Flippin Rhobot, then. He’s a hype bot from the world of Twitch streaming, and he apparently knows how to party.

Flippin Rhobot is controlled by an ESP32 that listens into the chat on [DJ Pfeif]’s stream. He’s got a vaguely humanoid form, and he can rotate on the spot and wave his arms in the air courtesy of a few servos. He’s also got a little computer terminal that displays the show’s “Hack the Planet” logo when he turns to face the screen. His body also features some addressable LEDs that flash and dance on command.

[DJ Pfeif] does a good job of explaining the project, and includes the code that laces everything together. Interfacing with Twitch chat can be fun, and we’ve featured a guide on doing just that before, too.

If you’re building your own roboticized hype machine, don’t hesitate to let us know. Otherwise, consider musing on the very idea of humanoid robots as a whole!

Building An 8-Color Automated Filament Changer

Multi-filament printing can really open up possibilities for your prints, even more so the more filaments you have. Enter the 8-Track from [Armored_Turtle], which will swap between 8 filaments for you!

The system is modular, with each spool of filament installed in a drybox with its own filament feeder .The dryboxes connect to the 8-Track changer via pogo pins for communication and power. While [Armored_Turtle] is currently using the device on a Voron printer, he’s designed it so that it can be easily modified to suit other printers. As it’s modular, it’s also not locked into running 8 filaments. Redesigning it to use more or less is easy enough thanks to its modular design.

The design hasn’t been publicly released yet, but [Armored_Turtle] states they hope to put it on Github when it’s ready. It’s early days, but we love the chunky design of those actively-heated drybox filament cassettes. They’re a great step up from just keeping filament hanging on a rod, and they ought to improve print performance in addition to enabling multi-filament switching.

We’ve seen some other neat work in this space before, too. Video after the break.

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