Gyro Controlled RGB Blinky Ball Will Light Up Your Life

[James Bruton], from the XRobots YouTube channel is known for his multipart robot and cosplay builds. Occasionally, though, he creates a one-off build. Recently, he created a video showing how to build a LED ball that changes color depending on its movement.

The project is built around a series of 3D printed “arms” around a hollow core, each loaded with a strip of APA102 RGB LEDs. An Arduino Mega reads orientation data from an MPU6050 and changes the color of the LEDs based on that input. Two buttons attached to the Mega modify the way that the LEDs change color. The Mega, MPU6050, battery and power circuitry are mounted in the middle of the ball. The DotStar strips are stuck to the outside of the curved arms and the wiring goes from one end of the DotStar strip, up through the middle column of the ball to the top of the next arm. This means more complicated wiring but allows for easier programming of the LEDs.

Unlike [James’] other projects, this one is a quickie, but it works as a great introduction to programming DotStar LEDs with an Arduino, as well as using an accelerometer and gyro chip. The code and the CAD is up on Github if you want to create your own. [James] has had a few of his projects on the site before; check out his Open Dog project, but there’s also another blinky ball project as well.

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Oddball Mercury Vapor Rectifier Is A Tube Geek’s Delight

Even if you aren’t a tube aficionado, you can’t help but be mesmerized by the blue glow inside a mercury vapor rectifier when it operates. It looks less like early 20th century tech and more like something that belongs on a Star Trek set. [Uniservo] acquired an 866 rectifier that was interesting due to the markings, which he explains in detail in the video below. Most people though will probably want to skip to closer to its end to see that distinctive blue glow. The exact hue depends on the mercury vapor pressure and usually contains a fair amount of ultraviolet light.

These tubes have an interesting history dating back to 1901, the year [Peter Cooper Hewitt] developed a mercury vapor light which was much more efficient than conventional bulbs. They had two main problems, they required some special process to get the mercury inside to vaporize when you turned them on, but worse still, the light was blue-green which isn’t really appropriate for home and office lighting. In 1902 though, [Hewitt] realized the tube would act as a rectifier. Electrons could readily flow out of the mercury vapor that was the cathode, while the carbon anodes didn’t give up electrons as readily. This was important because up until then, there wasn’t an easy way to convert AC to DC. The usual method was to use an AC motor coupled to a DC generator or a similar mechanical arrangement known as a rotary converter.

In later decades the mercury vapor lamp would wind up with a phosphor coating that converted the ultraviolet light to cool white light and became the fluorescent bulb, so while the rectifier mostly gave way to more efficient methods, [Hewitt’s] bulb has been in use for many years.

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IcosaLEDron: A 20-Sided Light Up Ball

Tired of balls that are just balls, and not glowing geometric constructions of electronics and wonderment? Get yourself an IcosaLEDron, the latest in Platonic solids loaded up with RGB LEDs.

The folks at Afrit Labs wanted a fun, glowy device that would show off the capabilities of IMUs and MEMS accelerometers. They came up with a ball with a circuit board inside and twenty WS2812B RGB LEDs studded around its circumference

The frame of the ball is simply a set of twenty tessellated triangles that can be folded up during assembly. The outer shell of the ball is again printed in one piece, but fabricated out of transparent NinjaFlex, an extraordinarily odd, squishy, and likely indestructible material.

Inside the IcosaLEDron is a PCB loaded up with an ATMega328p, an accelerometer, a LiPo battery charger, and quite a bit of wiring. Once the ball is assembled and locked down, the squishy outer exterior is installed and turned into a throwable plaything.

If 20 sides and 20 LEDs aren’t enough, how about a an astonishing 386-LED ball that’s animated and knows its orientation? That’s a project from Null Space Labs, and looking at it in person is hypnotic.

via Makezine

Play-by-play Of A High Altitude Balloon Flight

[Greg Intermaggio] and [Shumit DasGupta] at Techsplosion launched a high altitude balloon last week that climbed to 90,000 feet above sea level somewhere over California. The play-by-play of the flight is one of the better stories we’ve seen on high altitude balloon builds.

The balloon, christened VGER-1, carried a SPOT satellite GPS messanger to send telemetry back to the ground. We’ve seen a few home brew balloon tracking devices, but [Greg] decided to use an off-the-shelf solution for the sake of simplicity. Like other balloons the VGER-1 carried a CanonPowershot camera with CHDK firmware.

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Defcon 16: Covert Warballooning Flight


Since last month, when the Defcon warballooning event was announced, [Rick Hill] finished building his rig and even got FAA approval for the flight. Just when everything seemed set, the Riviera Hotel management decided not to allow the takeoff from their property. So, naturally, [Rick] and his team rented a moving truck and covertly inflated the balloon inside. They launched it in an abandoned parking lot and drove through the Vegas strip. They were surprised to find that about one third of the 370 wireless networks they scanned were unencrypted.

[photo: JoergHL]

[via /.]

Build Yourself A Beautiful Interactive Light Toy

Sometimes, we build things with LEDs as indicator lamps or to illuminate something important. Sometimes, we build things with LEDs purely to glow and be beautiful. This interactive light toy from [Jens] falls into the latter category.

The build uses a 16×16 addressable LED matrix.  [Jens] then ported some “Bouncy Bubbles” Processing code from Keith Peters to the Arduino Mega, and set it up to display on the matrix. An accelerometer was used to control the bouncing ball animations, while a second Arduino was then tapped to act as a musical synthesizer to add more vibes. The whole kit was then built into a 3D-printed housing with a nice hazy diffuser to give the LEDs a smoother, even look. [Jens] steps through how he got the diffuser just right, including a support structure that made all the difference to the aesthetic of the finished product. Getting diffusion right is key to making a nice LED project, and [Jens] got it very right here.

It’s a nice little art piece that looks kind of relaxing to play with in a dark room. We love a good glowable project here at Hackaday, so if you’ve built your own—don’t hesitate to let us know! Video after the break.

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A rough cut piece of wood sits on a workbench. A light and a tumbleweed are mounted on top so that the light shines through the tumbleweed. A woman in a ball cap and white tank top is crouched in the background smiling.

Cisco Ball Is The Tumbleweed Opposite Of A Disco Ball

Inspiration can strike a maker at any moment. For [Laura Kampf], it happened in the desert when she saw a tumbleweed.

Tumbleweeds roll through the western United States, hitting cars on the interstate and providing some background motion for westerns. [Kampf] found the plant’s intricate, prickly structure mesmerizing, and decided to turn it into a piece of contemplative kinetic art.

[Kampf] attached the tumbleweed to a piece of wood using epoxy and mounted it to what appears to be a worm drive motor nestled inside an interestingly-shaped piece of wood. As the tumbleweed turns, a light shines through it to project a changing shadow on the wall to “create silence, it creates calmness, it takes away from the noise that surrounds it.” While [Kampf] has some work to do to get the sculpture to its finished state, we can get behind her mantra, “The most important thing about the phase of execution is to get started.”

Are you looking for some projects of your own to help you find calm? How about some ambient lighting, a sand drawing table, or a music player that keeps things simple?

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