Rotary Phone MIDI Controller Still Makes Calls

[Kevin] has long wanted to do something musical with a vintage rotary phone and an Arduino, and has finally done so and committed the first of several experiments to HTML in a five-part series. He found a nice old British Telecom number, but it had been converted to plug and socket wiring to work on the modern system. Because of this, [Kevin] wanted to keep it completely functional as a phone. After all, it ought to work fine until 2025, when pulse dialing will no longer be supported in [Kevin]’s locality.

As you can likely understand, [Kevin] was keen to interface with the phone from the outside and leave the inside untouched. He used a sacrificial ADSL filter’s PCB to break out the socket, and added a pull-up resistor between the pin and 5 V.

Pretty quickly, [Kevin] figured out that when the phone is on the hook, it gives a constant high signal, where as the picking up the phone presents as a high signal going low, and dialing each number results in pulses of that quantity that alternate between high and low. Continue reading “Rotary Phone MIDI Controller Still Makes Calls”

A musical cyberdeck

Musical Cyberdeck Is Part Synth, Part MIDI Controller, And All Cool

When a new project type starts to get a lot of exposure, it’s typically not long before we see people forking the basic concept and striking out in a new direction. It happened with POV displays, it happened with Nixie clocks, and now, it seems to be happening with cyberdecks. And that’s something we can get behind, especially with cyberdecks built to suit a specialized task, like this musical cyberdeck/synth.

Like many musicians, [Benjamin Caccia] felt like he needed a tool to help while performing with his band “Big Time Kill.” He mainly needed to trigger track playbacks on the fly, but also wanted something to act as a mega-effects pedal and standalone synth. And while most of that could be done with an iPad, it wouldn’t look as cool as a cyberdeck. The build centers around a Raspberry Pi 4 and a 7″ LCD display. Those sit on top of a 25-key USB MIDI keyboard and a small mixer. Alongside the keyboard is a USB keypad, which has custom mappings to allow fast access to buried menu functions in the cyberdeck’s Patchbox OS. Everythign was tied together on a 3D-printed frame; the video below shows it in action, and that it sounds as good as it looks.

We think [Benjamin]’s cyberdeck came out great. Need to see some other specialized cyberdecks? Why not take a look at this battle-ready cyberdeck, one that aims to be distraction-free, or a cyberdeck for patrolling the radioactive wastelands.

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MIT’s Knitted Keyboard Is Quite A Flexible MIDI Controller

There are only so many ways to make noise on standard instruments such as acoustic pianos. Their rigidity and inputs just don’t allow for a super-wide range of expression. On the other hand, if you knit your interface together, the possibilities are nearly endless. MIT’s new and improved knitted keyboard is an instrument like none other — it responds to touch, pressure, and continuous proximity, meaning that you can play it like a keyboard, a theremin, and something that is somewhere in between the two. Because it’s a MIDI interface, it can ultimately sound like any instrument you’ve got available in software.

The silver keys of this five-octave interface are made of conductive yarn, and the blue background is regular polyester yarn. Underneath that is a conductive knit layer to complete the key circuits, and a piezo-resistive knit layer that responds to pressure and stretch. It runs on a Teensy 4.0 and uses five MPR121 proximity/touch controllers, one per octave.

The really exciting thing about this keyboard is its musical (and physical) versatility. As you might expect, the keyboard takes discrete inputs from keystrokes, but it also takes continuous input from hovering and waving via the proximity sensors, and goes even further by taking physical input from squeezing, pulling, stretching, and twisting the conductive yarns that make up the keys. This means it takes aftertouch (pressure applied after initial contact) into account —  something that isn’t possible with most regular instruments. And since this keyboard is mostly yarn and fabric, you can roll it up and take it anywhere, or wrap it around your neck for a varied soundscape.

If you’re looking for more detail, check out the paper for the previous version (PDF), which also used thermochromic yarn to show different colors for various modes of play using a heating element. With the new version, [Irmandy Wicaksono] and team sought to improve the sensing modalities, knitted aesthetics, and the overall tactility of the keyboard. We love both versions! Be sure to check it out after the break.

Want to play around with capacitive touch sensors without leaving the house for parts? Make your own from paper and aluminum foil.

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Turning GameCube & N64 Pads Into MIDI Controllers

It’s fair to say that the Nintendo 64 and GameCube both had the most unique controllers of their respective console generations. The latter’s gamepads are still in high demand today as the Smash Bros. community continues to favor its traditional control scheme. However, both controllers can easily be repurposed for musical means, thanks to work by [po8aster].

The project comes in two forms – the GC MIDI Controller and the N64 MIDI Controller, respectively. Each uses an Arduino Pro Micro to run the show, a logic level converter, and [NicoHood’s] Nintendo library to communicate with the controllers. From there, controller inputs are mapped to MIDI signals, and pumped out over traditional or USB MIDI.

Both versions come complete with a synth mode and drum mode, in order to allow the user to effectively play melodies or percussion. There’s also a special mapping for playing drums using the Donkey Konga Bongo controller with the GameCube version. For those eager to buy a working unit rather than building their own, they’re available for purchase on [po8aster’s] website.

It’s a fun repurposing of video game hardware to musical ends, and we’re sure there’s a few chiptune bands out there that would love to perform with such a setup. We’ve seen other great MIDI hacks on Nintendo hardware before, from the circuit-bent SNES visualizer to the MIDI synthesizer Game Boy Advance. Video after the break.

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Old Phone Becomes MIDI Controller

MIDI controllers come in all shapes and sizes. Commercial products based on keyboards or matrixes of buttons are popular, but there’s nothing stopping you from whipping up your own creations out of whatever strikes your fancy. [Kevin] has done just that, turning an old telephone into a working MIDI device.

The phone in question is a Doro X20 wired landline phone. Being surplus to [Kevin’s] requirements left it ripe for the hacking. A Raspberry Pi Pico was wired in to the phone’s keypad, slimmed down with a hacksaw in order to allow it to neatly fit inside the original enclosure. Then it was a simple matter of whipping up some code to read the buttons and output MIDI data via the Pico’s serial output.

Later, [Kevin] brought the design into the modern world, setting it up to talk USB MIDI using the Pico’s onboard USB hardware. This makes using it with a computer a cinch, and lets [Kevin] control a DAW using the handset controller.

It’s a fun build, and one that shows how you can easily build your own MIDI hardware using nothing but a soldering iron, some buttons, and a modern microcontroller. From there, the sky really is the limit. Whether you like big knobs, easy playing, or have your own personal tastes, you can build what you like to suit your own style. When you do, drop us a line! Video after the break.

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A MIDI Controller — From A Twister Mat?

Twister, the mildly embarrassing but strangely enjoyable floor contortion game that most of us have vague youthful memories of from Christmas parties. Could a Twister mat be used as an input device? [Guy Dupont] took those 24 coloured dots and made just that, after a conversation with a friend.

Wiring up a floor-sized plastic mat isn’t as easy as it might seem, and early experiments with copper foil and capacitive touch sensor chips proved to be a failure. The replacement came in the form of force sensitive resistors, read by a brace of MCP3008 multiplexed analogue-to-digital converters. These are then read by an ESP32 that does all the MIDI magic. We’re treated in the video below the break to full details including the entertaining sight of him playing Twister to a beat, prompted by a robotic-voiced random move generator, and we can see that this devices has some potential.

We’ve not seen another Twister mat before, but force sensitive resistors have made an appearance in a much higher-resolution array. It’s the LED floor game controller that has us going though.

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Starshine Is A MIDI Controller For The Musically Shy

What keeps people from playing music? For one thing, it’s hard. But why is it hard? In theory, it’s because theory is confusing. In practice, it’s largely because of accidentals, or notes that sound sour compared to the others because they aren’t from the same key or a complementary key.

What if there were no accidentals? Instruments like this exist, like the harmonica and the autoharp. But none of them look as fun to play as [Bardable]’s Starshine, the instrument intended to be playable by everyone. The note buttons on the outside are laid out and programmed such that [Bardable] will never play off-key.

We love the game controller form factor, which was also a functional choice. On the side that faces the player, there’s a PSP joystick and two potentiometers for adding expression with your thumbs. The twelve buttons on this side serve several functions like choosing the key and the scale type depending on the rocker switch position. A second rocker lets [Bardable] go up or down an octave on the fly. There’s also an OLED to show everything from the note being played to the positions of the potentiometers. If you want to know more, [Bardable] made a subreddit for this and other future instruments, and has a full tour video after the break.

If this beginner-friendly MIDI controller isn’t big enough for you, check out Harmonicade’s field of arcade buttons.

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